Ball’s mod is a 2D physics sandbox game with no missions, no goals. We just give you the tools — everything else is up to you! Custom weapons, custom maps, custom rules…

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Planned Release Date: 2026

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About This Game

What is Ball's Mod?

Ball-shaped fighters. Orbiting weapons. Pure physics chaos.
Throw a fighter into an arena, give it a weapon that spins around on contact, and let the physics sort it out. Weapons hit automatically as they orbit — your job is to build the loadout, not aim the swing.

Build Your Own Weapons

Ball's Mod is a weapon playground. The game ships with a full Weapon Lab where you can build weapons from scratch and see changes live:
  • Melee blades that orbit at any speed, size, and angle
  • Ranged weapons that fire projectiles automatically
  • Dual wielding — mix a sword on one side and a bow on the other
  • Attach accessories, particle effects, and custom VFX to any weapon
  • Burn, poison, and ice effects — each with their own stacking mechanics
If you can imagine a weapon, you can probably build it right in the game. No external tools needed.

Build Your Own Arenas

The built-in Map Editor lets you design battlefields from scratch:
  • Place walls, platforms, and destructible blocks
  • Add trigger zones — damage fields, speed boosts, healing areas, knockback traps
  • Set up water zones, gravity fields, and environmental hazards
  • Custom spawn points with directional velocity
Save and share maps as portable folders. Drop them in, they just work.

Build Your Own Effects

Two more editors for the visual side:
  • VFX Lab — multi-track timeline editor for hit sparks, explosions, slashes, and any combat effect you want
  • Particle Lab — full particle system editor with emission shapes, trails, textures, and color curves
Weapons, maps, and effects all use the same portable format. Share your creations by copying a folder.

Make Your Own Rules

Ball's Mod is data-driven from the ground up. You can customize how the game plays:
  • Swap textures, sounds, and animations with zero coding
  • Define weapons, maps, and game rules through simple JSON files
  • Write entirely new game modes — boss fights, survival waves, tower defense
The rules are yours to set. Built-in content and community content use the exact same format. Nothing is locked away.

Features

  • Physics-based auto-combat with orbiting weapons
  • Melee, ranged, and dual-wield weapon types
  • Burn / Poison / Ice status effect system
  • Four built-in editors: Weapon Lab, Map Editor, VFX Lab, Particle Lab
  • Full mod support — assets, data, and scripting
  • Portable JSON format for all user content
  • Rebindable controls and localization support

System Requirements

    Minimum:
    • OS: 64-bit Windows 10
    • Processor: Core i7-6700 or Ryzen 5 1600
    • Memory: 12 MB RAM
    • Graphics: GeForce GTX 1060 6GB or Radeon RX 580 8GB or Arc A380
    Recommended:
    • OS: 64-bit Windows 10
    • Processor: Core i7-6700 or Ryzen 5 1600
    • Memory: 12 MB RAM
    • Graphics: GeForce GTX 1060 6GB or Radeon RX 580 8GB or Arc A380
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