Your first office job has one rule: move up by beating your manager at the company’s card game. Explore a strange corporate tower, solve workplace problems through observation and choice, build your deck, and climb floor by floor.

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Planned Release Date: Q1 2027

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About This Game

DO YOUR JOB. READ THE ROOM. BEAT YOUR BOSS. MOVE UP.

You're finally starting your first office job.

For most people, that would mean paperwork, awkward coworkers, and trying not to get fired.

Here, it also means surviving a company where bureaucracy is power, every record leaves a trace, and disputes with management are settled through a card game.

Power Up! is a single-player, story-rich strategy adventure combining 3D office exploration, investigation, meaningful choices, deckbuilding, and strategic card battles.

Explore an increasingly strange corporate tower, solve the problems other employees leave behind, build your deck, challenge management, and decide what you are willing to become to keep moving up.

WORK THE OFFICE

Your job is more than filling a progress bar.

Explore the office, inspect desks and equipment, compare documents, search archives, operate workplace machinery, and talk to the people who actually know what happened.

A missing item, an altered form, a forgotten correction, or something as small as a damaged piece of office equipment can become evidence.

Some problems have more than one solution.

How you close a file may matter long after the job itself is finished.

READ THE PEOPLE

Nobody in this office is here just to fill a chair.

Talk to coworkers, follow leads, uncover information, and decide who you trust, help, confront, or leave out of the official record.

Optional stories can reveal new information, open alternative solutions, reward new cards, and change how later events unfold.

Your choices do not simply disappear when a quest ends.

The company remembers what was written down. The people inside it do too.

SETTLE IT THE COMPANY WAY

Finishing the work is only the beginning.

Complete the right job and you may earn the right to challenge management.

When that happens, the paperwork goes away and the cards hit the table.

In the company's card game, cards are revealed before being flipped and shuffled.

Watch their movement. Read the table. Choose carefully.

Your deck determines what can happen when a card is revealed, while managers introduce their own rules, abilities, pressure, and increasingly dangerous shuffle patterns.

Losing does not always mean the end.

Regroup, rethink your loadout, and try again.

Win, and the elevator opens another floor.

BUILD YOUR DECK

Collect cards through the story, discover optional rewards, and choose which cards you want to bring into important encounters.

Damage, defense, timing, and card interactions all matter.

But in Power Up!, knowing where the right card is can be just as important as knowing what it does.

As you climb higher, the card game evolves alongside the company around it.

CLIMB THE CORPORATE LADDER

Every new floor promises more status, more authority, and another step toward the top.

It also asks for a little more of you.

Experience a psychological story about ambition, identity, workplace pressure, hierarchy, and the need to be respected.

Explore offices, solve workplace problems, make decisions with lasting consequences, and face the people standing between you and the next floor.

The higher you climb, the more the question changes.

It stops being:

Can I reach the top?

And becomes:

Who will I be when I get there?

FEATURES

  • Story-rich single-player adventure set inside an increasingly strange corporate hierarchy

  • 3D office exploration and investigation built around physical clues, documents, objects, and people

  • Meaningful choices that can affect records, relationships, later dialogue, and future events

  • Strategic card battles where tracking shuffled cards is part of the fight

  • Deckbuilding and loadout choices with cards earned through progression and optional content

  • Boss encounters with unique rules, abilities, and shuffle patterns

  • Optional quests and discoveries that reward information, cards, or narrative consequences

  • A psychological corporate story about ambition, pressure, identity, and what it costs to keep climbing

GET THE JOB. DO THE WORK. CLIMB.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3-8100 / AMD Ryzen 3 1200
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560
    • DirectX: Version 11
    • Storage: 5 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 (64-bit)
    • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT
    • DirectX: Version 12
    • Storage: 10 GB available space
    Minimum:
    • OS: macOS 12 Monterey
    • Processor: Intel Core i5 / Apple M1
    • Memory: 8 GB RAM
    • Graphics: Metal-compatible GPU
    • Storage: 5 GB available space
    Recommended:
    • OS: macOS 13 Ventura
    • Processor: Apple M1 / Intel Core i7
    • Graphics: Apple M1 GPU or better
    • Storage: 10 GB available space
    Minimum:
    • OS: Ubuntu 20.04 / SteamOS
    • Processor: Intel Core i3 / AMD Ryzen 3
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1050 / AMD RX 560 / Vulkan compatible GPU
    • Storage: 5 GB available space
    Recommended:
    • OS: Ubuntu 22.04 / SteamOS
    • Processor: Intel Core i5 / AMD Ryzen 5
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 1660 / AMD RX 5600 XT / Vulkan compatible GPU
    • Storage: 10 GB available space
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