Learn how to successfully run while making qua-zillion mistakes. Run through 10 procedurally generated chapters. Die a lot. Buy upgrades. Unlock 5 characters with special abilities. Most importantly: keep your fingers healthy.
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9 篇使用者評論 - 使用者評論數量不足,無法產生整體評價
發行日期:
2016 年 6 月 17 日
開發人員:
發行商:
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搶先體驗遊戲

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備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「We've been developing Skedaddle for quite a time, worked hard and wanted the game to be feature complete and playable on EA release. Then we crossed the release date, gathered feedback from community and... Decided to re-implement the game from scratch! Why? We're tiny team - two people and only learning and experimenting on game design, art creation and programming approaches. That's a very interesting, long adventure and after the release we understood that we know nothing. Literally :).

We understood few core things:
- current gameplay balance is tough. Most people won't finish the game.
- Game needs co-op and preferably online multiplayer modes to play with Steam friends.
- There are few core concepts in game that we want to re-think and improve: level generation mechanics, obstacles, feel of character controls and rewards.
- Game needs more optimised gameplay behaviour algorithms and renderer.
- Game engines is very important topic nowadays, so the engine should be changed too, of course.
- Eugene (Artist) already has a good skill in art production, but Arthur (me, programmer) needs more programming experience to produce gameplay features faster, harder, better. Computer Science is a daily learning routine now!

So, you're joining a little adventure where we're going to experiment and build something better than we currently have from scratch.」

這款遊戲的搶先體驗時間大約會持續多久?

「Depends on how many features we decide to implement in new version of the game. We hope we will move fast. But in general - no idea how long it will take. Maybe 3 months, maybe year?」

正式版預計會與搶先體驗版有何不同?

「Ideally we want to implement the next things:
- Co-op mode. We made co-op mode prototype during the greenlight, but decided not to go with full co-op mode in the current release.
- Player shouldn't start from scratch when he dies!
- Monsters currently just go through the pits which is not acceptable. Need to come up with solution for it.
- More sound effects: when you pass the level, current on the third and fourth stages, background for upgrades menu and so on.
- Animated screen in between levels.
- Better level generation algorithm and totally different level system.
- New game features which we have as a concept currently. Eager to show you what we've got.
- Steam cloud saves.
- Add more visual effects where it's necessary to make game experience more appealing.
- Linux version.
- Achievements.
- Full controller support.」

搶先體驗版目前的開發進度如何?

「Game runs. It's cool.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Sure. We want all the money. Give it to us!」

在開發過程中,您打算如何與社群互動?

「1. We will post updates as soon as we've accomplished something new and interesting enough to make you aware of it.
2. You will test it and give us feedback.
3. We adjust it and hopefully add something cool to the game.

That's how we thought early access should work. Right?」
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評論

“Work. Work, you stupid fingers!”
Gloom Games

關於此遊戲

In Skedaddle your ultimate goal is to run through 10 levels having only 1 life. It may sound simple, but running in the game is not easy. Alternate two buttons to accelerate your character. Make one mistake and you fall over, then eaten by the local alien creature.

Get in your ship at the end of each stage, buy upgrades to make your character stronger and continue to the next run. Reach enough scores to unlock more characters with special abilities.

Have fun, and keep your fingers healthy.

KEY FEATURES

  • Procedurally generated levels. Each adventure is different.
  • 6 unique characters to play.

  • 1 life to pass through all levels.
  • Buy upgrades and the end of each chapter. Try to build your own upgrade strategy which works best.

系統需求

Windows
macOS
    最低配備:
    • 作業系統 *: Windows 7 or later
    • 處理器: 2.0 GHz
    • 記憶體: 1 GB 記憶體
    • 顯示卡: 128mb
    • DirectX: 版本:10
    • 儲存空間: 200 MB 可用空間
    建議配備:
    • 作業系統 *: Windows 7 or later
    • 處理器: 2.5 GHz
    • 記憶體: 2 GB 記憶體
    • 顯示卡: 256mb
    • DirectX: 版本:10
    • 儲存空間: 200 MB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
    最低配備:
    • 作業系統: OSX Lion or later
    • 處理器: 2.0 GHz
    • 記憶體: 1 GB 記憶體
    • 儲存空間: 200 MB 可用空間
    建議配備:
    • 作業系統: OSX Lion or later
    • 處理器: 2.5 GHz
    • 記憶體: 2 GB 記憶體
    • 儲存空間: 200 MB 可用空間
* 自 2024 年 2 月 15 日(PT)起,Steam 用戶端將不再支援 32 位元遊戲或 macOS 10.14 或更舊版本。

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