Open Sourcerer was a 2D platformer where players created and customized their spells in JavaScript.

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Development Status

State of the Game

The project is dead. We're currently open-sourcing the repository to match the game's name (and original post-release plans) and producing a written post-mortem for other developers.

About This Game

Open Sourcerer was intended as a 2D platformer where you used JavaScript to control and customize your spells. Players would learn the basics of programming in JS in a safe, sandboxed environment with a mix of traditional APIs and custom spell dependencies - the building blocks of your offensive and defensive abilities. Solve puzzles, defeat enemies, and build your own abilities in a story-rich platforming environment. No prior programming experience is necessary.

This is a dead, partially vibe-coded game. We are releasing it in its current state of completion for free.

We have two key takeaways for other devs:

  • Computer science education requires a human element.

  • Vibe coding can quickly turn a strong project into a nightmare.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

We are using generative AI for first-wave localization and some software implementation (Claude code).

We recognize that human artists and programmers take precedence over these tools, and deserve real compensation as opposed to the cheap inferior labor of neural nets.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: 11
    • Processor: Intel Core i5 or AMD Ryzen 7
    • Memory: 16 GB RAM
    • Storage: 750 MB available space
    Recommended:
    • Memory: 32 GB RAM
    Minimum:
    • OS: 26.5.2
    • Processor: Both
    • Memory: 16 GB RAM
    • Storage: 750 MB available space
    Recommended:
    • Memory: 16 GB RAM
    • Storage: 1 GB available space
    Minimum:
    • Memory: 16 GB RAM
    • Storage: 750 MB available space
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