An all in one tool that helps you pixelate and see real time changes on your models.

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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Puck's Pixelizer is an indie program that I personally use to stylize my 3D model textures. It still needs some polish and more feedback from users to make it feel the best to use. I plan to keep it in the early access category, as long as I'm not fully satisfied with it. ”

Approximately how long will this software be in Early Access?

“For up to a year. I want to develop it to the full release as soon as possible!”

How is the full version planned to differ from the Early Access version?

“The final version should be an error free expirience, with an easy theme manager and more customization options. The current version offers you an easy way to pixelize, shade and color modify the textures in single and bulk. You can change the themes using the OS file manager and add custom palettes the same way. The full release will support in program theme and palette changes. The full release will also give it's users an access to further modify their imported models, such as adding a material to it and changing it's position and scale values. ”

What is the current state of the Early Access version?

“Please refer to the "About This" section for details. ”

Will this software be priced differently during and after Early Access?

“No.”

How are you planning on involving the Community in your development process?

“I gather feedback from users by frequently asking for it in person or on my socials! I frequently update the program according to it! ”
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This game is not yet available on Steam

Planned Release Date: April 2026

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About This Software

An all in one tool that helps you pixelate and see real time changes on your models.

Features

  • Works seamlessly with both high-poly and low-poly models

  • Supports textures up to 2K resolution

  • Includes 131 ready-to-use color palettes

  • Instantly pixelates imported textures

  • Adjustable palette influence and color intensity

  • Built-in dithering options

  • Fine-tune brightness, exposure, blur, saturation, contrast, and color tint

  • Custom theme support for a personalized workflow

    Skull Model By soidev

Limitations

  • This software is focused exclusively on shading and applying a unique pixelated style to existing textures.

  • It does not include tools for drawing textures or creating 3D models.

  • Optimized for textures up to 512×512 resolution.

  • 1K and 2K textures are supported but may result in reduced performance depending on your hardware.

Theme Support

Themes can be found in the Data/StreamingAssets/Themes folder.
To change the active theme, edit the activetheme.txt file and enter the name of one of the available theme files.

You can also create and use your own custom themes.
If you’d like your theme to be included in the official collection, feel free to contact the developer on Discord.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: • Intel Core i3-2100 / AMD FX-4100
    • Memory: 4 GB RAM
    • Graphics: Integrated Graphics
    • DirectX: Version 11
    • Storage: 500 MB available space
    • Sound Card: Any compatible sound card
    Recommended:
    • OS: Windows 11
    • Processor: Intel Core i5-8400 or AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 / AMD Radeon RX 580 or better
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: Any compatible sound card
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