Starbase is a hybrid voxel/vertex-based space MMO with a fully destructible and infinitely expanding universe, with a focus on building and designing spaceships and stations, exploration, resource gathering, crafting, trading, and combat.
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Verdeeld (6,010) - 60% van de 6,010 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
29 jul 2021
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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Starbase is an ambitious game and we want to involve the whole community in the development process.
We cannot stress enough that Starbase launches into Early Access in a clear "alpha" state. This means many features are missing and there are plenty of bugs. We have a long way to go until we can consider the game having all the features (or even all the core gameplay features) complete, however many of the core features are well established and there's fun to be had for sure.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'Starbase is an ambitious game and we expect to stay in Early Access for definitely more than two years.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The full version is planned to have "all" the features: more of everything, ships, guns, tools, planets, gameplay loops and a more optimized experience.

We'll be actively listening to feedback on the initial core gameplay experience to get a better sense about what features players want us to prioritize. A full roadmap for features coming this year can be found at: https://wiki.starbasegame.com/index.php/Roadmap'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'Starbase is in a clear alpha stage. A lot of planned features are not in the game yet. Many of the core gameplay loops are still either missing or under heavy development. Starbase is meant to have thousands of players playing in the same universe, it's an MMO. It's also highly detailed and highly destructible voxel/vertex hybrid, going for some gameplay that's rarely been seen. This is all highly ambitious. It's hard to create and make it all work seamlessly without extensive testing and iteration with real players.

Early Access will introduce players to a new galaxy that they can begin to explore from a bunch of huge stations, located at the orbit of a single planet. As players eventually settle the entire orbit, they can start finding ways to travel to the planet’s moons and someday all the way to other planets and distant star systems. The still unoccupied universe of Starbase offers players the chance to take part in the building of the galaxy and in discovering what will be the first steps in the twilight of space travel.

Early Access allows the players to design, build & modify spaceships, explore the universe, form social connections, and earn money by mining, gathering, crafting and selling resources. The players can start building their home stations and begin the expansion of the Starbase universe.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'We feel Starbase will eventually rival AAA games. However right now, in Early Access, the game is missing too many features and has too many bugs to be priced at AAA level. We may adjust the Early Access pricing from time to time, when we feel the added features, stability, playable content and overall experience has improved enough to merit a higher price point. The same goes for the final release price.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'We have two big Early Access promises:

1) Constant communication in our Discord; we'll be there no matter what. We may not always be able to disclose e.g. financial stuff or explain every design decision, but we'll be there and talk to the community on a daily basis (quieting down for the weekends as we try to maintain a good work-life balance for everybody). And it's not some outsourced "support" people - it's the CEO (Lauri), VP (Joel), community faces (Kai, Pip), and hands-on developers from time to time. This is only made possible by the awesome, welcoming community, so please treat everybody with the same respect!

2) Frequent updates - we'll aim for 2-3 every month barring any major issues ('force majeure' type). Since we started Closed Alpha in May 2020 we have released 46 updates in 2020 and 39 in 2021 so far (up to July 8). Some of these have been hotfixes but most have been weekly updates. The longest we've gone without an updated build is the Christmas pause from 18th of December 2020 to 13th of January, 2021. The second longest breaks are the 2-week gaps between 21 Aug 2020 to 2 Sep 2020 and 30 Jul 2020 to 14 Aug 2020. All of this was done while our development happens mostly remotely. Our build systems are largely automated and we expect to keep to a similar schedule during our Early Access journey.

We cannot promise that we'll be able to bring Starbase to the vision that we have for the game. We cannot promise a specific feature will be implemented exactly the way we envision right now. We don't know what happens in the next few years, maybe we're being too ambitious. But we have 20 years of experience in creating games - even some successful games like the Trine series, and we feel we have a good shot at making Starbase the game we've been dreaming of.'
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STATE OF THE GAME



Starbase launches into Early Access in a clear alpha stage, however the core features are well established and there's fun to be had for sure.

Over dit spel

Starbase is a massively multiplayer online game with gameplay focused on building and designing spaceships and stations, exploration, resource gathering, crafting, trading, and combat.

Set in a universe of vast scale and detail, the fully-destructible environment and hybrid voxel/vertex-based game mechanics enable simulations in Starbase at immense depth, giving players the ultimate freedom to exploit their innovativeness and creativity. From constructing spaceships that can endure the hazards of space, such as collision and corrosive damages, to creating massive automated factories and designing electricity and data networks, the players are free to do it their own way.

  • A single persistent Universe - Play and interact online with thousands of players and start shaping the world with your fellow robots.

  • Build, fight, chat and group up with other players to discover and settle the vast galaxy that is waiting for its first conquerors to make their mark.

