<Compleat> is a single player fast pace spaceship roguelike. Player controls a variety of rogue Ai ships ranging from destroyers to battleships, collecting resources and scavenging enemies. After upgrading tech and modifying modules all the data collected is uploaded to achieve the compleation.

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Story

In the year 2123, human have colonized near earth planets, the decade long war of colonies and earth have long ended. But during the decades of colonization and war, countless ai controlled drones that have wandered the spaces have also been affected by space radiation and particles. Malfunctions have increased significantly not only in chances, the common shut down and random bugged behavior have become much more complicated and purposed. 

Plan/Demo

The game will focus on the mass, inertia and structure destructions that a giant spaceship should have. Avoiding the game becoming a space diablo with a spaceship sprite while keeping the gameplay easy and simple.

Demo is planned to release in 2026, it will contain 4 playable destroyers and 20 minutes of gameplay. Cruisers and battleships content will be released later.

The game will support Mods, players piloting their self-designed wacky or overpowered ships are a core game experience. Ship modding will be tested with the Demo.

More details will be released later on. Please follow my bilibili and youtube account for updates.

Ships Types

  • Destroyer

-dodge/dogfight play style
-weak armor, all damage is deadly

-great mobility for evading all threats

  • Cruiser

-combination of dodging and armor management
-medium armor capable of  tanking small weapons

-medium mobility able to dodge heavy weapons

  • Battleship

-focus on armor management

-heavy armor can withstand small and medium weapons

-use poor mobility to prevent weak/damaged armor from taking continuous damage

core mechanics

  • Structures


Each ship is made of tenth to hundreds of structure blocks, each with its own armor, health bar and function. 

  • Destruction

When the block dies the structure and its function is removed, the ship is destroyed when the following happens.

1) 50% of all structures is lost. The ship structure begins to collapse.

2) the command center is lost. The ship structure begins to collapse.

3) 50% of the reactor function is lost. The ship goes boom boom.

Thus creating a dynamic destruction process.

  • Functions

Structures have multiple functions

1 Main and sec weapons (light and dark green)

2 Reactor (pink)

3 Command center (teal)

4 Thrusters (yellow)

5 Point defence (red)

6 Shield generator (orange)
7 Armored plates (blue)

When the structure is damaged the corresponding function efficiency is reduced.

  • Armor

Armor reduces damage, and decreases with structure hp.

The outer most layer and some plated parts of the ship is more armored than the rest of the structures. Thus attacking the less armored or armor destroyed parts of the ship will be much more efficient.

À propos de ce jeu

<Compleat> is a single player fast pace spaceship roguelike. Player controls a variety of rogue Ai ships ranging from destroyers to battleships, collecting resources and scavenging enemies. After upgrading tech and modifying modules all the data collected is uploaded to achieve the compleation.

Configuration requise

    Minimale :
    • Système d'exploitation : win11
    • Processeur : intel i7 maybe?
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : 6 gb vram
    • Espace disque : 1 GB d'espace disque disponible
    • Notes supplémentaires : Im sorry, but i have not test min requirements.
    Recommandée :
    • Système d'exploitation : Win11
    • Processeur : Intel(R) Core(TM) Ultra 9 275HX (2.70 GHz)
    • Mémoire vive : 16 GB de mémoire
    • Graphiques : NVIDIA GeForce RTX 5070 Ti Laptop GPU
    • Espace disque : 1 GB d'espace disque disponible
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