The story has only begun - the players will finish it. Your choices, and the choices of every player, will drive a living story and determine the fate of the city of Iskendrun. Paired with an explosive real-time, combo-based battle system, your decisions will change the story forever. Choose your allies wisely.
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Release Date:
Aug 9, 2018

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August 20

State of Iskendrun, Vol. 1

Greetings, Fellow Citizens of Iskendrun,

It has been a little over a week since City of the Shroud launched on Steam, and players are already having a dramatic impact on the state of the game world. As we work our way through each chapter, we will be posting semi-regular updates on developments within the game world to keep you up to date. Welcome to the State of Iskendrun: Volume 1!

A brief explanation for those who are new to the workings of the city: as players work their way through the branching story of Chapter 1, every decision they make impacts the the Balance of Power between the five factions vying for control. This Balance of Power is shared by everyone - every player’s every decision permanently alters the future course of the story as written by us, the developers.

On top of this, you as players will make decisions at critical junctures in the story that impact how the faction leaders view and relate to each other. At the start of the tale, each leader has two allies and two enemies, but based on your choices, allegiances are already beginning to shift...

As of the morning of August 20 when I took this screenshot, the current Balance of Power is:

The Merchant Queen, Azura nin Fateh, is the current leader of the pack, followed by the Syndicate Leader, Zem. Trailing them are the Rebel Commander, Omar; the Head Priest, Navid; and Sohrab, Captain of the City Guard. But their lead isn't set in stone yet - since the end of last week, Navid & Sohrab have risen from only 2% to 12% -- at the expense of Zem and Omar.

What will Azura's allies and enemies think of her jump to prominence, if indeed it remains by the close of this chapter?

The faction leader's alliances will be playing a major role in how the story unfolds in future chapters, so your choices will have massive repercussions for the city of Iskendrun and its citizens - and the choices you’re making are very, very exciting. We can't say more or we'll leak spoilers, but we're excited to see where you're taking the city!

This is one of the most fun aspects about working on a game like this - it’s thrilling to see how you all are impacting the world and the decisions you make take form. It’s truly inspiring, and we can’t wait to see where this all leads.


P.S.: In general, we intend to provide details on future updates to the game, patch notes, and other information in separate posts. For now, the State of Iskendrun will focus keeping players up-to-date on developments within the game world. Suggestions are still welcome, of course!
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August 9

City of the Shroud is Out Now!

We've launched the first chapter of our real-time tactical RPG with a player-driven narrative today on PC and Mac via Steam! Chapter two will release later this year, followed by later chapters every few months. We’ll also be releasing a definitive edition containing all four chapters for Xbox One and PlayStation 4 in 2019 (and as an update on Steam).

Joining chapter one prior to the development of chapter two will let you make decisions that impact who lives, who dies and who rises to power in a truly player-driven narrative, and the collective in-game actions of every player will be the key driver for future episodes written by us, the developers. While you will be able to revisit the first chapter and all story branches at any point, only choices from the first playthrough of a chapter will have permanent consequences on subsequent episodes - choose wisely!

As you start your journey, you take on the role of an unremarkable commoner thrust into the position of a hero after a chance visit to the city of Iskendrun. You, as a peasant-turned-savior, must fight a losing battle on multiple fronts. The city is facing collapse as the nobility neglects the impoverished citizens in favor of war. Matters are complicated by five faction leaders vying for power and an unknown evil plaguing the city through wicked and powerful sorcery.

The gameplay is tactical RPG meets classic fighting game inputs in a fast-paced, real-time combat system (with optional pause!). Master think-on-your-feet strategy by chaining together devastating combos using down, left, up, and right through the game’s Combo Wheel.

We hope you enjoy it!
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“A game to look out for.”

“A freakin’ awesome game.”

“An RPG with a truly player-driven story... Very, very ambitious.”

About This Game

Take part in a live, player-driven story as it unfolds over four chapters. Your choices, and the choices of every player, will drive a living tale of shifting alliances as you race to uncover the truth of the magical shroud that holds Iskendrun captive.

Choose Your Allies Wisely

Somewhere along the way, you made a huge mistake.

You got to the city. You bribed the customs agent to get in. You helped a poor, old haberdasher who was being robbed - the only decent thing to do, really - and then this monster from another dimension came out of nowhere.

It was already almost dead when you punched it and it fell over. You keep telling everyone that.

Except, now they’re calling you the Hero of Portals, the five most powerful people in the city are each clamoring for your allegiance, and just when you’re starting to think of leaving the city for good...

...a magical shroud descends around the city and traps everyone inside. Next thing you know, the place is devolving into civil war, there are monsters everywhere, and apparently, you’re the answer to everyone’s prayers.

Yeah, you definitely messed up somewhere.

Good luck.


  • The story is a living episodic campaign: in each chapter, every player's actions impact how the world, changing how the story unfolds for the entire community in the next chapter
  • 4 chapters: each chapter is crafted based on the cumulative influence of every player's choices and actions from the previous episodes
  • Real-time, combo-based battle system: think on your feet and chain your attacks together to defeat your opponents
  • Play your way: an optional “Wait Mode” pauses the action while you enter combos, and you can choose to slow down or speed up the gameplay to suit your playstyle
  • Multiple difficulty options let you choose between focusing on narrative and testing your tactical prowess
  • Online PVP multiplayer
  • Deep combo and stat system lets you customize your team to suit your playstyle
  • A distinctive world, beautifully realized in 2D and 3D

System Requirements

Mac OS X
    • OS: Windows 7
    • Processor: Intel Dual Core
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 615
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: Windows 7 or Higher
    • Processor: Intel i5 Quad Core
    • Memory: 4 GB RAM
    • Graphics: GTX 660 Equivalent or Better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: 10.8
    • Processor: Intel Dual-Core
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 615
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: 10.11
    • Processor: Intel i7 Quad Core
    • Memory: 4 GB RAM
    • Graphics: Dedicated Graphics Chip
    • Network: Broadband Internet connection
    • Storage: 3 GB available space

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