Climb and race against your friends up and down candy landscapes in this wild Virtual Reality experience.
All Reviews:
Positive (36) - 88% of the 36 user reviews for this game are positive.
Release Date:
Apr 20, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We wanted to release the game as soon as possible into our players hands to get feedback for the rapid flow of new game content.”

Approximately how long will this game be in Early Access?

“We expect to do a full release before the end of this year.”

How is the full version planned to differ from the Early Access version?

“New levels, new modes, more multiplayer action, hidden golden tickets.”

What is the current state of the Early Access version?

“Playable multiplayer game.”

Will the game be priced differently during and after Early Access?

“As we add new features and content, the price of the game will rise to a max of $19.99 at release date.”

How are you planning on involving the Community in your development process?

“We constantly iterate on the game based on player feedback. We do live in person demos and collect feedback which is used to make the game more fun and player friendly.

We read all reviews and comments on the game, so you know that your voice will be heard.”
Read more
Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.

Buy Sweet Escape VR

 

Recent updates View all (11)

September 27

Single Player is Back in the Beta!!!!!

Full release still on the horizon, but single player is back for all you masters that want to practice your skills!
2 comments Read more

June 22

*MAJOR UPDATE*

This is an open BETA of the multiplayer system. If there are any bugs please let us know by emailing support@sweetescapevr.com so we can fix it and make it better :-D

What? You thought we had abandoned you like our childhood dreams to be a famous action hero? Well, we’re back and, man, we broke a lot of things along the way. Hearts, code, servers, the foundations of space time, and so many cans of energy drinks.

How else did you expect us to get so skinny? You noticed, right? We dropped half our size in this update. It was hard work too. Last time we dropped this much weight was the morning after we thought trying to get on the “30 Tacos or more” Wall of Shame at our favorite Mexican place was a good idea. Life tip, it’s never a good idea. But this update was. And now our summer bikini bodies are ready. Time to play!

Speaking of not playing by yourself, we’ve injected a little instant action into our multiplayer. No more lobbys or small talk or trying to figure out if the one night thing is worth the regret. It’s now one button push and you’re in, wham, climbing giant mounds of sugary goodness. There’s nothing like jumping into the action with someone you just met and grabbing two handfuls of victory while top. Hey, we’re talking about our new multiplayer here. No teasing here, one push and you’re in!

Soooo, yeah, we forgot to tell you something. If you die in Sweet Escape, we kinda, sorta, own your soul. Yeah, it’s in that small type somewhere in the code when you start the game. When you die in the game, your soul is captured and we make it play against your friends when you’re soullessly wandering the real world. Good thing is you can haunt your friends scoreboards by all the rounds you played before. Round after round, your well trained ghost soul can trounce his real avatar in each game. Hell, we’re even breaking the laws of paranormal paradoxical metaphysics and making your own ghost haunt you. Now you can proverbially feel what it’s like to kick yourself in your own junk. Hurts, don’t it?

Since we were talking about your friends, or soon to be ex-friends, lets talk about our new leaderboards. Our new leaderboards will stack you up against everyone and showcase all the shiny new high scores you’ll be getting, so you’re going to be making a lot of enemies. But don’t worry, while it’s lonely at the top, it’s one helluva view to look down at all the slow losers called your friends.

And who doesn’t like the digital merit badges called Achievements? We certainly love them. It’s like the gaming world’s version of Who’s shoes are bigger (substitute “shoes” for anything, like sandwiches or cars or crippling student loan debt). It’s an ego building exercise. We want to squeeze all that dopamine out of your gland when that little unlock notification pops up. We want you to feel good about everything you’ve accomplished in your life. We’re here for you. We love you. We would never lie to you.

Oh, you didn’t like looking at the same player face and body beating you time and time again? Now everyone can customize their avatars so you can get beat in many different faces. Isn’t diversity fun?

