ROBOSCAV is a turn-based extraction RPG where you command fully customizable robots into raids. Explore the planet, Scavenge for loot, Fight robots and aliens, Extract. After crash landing on a hostile planet, you must rebuild your spaceship from scratch, to escape.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This is an ambitious title for a solo developer, so having the communities help during the development process would be greatly beneficial for the final release. There will be many balancing issues and bugs that would be brought up during development and it would be great if the community was there to give feedback.

The main place I will be checking for this feedback, is on the discord server which you can find a link for on the steam store page.”

Approximately how long will this game be in Early Access?

“Based on the scope of the game and my standards I would say until late 2027 or even 2028. But this timeline could change.”

How is the full version planned to differ from the Early Access version?

“The plan for the full version is for it to contain significantly more content - classes, maps, traders, quests, multiple endings, and more. As well as make balancing and bug fix changes based on player feedback.

I plan on also adding controller support, and localization.”

What is the current state of the Early Access version?

“As of writing this here are a list of things currently in the game. More will be added to this list as I develop more content.

2 Complete Maps, Combat Systems, Enemy AI, A Faction System where enemies will fight not only the player, 1 Class, Quests, Ship Module Upgrading, In/Out of Raid Traders, Weapon Upgrading, SCAV Raid System, Extraction / Transit Zones, Persistent inventory and upgrades, The initial version of the "Presence" System.

All major features are in the game, there are a few smaller features still not in the game, but are not necessary to the main experience of the game. The only things that are missing are more content, balancing changes, bug fixes, controller support, and localization. ”

Will the game be priced differently during and after Early Access?

“The game will have a price increase on the 1.0 release.”

How are you planning on involving the Community in your development process?

“I am planning on having a discord where special demo builds will be occasionally be announced for a short amount of time for player to experience new unreleased content.”
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Planned Release Date: To be announced

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About This Game

ROBOSCAV is a turn-based extraction RPG where you play a genius engineer that was shot down while exploring the galaxy. You now must lead your remote controlled droid crew into danger to scavenge and rebuild your ship to escape the planet.

Crash-landed on a hostile world your ship completely destroyed to scraps, your remaining droid crew has only one path forward: scavenge, survive, rebuild.

Resources are limited. Repairs are expensive. Some upgrades compete for the same materials needed for ship reconstruction.

Strip your enemies for every part they have if you want to survive!

Your scavengers are machines, and machines can be rebuilt.

Swap out limbs, chassis components, utility modules, and combat systems to shape each droid for a specific role.

Create durable frontline units, fast blade wielding samurai specialists, long-range snipers, or experimental hybrids built around risky strategies and  alien tech.

As you progress, you'll gain new fabrication blueprints, find rare materials, and unlock more advanced ways to modify your robots permanently.

You aren't the only one on this planet. Warring factions fight for dominance to control the planet. Alien creatures make this planet their home. The SCAV, or local plant life even have become sentient and come with a hatred for all things.

The more you make your presence known you will attract unwanted attention. 

Eventually you will be hunted during your raids.

Your ultimate goal is simple: rebuild your ruined spaceship and escape the planet, but why stop there? 

You can decide the fate of this world. Certain powerful factions have plans of their own, you could ally with them, or exploit their weakness.

  • Class System: There are class chips that can be installed as well, that greatly increase the chance of survival and builds can be created. 

  • Body Part System: Most body parts have attachment slots, that allow you to customize each part with new stats and even new abilities.

  • Barter Economy: Scrap is your currency. Traders will also sometimes have barter trades for other useful items. Every item has a purpose. 

  • Quests and Multiple Endings: The main story quest is to escape the planet, however that doesn't have to be the only way. Some faction traders will have specialized quest lines for alternative endings.

  • Transits: The world can be traversed completely by foot, no need to extract each raid. 

  • Item Upgrading: If you have the fabrication recipe for the item, you can create a upgrade project that will allow you to modify the stats of every future craft for that item.

  • Presence System: Every map will have a presence meter that grows as you make noise or destroy your enemies. This attracts attention from the local military which will increase military patrols and tougher enemies will spawn, and some will even be looking for you.

  • Ship Systems: Your ship is completely destroyed, as you upgrade it you will find there are many modules that can actually assist you while surviving. This can include increased cargo hold space, improved fabrication recipes, better SCAV loadouts. etc.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Placeholder visual assets, including certain UI menu backgrounds and sprites, were created or assisted using Generative AI tools and then edited for use in-game. All placeholder assets will be replaced before full 1.0 release.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-6100 or AMD equivalent
    • Memory: 8 GB RAM
    • Graphics: Integrated graphics or DX11-capable GPU
    • DirectX: Version 11
    • Storage: 500 MB available space
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-8400 or AMD equivalent
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 750 Ti / AMD equivalent or better
    • DirectX: Version 11
    • Storage: 500 MB available space
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