A deep idle RPG where numbers go up, gear gets weirdly strong, and prestige when you want to be stronger or weaker. Build your permanent wardrobe across prestiges, pick your gear to start a run with, but be prepared to upgrade.

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Planned Release Date: June 2026

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About This Game

A clicker that punishes auto-clicking, and allows for idle builds to be just as powerful.

Starting with a few clicks, beating your first enemy, then getting gear, beating a boss to find you PERMA-gear stats. Rinse and repeat, build your multiplier across many lives. 

Clicker level systems to reward real players

  • Skill shot targeting system, land consecutive hits to build a damage multiplier streak

  • Stamina management with bonus clicks that recharge after a break

  • Shields earned from boss kills protect your streak from mis-clicks

Multipler layers of inventory

  • Per prestige backpack holds gear that gets turned into raw materials at the end of the run.

  • Permanent wardrobe gear dropped by bosses stays with you forever.

  • Upgrade the wardrobe gear with the materials and prestige currency

  • There is no dollar to gear pipeline. Power is only earned through gameplay

System Requirements

    Minimum:
    • OS: OS: Windows 10 64-bit
    • Processor: Intel Core i3-6100 or AMD equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti or AMD Radeon R7 260X
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: System requirements are preliminary and will be updated before release
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