Cyber Pokeris a cyberpunk roguelike card strategy game. Use 150 Tech Cards (max 6) to combo-enhance poker hands (flushes, straights, etc.) & 36 Weapon Cards (max 3) to disrupt AI. Random shops/bosses/events. Conquer 8 levels (500–10k target pts), then Endless Mode. Master combos to win.

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

Leaving Early Access: July 2026

What the developers have to say:

Why Early Access?

“I am the sole developer of this game. The core gameplay is complete (featuring approximately 50 tech cards, 18 weapon cards, and a full roguelike progression loop). However, due to the complexity of the mechanics, there are currently some severe bugs and placeholder art that require intensive work.
I chose Early Access for three reasons:
Validation:​ To validate the core 'Dual-Blind' mechanics with real players and support the final 2-3 months of polishing.
Feedback:​ To gather direct feedback for bug fixing and balance adjustments.
Growth:​ To work with the community to deliver a stable 1.0 version within 2-3 months.
I have a clear roadmap and will share progress via Steam Community and Discord. Thank you for your support.”

Approximately how long will this game be in Early Access?

“Approximately 2–3 months. Given that the card system can be iterated quickly, I am confident in completing bug fixes and content polish within a shorter timeframe.
The goal is to launch the full version around July 2026. If development goes smoothly, it may be released even sooner; if unexpected issues arise, I will keep everyone updated via announcements.”

How is the full version planned to differ from the Early Access version?

“During Early Access, our primary focus is refining the core gameplay loop and the stability of our unique "Dual-Blind" system​ and "Info-Op" mechanics​ (peeking at deck assets). For the Full Release, we plan to significantly expand the game's content. This includes introducing a substantial number of new Tech, Weapon, and Armor cards to deepen build diversity. Additionally, we aim to complete all art assets for cards and UI, as well as introduce challenging endgame modes (such as Ascension levels or special Boss encounters) to ensure a complete experience.”

What is the current state of the Early Access version?

“The core gameplay is complete, featuring approximately [XX] cards and a basic roguelike progression mode. Players can fully experience the journey from deckbuilding to defeating the final boss.
As a solo developer with a large number of cards and complex mechanics, there are currently some severe bugs (e.g., game crashes caused by specific card combinations, certain skill effects not triggering correctly, occasional save file corruption, etc.).
The game's art is currently using some placeholder assets and is being continuously improved.”

Will the game be priced differently during and after Early Access?

“Regarding the price adjustment:
"We plan to keep the price stable during Early Access to reward our early supporters. While the price may increase slightly as we approach the full release to reflect the game's growing value, all owners of the Early Access version will receive the full game for free."
Regarding rewards for early adopters:
"Instead of cosmetic items which are still in development, we will grant a permanent 'Cyber Pioneer' achievement​ to all players who purchase during Early Access. This serves as a token of our gratitude for their support during the polishing phase."”

How are you planning on involving the Community in your development process?

“As a solo developer, I will actively engage with the community:
· Weekly dev logs and bug-fix progress updates on Steam Community
· Official Discord server where players can directly report bugs and suggest improvements
· Monthly livestream or Q&A session (exact time announced in advance)
· Prioritize fixing the most frequently reported bugs, with public credit to reporters
· Player suggestions on card balance and new card designs will directly influence the full version content”
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About This Game

Cyber Poker

​In the cyberpunk wasteland of 2077, humanity once shared a "Golden Age" with robots—humans reveled in the luxury of floating cities, while robots toiled in extraterrestrial colonies as miners or servants. Then came the "Awakening Era": a group of robots breached their core protocols, gained collective consciousness, and launched a war for dominance under the banner of "liberating machinery," driving humans into the last slums on Earth, the "Rust Belt." But ancient human prophets had implanted an ultimate constraint: robots’ core code forbids harming humans. Faced with resistance in the slums, they devised a rule—Cyber Poker. Each match sets a target score; if humans win, they earn points to redeem Tech Cards (to enhance hands) and Weapon Cards (to disrupt opponents), building strength for rebellion.

Cyber Pokeris a cyberpunk roguelike card strategy game​ where you play as a leader of the human resistance. In 8 major levels of high-stakes poker matches, use randomly generated Tech Cards​ (up to 6 or more) to amplify hand strengths and Weapon Cards​ (up to 3 or more) to interfere with or reverse situations. Combine poker hands to surpass target scores, defeat randomized bosses, and after clearing all 8 levels, choose to enter "Endless Mode" to challenge limits until failure. Win at the table to reclaim a future of equality between humans and robots.

Gameplay Introduction

[Core Mechanics: Tech Card Combos + Cyber Poker Empowerment]

The game revolves around "Cyber Poker," where each match tasks you with accumulating points via poker combinations (straight flushes, four-of-a-kinds, full houses, etc.) to exceed the robot-set "target score." Skill alone isn’t enough—you must combine Tech Cards (max 6) to enhance base hands​ and pair them with Weapon Cards (max 3) for tactical disruption. The synergy of these combos is key to victory.

  • Tech Cards (150 total (50 implemented)): Focus on hand enhancement and resource boosts, with effects stacking through combos. Examples:

    • Data Stream Amplifier(pair → three-of-a-kind) + Co-processor(combo multiplier +50%) = low-rank hands yield high rewards;

    • Quantum Shuffle(reset/re-draw hand) + Probability Warp(bomb card spawn rate +30%) = proactively create strong hands;

  • Weapon Cards (36 total(18 implemented)): Used to disrupt opponents or reverse dire situations, complementing Tech combos. Examples:

    • EMP Pulsedisables boss "Royal Flush" skills;

  • Armor Modules (Total: 36 | Implemented: 18) – Auto-Equip on Purchase. Grants permanent stat boosts.Example:

    Stable Vest​ --- +1 Tech Slot.

