Forget FOMO! Forget Gacha traps! This ain't no loot grab-fest. You know the feeling when the ladder means nothing. In Rankbreaker, your rank is your currency, and you steal it from your enemies. Every point on The Trophaeum belongs to someone and right now it isn't you.

Bu öğeyi istek listenize eklemek, takip etmek veya yok sayıldı olarak işaretlemek için giriş yapın

Türkçe desteklenmemektedir

Bu ürün sizin dilinizi desteklememektedir. Lütfen satın almadan önce aşağıdaki desteklenen diller listesini gözden geçirin.

Rankbreaker Beta Testine Katılın

Erişim talebinde bulunun, geliştirici daha fazla katılımcıya ihtiyaç duyunca size bildirim gelsin.
Bu oyun Steam'de henüz erişilebilir değil

Pek yakında

İlginizi mi çekti?
Ürünü istek listenize ekleyerek çıktığı zaman buna dair bildirim alın.
 

Bu Oyun Hakkında

Six rounds. Thirty seconds. That's all you got. Pick your cards, unleash your powerful Disruptors, and dominate the board. Take two out of three locations and the win is yours. You're stepping into a battleground where the rules are simple but the climb is not.

It's turn-based card battles, pure and simple, but with a twist. Your rank is your wallet. Every point you have you took from someone else, and every point you spend on your collection is a point off your standing. Your climb up The Trophaeum determines your power, your status, and how far you can fall before you don't matter.

Four disruptors in your deck. One gets drawn per match. One round to play it or burn it. It could be anything. Raven and suddenly both players are playing with their hands face up for the rest of the match. Void wipes your entire field on round five, turns every location to Deadspace, and gives you one round to figure it out. Lean into The Trophaeum, or get off the tower.

Paragons can't be bought. Every one of them gets unlocked by playing their base card in winning matches. Pure skill, no shortcut. And once you've got one, normal cards don't register. Only other Paragons, disruptors, and locations can touch them. Power isn't an in-app purchase.

Lost? That sucks. That player becomes your Rival. They stay on your list until you take them down or someone else becomes your rival first. Hunt them directly or pair up against them in matchmaking for a double or nothing rematch or let your list build and watch your options grow.

If that's not enough, put a price on their head. That price gets displayed on The Trophaeum, and hunters will try to take them down. If they win, they earn the Scrip and you get a portion of the rank points. But if they choke, the target walks away with half your Scrip and you go from paying for revenge to pouring salt in your own wound.

Three random locations reveal every match, each with their own rules. Deadspace kills abilities. Clocktower forces a seventh round. The Steps adds an extra card to your hand. You're playing whatever the board gives you.

Factions change that. If your faction controls a location, it shows up in every match you play. Two locations are still random. One never is. Rival faction holding the location you want? Declare war. Win the war, take their land. They're left with nothing.

(Even if you hate the game, the soundtrack kicks ass.)

Yapay Zekâ İçeriği Açıklaması

Geliştiriciler, oyunlarının yapay zeka içeriğini nasıl kullandığını şöyle açıklıyor:

In development and early prototyping, Rankbreaker used some generative art assets. These are being actively replaced with original work created by professional artists, and this transition is already underway.

Current contributions include:

Leonardo Veronesi: Disruptors “Void,” “Raven,” “Recoil,” and character card “Axl Rydell”
Samuele Colombini: Character cards “Bloodthirst,” “Ironjaw,” “Riff the Cat,” and “Stonewhal”
Richard Kessler: Location art “Deadspace,” “Sepulcher,” and “The Arc”

All generative assets are being phased out in favor of fully original artwork as development continues.

Sistem Gereksinimleri

Windows
macOS
    Minimum:
    • 64-bit işlemci ve işletim sistemi gerektirir
    • İşletim Sistemi: Windows 10 64-Bit
    • İşlemci: Intel Core i3-6100 / AMD Ryzen 3 1200
    • Bellek: 4 GB RAM
    • Ekran Kartı: DirectX 11 compatible GPU, 1GB VRAM
    • DirectX: Sürüm 11
    • Ağ: Genişbant İnternet bağlantısı
    • Depolama: 1 GB kullanılabilir alan
    • Ses Kartı: DirectX compatible sound card
    Önerilen:
    • 64-bit işlemci ve işletim sistemi gerektirir
    • İşletim Sistemi: Windows 10 / 11 64-Bit
    • İşlemci: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Bellek: 8 GB RAM
    • Ekran Kartı: DirectX 11 compatible GPU, 2 GB VRAM
    • DirectX: Sürüm 11
    • Ağ: Genişbant İnternet bağlantısı
    • Depolama: 1 GB kullanılabilir alan
    • Ses Kartı: DirectX compatible sound card
    Minimum:
    • İşletim Sistemi: macOS 12 Monterey
    • İşlemci: Apple M1 or Intel Core i5 dual-core 2.0 GHz
    • Bellek: 4 GB RAM
    • Ekran Kartı: Metal-capable GPU, 1 GB VRAM
    • Ağ: Genişbant İnternet bağlantısı
    • Depolama: 1 GB kullanılabilir alan
    • Ses Kartı: Integrated audio supported
    Önerilen:
    • İşletim Sistemi: macOS 13 Ventura or later
    • İşlemci: Apple M1 Pro / Intel Core i7 quad-core 2.5 GHz
    • Bellek: 8 GB RAM
    • Ekran Kartı: Metal-capable GPU, 2 GB VRAM
    • Ağ: Genişbant İnternet bağlantısı
    • Depolama: 1 GB kullanılabilir alan
    • Ses Kartı: Integrated audio supported
Bu ürün için herhangi bir inceleme yok

Bu ürünle ilgili bir inceleme yazarak tecrübelerinizi topluluk ile paylaşabilirsiniz. İncelemenizi yazmak için satın alma düğmelerinin üzerindeki alanı kullanın.