This game is a beat 'em up mixed with RPG, where in addition to fighting enemies using an RPG-style system with beat 'em up combat, you can also meet characters in each area of the game, help them, and become their friend.

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Over dit spel

Play as John, a construction worker dissatisfied with his life who dreams of becoming a rock star. After being scammed by the God of that world, he sets off on a journey to recover his money while helping God’s employees and improving their lives.

GAMEPLAY

The game map is played from a top-down camera. The player progresses through different areas, each with its own theme and main character, such as water, vampires, technology, etc.

When touching an enemy, the camera shifts to a 3D arena, featuring beat ‘em up-style combat with RPG elements, including levels, new combos, unlockables, and other battle systems.

The game constantly evolves, introducing new mechanics and abilities in each area. In certain moments, even without touching an enemy, entering a scene will switch the camera to 3D, with enemies attacking you as you move forward through the environment.

CHARACTER INTERACTION

Each area introduces new characters, each with a strong and exaggerated personality. After all, Entermoney is about broken and traumatized people who hide deep pain for different reasons.

However, with John, a cheerful and charismatic protagonist — they can be helped, and little by little, begin to overcome their insecurities. Even though they work for the God who stole John’s money, they ultimately decide to help him.

Without realizing it, the people John helps also help him in return, easing his own fears and sadness. Because even he hides tragedies within himself. The heart of Entermoney isn’t just the gameplay, but also the characters and how they connect.

CREDITS

  • Written and created by Yago de Azevedo

  • Programmed by Jonathan Moreno

  • Cover art by Taki

Thank you for reading this far.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

The game would include sensitive topics such as loss, grief, characters with extreme anger, and murder. However, some of these topics would not be frequent throughout the game. It would have a much more humorous tone overall, and more sensitive or emotional subjects would only appear in specific scenes designed to develop characters or to convey danger in certain moments or through antagonists.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10 (64-bit)
    • Processor: Intel Core i3
    • Geheugen: 4 GB RAM
    • Grafische kaart: Intel HD Graphics 4000
    • DirectX: Versie 11
    • Opslagruimte: 2 GB beschikbare ruimte
    • Geluidskaart: DirectX compatible
    Aanbevolen:
    • Besturingssysteem: Windows 10 (64-bit)
    • Processor: Intel Core i5
    • Geheugen: 8 GB RAM
    • Grafische kaart: GTX 750
    • DirectX: Versie 11
    • Opslagruimte: 4 GB beschikbare ruimte
    • Geluidskaart: DirectX compatible
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