A fast-paced fighting game where any hit means DEATH! Battle your friends as a vastly diverse selection of characters, experiencing intense combat where every blow earns a kill, and skill reigns supreme. And what's victory without a little dance?
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Release Date:
Oct 26, 2016
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Blast Brawl 2 is pretty far along! Give it a try, it's a blast!

BUT it isn't "finished." I'm planning on adding more characters, enemies, levels, and gameplay modes. What's in there right now is great, but I want to add more of it!

So, in short: it's in Early Access because I plan to add more content over time!”

Approximately how long will this game be in Early Access?

“My goal is to do updates (hopefully monthly), each including a new character/enemies/levels/gameplay mode/etc. I'm not 100% sure how long it will take to add everything planned, but the goal is for the game to be fully playable and fun during each update.”

How is the full version planned to differ from the Early Access version?

“There's a number of things I would like to add before I consider Blast Brawl 2 finished:

  • An ADVENTURE MODE, complete with levels and boss fights!
  • More characters!
  • More enemies, with each distinct region having unique opponents!
  • Unlockable outfits!
  • Unlockable alternate movesets!
  • Some additional single-player and co-op challenges!

What is the current state of the Early Access version?

“The game is currently fully playable! There's 7 playable characters, a number of different game modes, and it's balanced, polished, and should be more or less bug-free!

However, as of right now it does not contain any Adventure Mode. The next update should add the first region of that, however.”

Will the game be priced differently during and after Early Access?

“Price will not change when Blast Brawl 2 leaves early access.”

How are you planning on involving the Community in your development process?

“I would love to include the community in the development process! I plan to incorporate community feedback into balancing, ideas for new features, and more!”
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Buy Blast Brawl 2: Bloody Boogaloo

 

Recent updates View all (14)

June 16

Sorry for Long Delay

Ahoj voják!

Just wanted to put out a quick update that NO, I and this game am not dead, just taking a while.

AI work is tough... ;_; Necessary, and exciting once finished, but uggggh



Move towards me god dammit

In other news, Bots should finally be possible after this work is done!

And yeah, that's a new Wave Mode arena. For some of the cool upcoming Wave mode content. Neat, huh? :D

0 comments Read more

February 19

1.3 - The GRIMOIRE Update OUT NOW!

Privet, bortsy!



SURPRISE! Sudden update time! As of right now, update 1.3 - The Grimoire Update - is out!

1 - THE OCCULTIST

It's a bit small compared to the last one, but it adds a new character: The Occultist! Check out some gameplay here!

She's rather complex.

The Occultist has up to 9 different spells that she can quickly switch between. These can do a huge variety of things, from spawning effects on the battlefield, to buffing or protecting her for a short duration, to creating a wide variety of other effects.

Her spells are grouped into 3 "runes," each with a mechanical and elemental theme. For example, her 3 starting runes are Fire, Steel, and Shadow (with 1 unlockable rune in this update: Ice).

The Occultist can customize her spell list, selecting up to 3 runes from all of the ones she has available. This gives you a ton of control over which options you want to make use of - choose wisely!



The downside of all this is twofold: first, to really leverage the full potential of the character, you need to fully understand your spells and combine them in effective ways. Secondly, all of her spells have fairly noticeable cool-downs - which also pressures you to constantly switch between them.

However, if you put in the effort to truly master her, you'll find she is one of the most varied, flexible, and powerful characters in the game - especially when she can have a little breathing room.



2 - SOFT PROMPTS

Additionally, the other major feature in this update is a small quality-of-life feature for new players - something I'm calling "soft prompts." Now, when first playing characters, small tutorial prompts will give hints on how to perform "complicated" moves.

For example, when charging up the Viking's attack or Warrior's lightning blast, a small prompt will indicate that you can keep holding the button. Or, when aiming as the sniper, a prompt will let you know that "jump" will fire the gun. This feature is particularly necessary for the Occultist, as her spell selection is particularly unorthodox.

By default, these prompts no longer appear for any individual character when you achieve 50+ kills with them - they can be permanently turned off (or permanently turned on in the options menu).

PS: The Xbox version should FINALLY be updated. Yay!

----

The Next Update

So, the Occultist actually jumped ahead of the rest of the content I planned to put into the "Grimoire" update (mainly due to the xbox release schedule). So, unforunately, the next update will not have a new character.

Instead, it will focus on 3 things:

  • Some combat changes and improvements (primarily centered on making "weapon clashes" more solid and varied)
  • Finishing the basic AI (including putting this on a separate thread! Which should make the game handle hordes WAY better)
  • Revamping Wave Mode

That "Revamping Wave Mode" is going to be the real "meat" of the update, especially since that's like, you know, the main "thing" in the game right now. I'll do a post on my plans for this in the near future - stay tuned!

Anyway, I hope you enjoy the update! Have fun, Brawlers!

2 comments Read more
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About This Game

A fast-paced fighting game where any hit means DEATH! Battle your friends as a vastly diverse selection of characters, experiencing intense combat where every blow earns a kill, and skill reigns supreme. Brawl amidst a huge selection of maps, each set in a post-apocalyptic future and featuring unique elements that can change the face of a battle. And what's victory without a little dance?

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7
    • Memory: 1 GB RAM
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 7
    • Memory: 1 GB RAM
    • Storage: 2 GB available space
    Minimum:
    • OS: Mac OSX 10
    • Memory: 1 GB RAM
    • Storage: 2 GB available space
    Recommended:
    • OS: Mac OSX 10
    • Memory: 1 GB RAM
    • Storage: 2 GB available space

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