Conquer. Control. Dominate. A fast-paced, competitive territory game where every tile you claim brings you closer to victory, and every second of inattention can turn the tide completely.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“Kromex is a competitive multiplayer game whose direction is driven by its community. We're launching Early Access so players can actively shape the game: designing upcoming abilities and mechanics, co-creating future game modes, balancing with real-world data, and evolving the maps. Early Access is the ideal framework to build Kromex with its players, not just for them.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“We expect Early Access to last approximately 6 to 12 months, adjustable based on the pace of community feedback and the scope of features to add.

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The full version will be significantly expanded based on player feedback: new abilities and mechanics, ranked mode with ELO matchmaking, new maps and grid variants, a progression system with cosmetics, AI improvements, additional VFX and skins, and quality-of-life enhancements. The exact direction of these additions will depend directly on community feedback and votes.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The core gameplay loop is in place and playable: 2 to 8 player online multiplayer, solo mode against bots, spectator mode, tutorial, 8 factions, 15×15 hexagonal grid with 7 playable abilities, Steam party system, and 10 supported languages. The game is functional, but Early Access is a phase of active development: balancing, adding major content (abilities, modes, maps), and evolving systems based on player feedback.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“The price may increase as significant content is added. Players who support the project early will get the best deal.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“Through our official Discord server, Steam forums, community polls and votes on upcoming features, detailed patch notes explaining decisions tied to received feedback, and community playtests to try new features before deployment. Our goal: players should feel their voice genuinely shapes the game's direction.”
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Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: 5 Jun, 2026

Permainan ini dijadualkan untuk dibuka dalam kira-kira 5 jam

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Tentang Permainan Ini

A competitive multiplayer territory conquest game where quick thinking matters just as much as strategy.

On a neon-lit hexagonal grid, 2 to 8 players clash in intense matches. Capture tiles, generate mana, cast your spells, and prevent your enemies from doing the same. Easy to learn. Harder to master.

The battlefield is a weapon. Tiles you control deal damage to enemies who step onto them. The more territory you claim, the more mana you gain—and the more dangerous you become. But your enemies see it too. Every second counts.

**7 abilities to turn the tide :**

- **Bump** — Knock your enemy away

- **Wave** — A devastating wave

- **Punch** — A brutal direct hit

- **Bomb** — A delayed explosion, perfect for claiming territory

- **Mine** — Invisible, sneaky, non-lethal, stuns the enemy

- **Dash** — Pure mobility to escape or strike unexpectedly

- **Turret** — Place a turret on one of your tiles to increase the damage of adjacent ones

**Death is not the end.** For 10 seconds, you become a ghost: invisible, invulnerable, untouchable. Just enough time to catch your breath…

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10/11 64-bit
    • Pemproses: Intel Core i3-6100 / AMD Ryzen 3 1200
    • Memori: 4 GB RAM
    • Grafik: NVIDIA GTX 750 Ti / AMD RX 460 (2 Go VRAM)
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 2 GB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 / 11 64-bit
    • Pemproses: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memori: 8 GB RAM
    • Grafik: NVIDIA GTX 1060 / AMD RX 580 (4 Go VRAM)
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 2 GB ruang tersedia
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