Parkitect is a business simulation game that charges you with the construction and management of theme parks! Bringing back the best of classic theme park games with many new features and content on top.
Recent Reviews:
Overwhelmingly Positive (207) - 96% of the 207 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,134) - 90% of the 1,134 user reviews for this game are positive.
Release Date:
Nov 29, 2018
Developer:
Publisher:

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Recent updates View all (128)

December 14

Version 1.2

Hey look, it’s another update in time for the weekend/holidays!
The full changelog is at the end of this post. The highlights are:

Track segments automatically snap to each other if the height difference is reasonably small:

This makes reconnecting track ends easier after editing a ride, and should resolve the troubles new players had with getting track heights to match when being misaligned by 1/8 height unit.

Existing guest/ride/shop info windows automatically get closed when clicking a different guest/ride/shop (unless you pin them):

This should reduce windows cluttering up the view.

Added the park ratings to a tab in the Park Info window:

The park ratings are quite important but could previously only be found by hovering on the ratings bar in the main menu, which is slightly hidden. This will give people a second way to discover them, and there are also some additional tooltips explaining the ratings a bit.

The research menu button received an animation to reflect the current research state:

The fill state of the vial tells you the research progress without having to open the research window, and it looks nice I guess.

And there’s a little something for the winter season :)



See you all next year!


Changelog
  • added automatically snapping track ends to each other if they are close enough
  • added three new ride music options: Street Organ, Winter Funderland, Barollerquoster
  • added research and goals to the default sandbox parks (you can still disable them if you want)
  • added research menu button reflects the current research progress
  • added hats for the winter season
  • added park rating tab to Park Info window
  • added attractions visited + products bought stats to guest info windows
  • added tooltips explaining guest stats/park ratings a bit
  • added option for bigger UI scale
  • added support for GOG Galaxy Achievements
  • opening a guest/ride/shop info window automatically closes all other unpinned guest/ride/shop info windows now
  • made sure ESC key can still be used for cancelling actions, even if a different alternate key has been defined in the control settings
  • improved loan payment UI to be less confusing
  • improved pipette tool for picking an attraction to advertise to also work on queue paths
  • updated graphics settings to offer FPS rates depending on refresh rates supported by screen
  • updated French/Russian/Simplified Chinese/German translations
  • fixed Trash Chute sometimes not connecting to paths
  • fixed a case where queue sign could appear in an odd orientation
  • fixed a case where scenario descriptions on campaign map could be cut off
  • fixed a case where guests could float through the air when using an Elevator
  • fixed a case where guest thoughts would not show up in ride/shop/park thought overview lists
  • fixed Spiral Slide not working anymore when picking up a sliding guest
  • fixed Fruit Juice being less popular than intended
20 comments Read more

December 2

Version 1.1

Phew, that was an intense ride :)
There have been 2-3 slightly bigger issues for some people that had to be hotfixed, but overall I’d say the launch went pretty smoothly!

It has been great to watch all of the reactions, ratings, feedback and reviews (you can leave one here by the way :D).
Thank you!
We have an update to Version 1.1 for you today to resolve most of the more pressing small bugs and confusing things you have reported.
For the next update we will focus on improvements to the coaster track builder to make finishing tracks more comfortable.

Changelog
  • added a proper time countdown display for scenarios that require holding the goals at 100% completion for a while
  • added number showing the current progress to goals list
  • added hovering on the date display on the main menu shows the remaining time until the end of the month
  • added land cost per tile display to land purchase tab
  • added confirmation dialog for hiring second research team
  • added more generic deco shapes
  • added tooltips to finance sheet lines
  • updated Chanute Airfield to make deliveries building more noticeable; made it more clear that the runway is just a ground texture, not a path; reduced terrain cost
  • updated Coral Caldera to start with prebuilt transport system tubes into the main build area
  • made area highlights in tutorial more noticeable
  • reduced research durations by 10%
  • reduced guests preferred ride intensities in Maple Meadows and Chanute Airfield slightly
  • fixed campaign progress not getting synchronized through Steam Cloud
  • fixed some cases where the campaign map unlock animation would not run properly
  • fixed a case where the token for completing the optional goals would not unlock
  • fixed a case where the token unlock animation for optional goals would play when it had already been played before
  • fixed black screen when running the game on some Macs
  • fixed performance issues on iMac/retina resolution Macs
  • fixed a couple of achievements problems
  • fixed missing sound effects when building coaster segments
  • fixed tutorial getting softlocked when not building the Carousel flat on the ground
  • fixed tutorial getting softlocked when destroying the Carousel
  • fixed music not playing at intended volume after restarting game
  • fixed Steel Coaster default blueprints not displaying prices and showing outdated stats
  • fixed a case where the lines in the finance spreadsheet were misaligned
  • fixed Build Challenge map missing some decorations
  • fixed a case where the mouse could stop working after hitting the Escape key
  • fixed flickering black lines on the terrain in certain camera positions/when playing at high resolutions
27 comments Read more