  • Mine asteroids by yourself, trade and haul cargo with your friends, or build a station with a huge company.

  • Success in Starbase is not measured in hours played or an endless grind, but in the ingenuity of each player and their ability to work together.

  • The environment in Starbase is fully destructible, made possible by a mixture of voxel and fracture damage - Everything can be destroyed or disassembled with the right kind of tools and weaponry.

  • The in-depth physics simulation enabled by hybrid voxel/vertex-based game mechanics make fights, exploration and flying spaceships a creative paradise

  • The simulation of structural and elemental durability in the game adds its own twist and challenge to the efforts to conquer space; poorly designed superstructures combined with overpowered steering thrusters can snap the spaceships in half if cutting corners too much in a space race.

Note: Station destruction will be added in the September Siege Mechanics Update

  • Design and build your spaceship, stations and devices down to the tiniest detail, and live the spaceship designer dream by selling your blueprints.

  • The smallest building unit in Starbase is a single bolt, allowing you to build, repair and modify spaceships, stations, and devices as you wish.

  • Even the smallest ships have thousands of parts, each with their own detailed damage model, making building and designing a truly creative process.

  • Learning to use the in-game programming chips will take building and designing to a new level; innovation, automation of ships and creating clever ship layouts will make all the difference!

  • Engage in seamless FPS and spaceship combat with thousands of players simultaneously.

  • Fly solo or crew up with others to divide roles and responsibilities.

  • Creative thinking, crazy ideas and daring maneuvers can turn the tide of battles!

  • Explore the infinitely expanding universe, and discover stations, asteroid fields, spaceship wrecks, social hubs and fellow travelers.

  • Arrange an exploration mission with friends and find out what's hidden in the depths of space and the faraway moons

  • Beware of pirates and unknown dangers when venturing into the uncharted territories!

  • Mine raw minerals from asteroids and salvage different parts from broken ships, trade your salvaged goods at trading stations, or steal from others if that floats your (space)boat.

  • Buy, sell and trade ship parts, materials, weapons, tools, ammo, designs, and invent new ways of earning credits in a player driven economy.

  • Form friendships and alliances, group up with others and establish factions to build massive stations and tackle the most difficult hurdles space has to offer.

  • Starting station safe zones safeguard the new player experience

  • Dynamic safe zones configurable on player-owned stations

About Starbase

Starbase is developed with Frozenbyte’s internal game engine that is custom-built for conquering space, enabling the use of extremely challenging combination of voxel and vertex technologies in the game. The modern engine has been built specifically with Starbase in mind and the engine’s architecture is designed to handle all the quirks of simulation, damage, building, player amounts and the ever-growing universe to match the challenges the ambitious vision of the game can pose. Similarly, all features of the game have been developed with the infinite scale and the creative freedom of the players in mind.

Starbase has been in secret development for five years without restraints and the development will continue until the game’s bold vision is achieved. In the ever-expanding space the scale can range from the unit of one bolt to massive space station structures, with exploration missions varying from journeys to nearby asteroid fields, to salvaging ship debris, and eventually to other galaxies.

In Starbase players are given the freedom to build the kind of universe they want to, and a small group of players can eventually form large factions that challenge the powers that be. Being inventive will also help, as cleverness often triumphs over brute force in Starbase, and the only limitation is the creativity of the players.

Early Access

Starbase Early Access will introduce the players, the pioneers, to a new galaxy that they can begin to explore from a bunch of huge stations located at the orbit of a single planet. As the players eventually settle the entire orbit, they can start finding ways to travel to the planet’s moons and someday all the way to other planets and distant star systems. The still unoccupied universe of Starbase offers players the chance to take part in the building of the galaxy and in discovering what will be the first steps in the twilight of space travel.

Early Access allows the players to design, build & modify spaceships, explore the universe, form social connections, and earn money by mining, gathering, crafting and selling resources. The players can start building their home stations and begin the expansion of the Starbase universe together with the developers.

Starbase launches into Early Access in a clear alpha stage, however the core features are well established and there's fun to be had for sure. Check out our current roadmap below:

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 (64-bit)
    • Processor: AMD Ryzen 5 / Intel i7
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 1060 6 GB / AMD Radeon RX 480 4 GB
    • DirectX: Versie 12
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 40 GB beschikbare ruimte
    • Aanvullende opmerkingen: The game requires an Internet connection to play.
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 (64-bit)
    • Processor: AMD Ryzen 7 / Intel i7-6700k
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 1080 Ti 11 GB / AMD Radeon RX 5700 8 GB
    • DirectX: Versie 12
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 40 GB beschikbare ruimte
    • Aanvullende opmerkingen: The game requires an Internet connection to play. SSD storage drive highly recommended for smooth loading times.

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