An AI-driven narrative RPG that grows alongside your focus sessions. Set a real-life task, start a 25-minute Pomodoro, and return to a fresh chapter written while you worked. Choose a fantasy cooking journey or a sci-fi survival mystery. Free AI built in.

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No disponible en Español (Latinoamérica)

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Fecha de lanzamiento prevista: mayo de 2026

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Acerca de este juego

Once Upon

A narrative RPG that plays itself while you work.

Pick a module — fantasy food cart journey or sci-fi survival mystery. Create your character. Set a task from your real life. Start a 25-minute Pomodoro timer and go do that task.

While you focus, the AI writes your next chapter.

When the timer ends, you come back to a new page of the story waiting for you. The world has moved. Your crew has done things. Someone said something you need to respond to. You read the chapter, make a few decisions from the cards on screen, type any free-form actions you want into the action box, and start another Pomodoro.

That's the loop. Not a game you grind — a game that grows alongside your real-life focus sessions, one chapter at a time.

(Not in a work mood? Turn the Pomodoro timer off in Settings → Debug Mode and generate sessions on demand.)

Two Modules At Launch:

The Wanderer's Table

 — A fantasy cooking journey. You travel a continent with a food cart, a stubborn pony, and your grandmother's half-finished cookbook. Five great cities, five cuisines, no combat. The weapon is a pot. The magic lives in the kitchen. ~70-90 sessions.

Outpost Kaleo

 — A sci-fi survival mystery. 31 colonists are missing. No distress signal. You have five crew, a damaged base, and one question: what happened here? Tiered lore revelation, psychological horror, multiple endings. Up to 31 sessions.

How It Plays

Every session gives you a fresh chapter, 3-6 decision cards, and a free-text action box. The AI runs NPCs, events, resources, and dice rolls behind the scenes. Your job is to steer, not micromanage.

Build Your Own Module

is really an engine with two games loaded into it. Everything — world, crew, rules, AI personality, events, music, theme — lives in a single folder of JSON files and art. Swap the folder, swap the game. Full Module Author Guide ships with the download. Drop a DLC folder in `modules/` and the engine auto-discovers it. If you can describe a world, you can build a module.

Free AI Included

Ships with a free AI tier built in. No API key, no account, no subscription — launch and play. For faster sessions and richer writing, plug in your own DeepSeek, OpenRouter, or Kimi key. Your key stays local.

Full English and Simplified Chinese. Windows at launch. Mac coming.

Información sobre contenido generado por IA

Los desarrolladores describen cómo sus juegos utilizan contenido generado por IA de esta manera:

All of the code via vibe coding.
Most of the art is AI-generated.
About half the pre-written text is AI-generated (Prompt for the story, character behavior, etc).
All of the content of the text that the player sees in-game, other than UI text, is AI-generated.

Requisitos del sistema

    Mínimo:
    • SO: Windows 10
    • Memoria: 8000 MB de RAM
    • Red: Conexión de banda ancha a Internet
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