Reviews

“The roller coaster sim you've been waiting for [...] managing staff, guests, and park design has never felt better or more complete.”
9/10 – Destructoid

“The finest theme park sim for years. A stylish and smart take on the beloved theme park formula, Parkitect is a winner.”
Recommended – Eurogamer

“It’s one of the most downright pleasant things I’ve played this year”
Rock, Paper, Shotgun

Workshop

Curious about what other people are making, looking for inspiration or maybe you just want a nice park for your guests? Share your roller coasters, parks and scenery in the Steam Workshop!

About This Game

Welcome to Parkitect, where you build and manage the theme parks of your dreams.
Construct your own coasters, design an efficiently operating park that fully immerses your guests in its theming and play through the campaign.

Build



Create the perfect park for your guests! Deform the terrain, place water, build structures! With a huge selection of deco objects from various themes you can design your park however you want. And for more you can get custom scenery from the Steam Workshop or mod in your own!



Top off that park with your very own roller coaster! Design it yourself or choose from a number of exciting designs. Spinning, looping, launching, flying - with over 70 of the worlds most popular types of theme park rides you'll always be able to surprise your guests.

Manage



Building is only half of the challenge! You'll need to keep an eye on the finances and guest satisfaction to stay on top, and for the first time in a theme park game the "behind the scenes" parts of your park have a meaning too! Route resources to your various shops without annoying your guests and keep the staff areas out of the public eye for the perfect immersive experience.

Play



Build your way through a challenging campaign! 26 scenarios with unique settings will put your theme park management and coaster designing skills to the test. And there's always more - download scenarios created by the community from Steam Workshop or design your own with the scenario editor. With the landscape generator you'll create your own unique setting in no time. And if you're more of a creative player there's the sandbox mode!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista, Windows 7, Windows 8, Windows 10
    • Processor: 2.3 GHz Intel i3 or comparable
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 capabilities (most cards made since ~2004 should work)
    • DirectX: Version 10
    • Storage: 2 GB available space
    • Additional Notes: This will run the game, but for the best experience something closer to the Recommended Requirements is better
    Recommended:
    • OS: Windows Vista, Windows 7, Windows 8, Windows 10
    • Processor: 3.0 GHz Intel i5 or comparable
    • Memory: 6 GB RAM
    • Graphics: Dedicated graphics card
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: Make sure your graphics drivers are up to date
    Minimum:
    • OS: Mac OS X 10.9+
    • Processor: 2.3 GHz Intel i3 or comparable
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 capabilities (most cards made since ~2004 should work)
    • Storage: 2 GB available space
    • Additional Notes: This will run the game, but for the best experience something closer to the Recommended Requirements is better
    Recommended:
    • OS: Mac OS X 10.9+
    • Processor: 3.0 GHz Intel i5 or comparable
    • Memory: 6 GB RAM
    • Graphics: Dedicated graphics card
    • Storage: 2 GB available space
    Minimum:
    • OS: Ubuntu 14.04+, SteamOS+
    • Processor: 2.3 GHz Intel i3 or comparable
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 capabilities (most cards made since ~2004 should work)
    • Storage: 2 GB available space
    • Additional Notes: This will run the game, but for the best experience something closer to the Recommended Requirements is better
    Recommended:
    • OS: Ubuntu 14.04+, SteamOS+
    • Processor: 3.0 GHz Intel i5 or comparable
    • Memory: 6 GB RAM
    • Graphics: Dedicated graphics card
    • Storage: 2 GB available space

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