Steal the batteries that keep you alive. Ionhaven: Battery Heist is a single-player, top-down stealth extraction game where movement and gadgets drain your energy. Outsmart security, unlock your escape, and turn stolen loot into permanent upgrades across a city of 78 sectors.

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Early Access-Spiel

Erhalten Sie sofortigen Zugang und bringen Sie sich in die Entwicklung ein.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„IONHAVEN: Battery Heist already has a playable core built around stealth, energy management, territorial expansion, and persistent progression. Early Access gives us the opportunity to refine these interconnected systems with player feedback.
We are especially interested in feedback on AMP balance, raid pacing, procedural layouts, district identity, faction events, difficulty, and long-term progression. Our goal is to expand the game while preserving the tension of every movement consuming the same energy that keeps the player alive.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„We currently expect IONHAVEN: Battery Heist to remain in Early Access for approximately 12 months. This estimate may change depending on player feedback, balancing needs, technical improvements, and the scope of the systems developed during Early Access.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„We plan to expand the variety and strategic depth of the game throughout Early Access.
Our current priorities include making each district affect gameplay more meaningfully through unique hazards, enemy compositions, objectives, resources, extraction conditions, and persistent sector consequences. We also plan to deepen faction and territorial systems, add more raid objectives, enemies, tools, upgrades, events, and progression options.
Other planned areas include Steam achievements, improved AI coordination, additional accessibility and quality-of-life options, expanded narrative content, balance and performance improvements, and further localization polish.
These plans may evolve in response to community feedback and development testing.“

Was ist der derzeitige Stand der Early Access-Version?

„The current version provides a complete playable progression loop. Players can infiltrate procedurally assembled locations, manage AMP as both life support and an action resource, avoid or disable security forces, complete objectives, collect loot, and reach extraction.
Between raids, players can select sectors on a persistent 78-sector city map, capture territory, encounter faction conflicts and daily modifiers, purchase equipment from the market, manage inventory, and invest in permanent workshop upgrades.
The current build includes four district themes, multiple enemy and security types, different raid objectives, tools and consumables, difficulty settings, save slots, and interface localization in English, Ukrainian, Italian, Japanese, and Simplified Chinese.
As an Early Access release, the game is playable but still undergoing balancing, interface improvements, content expansion, and technical polish.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„We plan to offer the Early Access version at a lower price than the full release. The price may increase as substantial new content and features are added, and we will communicate any planned changes in advance.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„We plan to collect feedback through the Steam Community Hub, player reviews, bug reports, and our development channels.
Player feedback will help us evaluate AMP economy and difficulty, stealth readability, procedural generation, district variety, faction consequences, progression pacing, and the usefulness of tools and upgrades.
We will share development updates and changelogs, highlight systems currently being tested, and use recurring player feedback to help prioritize balancing, quality-of-life improvements, and future content.“
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Infos zum Spiel

Every step costs energy. Make sure you can afford the way out.

In 2073, power determines who gets to survive. As a Nullrunner, you raid the guarded sectors of Ionhaven for valuable Bio-Cells and supplies, turning successful heists into the tools you need to challenge the factions controlling the city.

Ionhaven: Battery Heist is a single-player, top-down stealth extraction game with persistent upgrades and procedurally generated raid layouts. Choose a sector, prepare your equipment, and find a route through its defenses. Your haul only becomes yours when you make it out.

Plan the heist. Unlock the escape.

Explore through fog of war, collect Bio-Cells of different values, and search for equipment and faction fragments. Before you can extract, you must locate and activate the sector’s objective device: trip a power relay or override a lock to open the exit.

Then reach the extraction point and interact with it to secure your haul. With the exit unlocked, you decide whether to leave with what you have or spend more energy searching for another valuable pickup.

Outsmart the security

Watch enemy vision cones, slip past patrols, and navigate around drones and turrets. Build your approach around the equipment you bring:

  • Smoke Capsules break enemy lines of sight.

  • Decoy Beacons lure nearby security away from your route.

  • EMP Grenades disrupt electronic defenses.

  • Coil Pistols and shock weapons disable or stun threats.

  • Recon scans and speed boosters help you explore or make a quick escape.

Patrols redeploy during raids, so a route that was safe earlier may be guarded when you return.

Your energy is your lifeline

Your AMP charge drains as you move, open doors, and use powered tools. It also ticks down while you wait. Lockdowns increase energy consumption, making every detour more expensive.

Use recharge nodes and AMP Stimulants to extend a raid, and keep enough charge for the journey to extraction. If your AMP reaches zero, the raid ends. You lose the unbanked loot and equipped tools carried on that run. Previously banked credits, stored equipment, and purchased workshop upgrades remain.

Make every successful escape count

Spend your earnings between raids to increase your maximum AMP, reduce tool energy costs, expand your equipment slots, and improve your scouting range. Buy supplies at the black market and prepare a new loadout for your next target.

Permanent upgrades give you more options, but you still need to choose when a tool is worth its energy cost—and when it is better to slip past unnoticed.

Take back Ionhaven

Advance across a 78-sector city map spanning medical districts, factory annexes, corporate towers, and metro depths. Successful raids secure sectors and unlock neighboring areas, opening new routes through territories controlled by six factions.

Locate and capture the factions’ key buildings to work toward rebooting the city’s core. After completing that objective, you can continue playing in freeplay.

Get in. Take what you can carry. Get out before your charge runs dry.

Offenlegung von KI-generierten Inhalten

Der Spieleentwickler beschreibt den Einsatz von KI-generierten Inhalten in diesem Spiel wie folgt:

Certain early-stage visual or audio assets were created using generative AI tools as part of the development workflow. All such content has been manually edited and integrated by the developer. The game does not generate AI content during gameplay.

Systemanforderungen

    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10 64-bit
    • Prozessor: Intel Core i3-6100 / AMD FX-6300
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: GTX 750 Ti / Radeon R7 260X
    • DirectX: Version 11
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    • Soundkarte: Any
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10 64-bit
    • Prozessor: Intel Core i5-8400 / Ryzen 5 1600
    • Arbeitsspeicher: 16 GB RAM
    • Grafik: GTX 1060 / RX 580
    • DirectX: Version 11
    • Speicherplatz: 4 GB verfügbarer Speicherplatz
    • Soundkarte: Any
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