Asymmetric space empire builder where you feel like the Emperor, not a logistics officer. No micromanagement, grand scale, fast paced, audiences, assassins, imperial court, disloyal admirals.
Alle Reviews:
Sehr positiv (110) - 80 % der 110 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung:
5. Dez. 2016
Entwickler:
Publisher:

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Kürzliche Updates Alle anzeigen (64)

12. Dezember 2018

Version 1.30 released

December version introduces a new ironman mode "Surrounded by Traitors" which makes maintaining loyalty of imperial officials much more tricky. Especially over time since the loyalty degrades more when time passes when this ironman mode is selected. This version also introduces a new event related to loyalty and interface improvements.

- [feature] Ironman mode: Surrounded by Traitors. Every 100 turns starting Loyalty of new imperial officials (courtiers, governors, officers) is reduced by -1 (up to -5), except political officers who are unaffected. Much higher chance for "Loyalty decreased" event. "Loyalty increased" event will never happen.
- [feature] New very rare event "Loyalty decreased". Each imperial official has 50% chance for Loyalty -1. Note that this event is much more frequent if Surrounded by Traitors ironmode is selected.

- [interface] Summary of governors/courtiers/officers on Empire/Summary screen now also displays average competence/loyalty/corruption.
- [interface] Additional accessories for imperial officials portraits (more earrings for females and a new data visor for males). Note that with old saves you might have some existing portraits changed and might see some odd overrepresentation of certain accessories, it's just a cosmetic thing and affects old saves only.
- [interface] Increased chance for accessories for female portraits.
- [interface] Reverted back to the old faction icons (while the new ones were more sharp and visible, I have to agree with some concerns raised on the forum that the old more blurry ones are more consistent with the style of portraits and since factions icons are displayed mostly on portraits making them look good with portraits is a priority, plus the imperial eagle which is displayed on governors portrait is a blurred one, so I suppose it's more consistent to make all over portrait icons with blurred versions).

8 Kommentare Weiterlesen

24. November 2018

Version 1.29 released

November version focuses on two things. Making native alien population actually provide some in-game effect and replacing remaining icons with the new pixel perfect style. Also many icons/buttons were fine tuned and improved in terms of consistency, intuitiveness and visibility.

- [feature] Native alien population provide bonus to Farms and Mines output proportional to the number of natives.
- [feature] Advanced Customization option for extra native alien population.

- [balance] Presence of native population chance and quantity redone. Natives are never present on Terra (since Terrans are the original natives of this planet). Never on Barren and Lava, unlikely on Ice. Abundant (both chance and quantity of natives) on Jungle, Swamp, Terran planet types. Note this does not affect old saves since native population is generated on game start.
- [balance] Overall native population is more abundant in the galaxy. Note this does not affect old saves since native population is generated on game start.

- [interface] Faction symbols replaced with hand crafted pixel perfect art.
- [interface] Population icons (Terran, Civilized Aliens, Hostile Aliens, Natives) redone. Now it shows "heads" and overall is more intuitive (hostile aliens not only are marked red but also have vicious faces which should incite your natural urge to exterminate them on sight which is consistent with game effects :D). Also done used pixel perfect art.
- [interface] Interface elements (scroller, close, help) adjusted.
- [interface] Improved population display on planets (no 0m Terrans listed if there are no Terrans, which means a less cluttered interface).


4 Kommentare Weiterlesen

Reviews

“Go check it out, it's pretty great!”
Space Game Junkie

Über dieses Spiel

Basics:
Turn based, 4X, empire space builder, singleplayer, asymmetric, Emperor focused grand strategy.

Core features/promises:
  • You will feel like the Emperor (assassins, imperial court, granting audiences, rebels, imperial officials)
  • No micromanagement (no moving individual ships around or constructing boring farms, you deal with more important things)
  • Unique mechanics (if you are bored with other games and wanted to see something fresh, you won't be disappointed)


The premise behind the game.
You are the emperor, not a logistics officer. You don't deal with low level stuff like building farms, factories or individual ships. Instead you focus on the grander scale of things. You grant audiences, make edicts, appoint imperial officials, deal with court factions and assassins, crush rebels, decide on production quotas and priorities.

In the game there is no micromanagement, late game does not drag on forever. You can play a relatively fast paced game on a huge galaxy without late game slow downs. You own hundreds of planets, thousands of ships and all this is managed on the high level by edicts and a hierarchical fleet system. The whole premise was to make the player make only the important and interesting choices leaving everything else abstracted.

Another important feature is the asymmetric nature of the game. The AI plays by different rules, and does not try to win the game. Aliens are more like creatures living in the galaxy than computer controlled players. Sometimes they can be valuable assets worthy of protection and sometimes an obstacle to overcome. Aliens are not created equal, some are primitive beasts that shall be cleansed from the face of the galaxy, some are fellow humanoids inferior to Terrans of course but considered sentient and worthy of compassion.

In short it's a fast paced turn based space empire builder with no micromanagement, asymmetric mechanics, and focus on you as the emperor.

Systemanforderungen

    Minimum:
    • Betriebssystem: Win XP or better
    • Grafik: Screen resolution minimum 1024x768
    • Speicherplatz: 49 MB verfügbarer Speicherplatz
    • Zusätzliche Anmerkungen: The game should run on almost any hardware, even outdated one. In case of problems run "safe" mode version.
    Empfohlen:
    • Betriebssystem: Win 10, Win 7, Win XP
    • Grafik: Any non integrated card should be perfect
    • Speicherplatz: 99 MB verfügbarer Speicherplatz
    • Zusätzliche Anmerkungen: In case of problems run "safe" mode version.

Was Kuratoren sagen

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