Finally, we updated art. What did you expect? Not every one of these has to be funny? We updated the art because we wanted it to look better. Sometimes, it’s good to do things just to make the world a better, more enjoyable place. It’s also really really close to the deadline for release and we just got lazy. Do you want funny release notes or really kick ass new art? Yeah, we thought so. Stop complaining.
3 comments Read more
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Just Updated

Sweet Escape
*Release Notes*


This is an open BETA of the multiplayer system. If there are any bugs please let us know by emailing support@sweetescapevr.com so we can fix it and make it better :-D

What? You thought we had abandoned you like our childhood dreams to be a famous action hero? Well, we’re back and, man, we broke a lot of things along the way. Hearts, code, servers, the foundations of space time, and so many cans of energy drinks.

How else did you expect us to get so skinny? You noticed, right? We dropped half our size in this update. It was hard work too. Last time we dropped this much weight was the morning after we thought trying to get on the “30 Tacos or more” Wall of Shame at our favorite Mexican place was a good idea. Life tip, it’s never a good idea. But this update was. And now our summer bikini bodies are ready. Time to play!

Speaking of not playing by yourself, we’ve injected a little instant action into our multiplayer. No more lobbys or small talk or trying to figure out if the one night thing is worth the regret. It’s now one button push and you’re in, wham, climbing giant mounds of sugary goodness. There’s nothing like jumping into the action with someone you just met and grabbing two handfuls of victory while top. Hey, we’re talking about our new multiplayer here. No teasing here, one push and you’re in!

Soooo, yeah, we forgot to tell you something. If you die in Sweet Escape, we kinda, sorta, own your soul. Yeah, it’s in that small type somewhere in the code when you start the game. When you die in the game, your soul is captured and we make it play against your friends when you’re soullessly wandering the real world. Good thing is you can haunt your friends scoreboards by all the rounds you played before. Round after round, your well trained ghost soul can trounce his real avatar in each game. Hell, we’re even breaking the laws of paranormal paradoxical metaphysics and making your own ghost haunt you. Now you can proverbially feel what it’s like to kick yourself in your own junk. Hurts, don’t it?

Since we were talking about your friends, or soon to be ex-friends, lets talk about our new leaderboards. Our new leaderboards will stack you up against everyone and showcase all the shiny new high scores you’ll be getting, so you’re going to be making a lot of enemies. But don’t worry, while it’s lonely at the top, it’s one helluva view to look down at all the slow losers called your friends.

And who doesn’t like the digital merit badges called Achievements? We certainly love them. It’s like the gaming world’s version of Who’s shoes are bigger (substitute “shoes” for anything, like sandwiches or cars or crippling student loan debt). It’s an ego building exercise. We want to squeeze all that dopamine out of your gland when that little unlock notification pops up. We want you to feel good about everything you’ve accomplished in your life. We’re here for you. We love you. We would never lie to you.

Oh, you didn’t like looking at the same player face and body beating you time and time again? Now everyone can customize their avatars so you can get beat in many different faces. Isn’t diversity fun?

Finally, we updated art. What did you expect? Not every one of these has to be funny? We updated the art because we wanted it to look better. Sometimes, it’s good to do things just to make the world a better, more enjoyable place. It’s also really really close to the deadline for release and we just got lazy. Do you want funny release notes or really kick ass new art? Yeah, we thought so. Stop complaining.

About This Game

EARLY ACCESS TITLE: Expect glitches, and new content soon!

You and your friends are fighting to escape this treacherous candy land. Reach the lollipop to win in this active VR game experience. Climb chewy gumdrops, monkeybar over great heights, jump from candy bar to candy bar, and be careful not to lose your grip. Falling to your doom is a real sensation; your survival is in your hands!

  • Competitive Multiplayer
  • Vive Room Scale
  • Full Motion Control
  • Social Interaction
  • Engage in a new dynamic in virtual reality gaming by communicating with other players through simple and effective head and hand gestures.
  • Physical Interaction
  • Because you’re swinging from high places, your body feels the sensation of heights and falling.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: i5
    • Memory: 8000 MB RAM
    • Graphics: GTX 970
    • DirectX: Version 11
    • Storage: 1000 MB available space
    • Sound Card: Yes
    Recommended:
    • OS: Windows 10
    • Processor: i7
    • Memory: 16000 MB RAM
    • Graphics: GTX 980
    • DirectX: Version 11
    • Storage: 1000 MB available space
    • Sound Card: Yes!

What Curators Say

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