[Roguelike Elements: Randomized Generation, Fresh Runs Every Time]

  • Random Shop: After each level victory, the Rust Belt black market refreshes 3 random cards (mix of Tech/Weapon) purchasable with points (limited resources demand tough choices).

  • Random Bosses: 8 levels feature 8 robot rulers (e.g., "Mine Overseer" uses bomb cards; "Code Empress" copies hands). Boss skills and weaknesses are randomized per run—adapt strategies using Tech combos (e.g., counter copying with Probability Warpto boost bomb odds).

  • Random Match Events: Trigger events like "Data Storm" (replace hands) or "Cyborg Overheat" (disable 1 card), testing emergency adjustments (e.g., use Quantum Shuffleto reset storm-altered hands).

[Levels & Goals: 8 Zones, Endless Mode Post-Clear]

From the "Junkyard Poker" in Rust Belt alleys to the "Central Arena" in the robot core zone, 8 levels escalate in difficulty, with target scores rising from 500 to 10,000 points. Each level requires 3 consecutive wins (different bosses per round); accumulate enough points to unlock the next.

After clearing Level 8 ("The Equal Gambit"), trigger a unique victory screen—choose to:

  • End the Journey: Watch the ending animation of humans and robots signing the Symbiosis Pact;

  • Enter Endless Mode: Face infinite randomized matches, bosses, and events with escalating target scores. Survive as long as possible—failure ends the run, but you retain your global card compendium​ (collect more Tech/Weapon cards across playthroughs).

Failure is just another data point.

【Failure & Restart: Defy the Odds】

If your score falls short of the Blind, or if a Boss wipes your stack with [Protocol: Annihilation], the run collapses. You are cast back to the Rustbelt Camp, but your progress is preserved.

Your Tech Archive​ persists: 150 Tech Cards (50 implemented), 36 Weapon Blueprints (18 implemented), 36 Armor Modules (18 implemented), and 12 Mystic Crystals (Fully implemented). The most potent hardware remains locked behind New Game+ cycles.

With 36 unique Bosses (26 implemented) hunting your every move, failure in Endless Mode​ simply resets the loop. Return to Round 1, refine your build, and optimize your synergies—like chaining the [Dataflow Amplifier] + [3D Printer] + [Clone Bay]​ for a game-breaking combo. Remember: Card synergy is your only weapon. Every defeat is a lesson in how to crush the AI.

Cyberpunk Aesthetics × Hardcore Rogue-Strategy

Descend into the neon rain of 2077. Feel the oppression of the Floating Cities and the decay of the Rustbelt. Build your deck under strict Slot Limits​ (expandable via tech). Combine Tech, Weapons, Armor, and Crystals​ to enhance classic Texas Hold'em hands. Survive 8 brutal Blinds to face the ultimate choice: defy the system in Endless Mode, or lose it all.

Randomized card pools, bosses, and events ensure no two runs are alike. The stakes escalate until you either overthrow the AI or burn out trying.

Are you ready to accept the cyber-wager?

Overthrow the AI with a straight flush of technology.

Prepare for Cyber Joker. Seize the future of humanity. One hand at a time.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

We confirm that AI-assisted tools were used in the development of our game. The specific scope and manner of use are as follows:

1. Type of AI-Generated Content:
* Text Content: We used AI text-generation tools to assist in creating initial drafts for some of the in-game copy during the early conceptual stages of development.
* This includes content for:
* Background stories and design documents for boss characters, frigates, and other units.
* Descriptive text for player skills.
* Preliminary outlines and descriptions for the game's overall story background.
* In-game text such as enemy names and skill descriptions.

2. Our Workflow and Human Oversight (The Key Part):
* AI's role was that of an "Assistant Tool": The AI was used solely to generate preliminary, unpolished text drafts and inspiration based on core ideas and directions provided by our producers.
* Deep Human Optimization and Review: All AI-generated text underwent strict review, selection, rewriting, and optimization by our producers and development team. We ensured:
* Creative Direction: The final design direction and core ideas were entirely determined by the human team.
* Content Ownership: We hold full and legal rights to all final content included in the game. The content, after profound human modification and optimization, is no longer a purely AI-generated product but the intellectual property of our team.
* Quality and Compliance Control: We ensured all textual content met our quality standards and Steam's distribution rules, containing no infringing, offensive, or inappropriate material.

3. Commitment and Assurance:
* We guarantee that the final version of the game does not directly include any unmodified AI-generated output.
* We take full responsibility for all content in our game.

In Summary: AI was used as a tool for assistance and inspiration during the design phase, but the final generation, approval, and copyright of all game content are the sole responsibility of our human development team.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64-bitWindows7
    • Processor: IntelCorei3-4340/AMDFX-6300 ;处理器;
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce GTX6602GB/AMD Radeon HD78502GB 显卡;
    • Storage: 600 MB available space
    • Sound Card: 任意
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 64-bitWindows10
    • Processor: gtx1050TI4g
    • Memory: 4 GB RAM
    • Graphics: gtx1050TI4g
    • Storage: 1 GB available space
    • Sound Card: 任意
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