Manage your ship, build a fleet, and conquer the galaxy with your friends in Atomic Space Command’s solar arena!
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9 user reviews - Need more user reviews to generate a score
Release Date:
Oct 13, 2016

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“After many months of development, Atomic Space Command is ready to be seen by more fans of space combat! We want to hear from you about the direction we take with the game, and Early Access is the best way for a small independent studio like us to do so.

So buckle into your space chair, cadet, buy the ticket and take this ride with us!”

Approximately how long will this game be in Early Access?

“We expect the game to be in Early Access for three to six months. But as we all know, no battle plan survives contact with the enemy!”

How is the full version planned to differ from the Early Access version?

“Depending on what YOU, the audience tell us you want over the course of the Early Access, the full version of Atomic Space Command could have features like:
  • Much more stability and squashed bugs
  • Upgradeable chassis, ship equipment and planet emplacements
  • Upgradeable crew via training, cybernetics and new outfits & skins
  • More arenas and versus game modes
  • Many kinds of leaderboards
  • Support for player clans
  • Support for tournaments
  • Single player story missions and campaigns
  • Fun vanity equipment and items
  • Support for adding items via Workshop
  • Voiceover and more audio and music content
  • FIGS, R/J/K and other language support

We like to focus on the fun things first and will prioritize the work on regular releases during Early Access with that in mind. Please keep in mind that since this is complex game with lots of network gameplay, it's likely things will be broken, account progress will get wiped, matches will be dropped in the middle, and so on - so expect the unexpected, nugget!”

What is the current state of the Early Access version?

“Atomic Space Command is at Alpha, which for us means:
  • The basic systems are complete for a multiplayer ship build with networked players in a hangar
  • A single arena fight map is working with co-op manned network ships of up to 8 total players between two teams with winnable victory conditions
  • Ships have systems like weapons, helm, shields, power, medical, hacking and crews that must be managed.
  • Planets have build points and a selection of installations to build on them.
  • A basic AI system flies team-aligned fighters and smart mines around the arena.
  • In-game currency store with ship chassis, parts and crew works with first pass player progression balance.
  • In-game purchase of premium currency and a few vanity items. Note we won't ever sell premium items that have gameplay advantage AKA are pay to win!
  • A single player mode with simple missions in a single solar system works.

Will the game be priced differently during and after Early Access?

“We have not yet determined our post Early Access pricing.”

How are you planning on involving the Community in your development process?

“We are planning on regular builds being pushed to those who buy Early Access along with an anonymous feedback form. We will use the Steam Community Discussions and our forums on atomicspacecommand.net to gather feedback and suggestions for the next release.

Also find us and follow/like/subscribe/love us at the following internet locations:
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About This Game

Atomic Space Command




Atomic Space Command is a multi-crew co-op/competitive spaceship combat game played in a Solar Arena. Our vision for this game is to make it like when you were a little kid, playing with spaceship toys in your room with your buddies, putting them together and flying them into battles!

*NOTE THIS IS A BETA VERSION* We are looking to work with fans to iterate the game and make it super extra awesomesauce! But since it is early days we have a lot of things to fix and improve, so please don't be shy in sharing your thoughts on the Atomic Space Command Steam Discussions.

The pricing reflects what we need to keep our small indie dev studio going, so please support us in these early days! THANK YOU!

Features

You are an Atomic Overlord competing for the coveted Spice Atomic. Often teaming up with allied Atomic Overlords (your friends), you field co-op armadas to battle across the solar system, build on planets, and extract Spice Atomics to claim victory!

  • Explore a solar system arena with up to 8 player-controlled ships on your team.
  • Compete in local and online co-op multiplayer gameplay.
  • Devise spaceborne strategies with ship crew management and simulation features.
  • Challenge other players in the PvP arena or fly solo in PvE.
  • Customize your ship with dozens of parts, a unique crew, and a variety of powerful Atomic Commanders.
  • Share command of a ship and its systems with a friend -- or brave the dangers of space alone.
  • Build bases on planets to expand and resupply your fleet.
  • Decorate your ship with tons of vanity items -- including trails, ship decals, snap-on decorations, and crew skins.

    The game is way more fun with friends, so have them sign up too!

    We want to know what you think and what you'd like the game to become. You're welcome to stream the game and put up videos. Just let people know that it's not done yet!

    No, You Shut Up! is an independent game studio based in San Francisco Bay Area, California. We're a bunch of game developers who've worked on The Sims, SimCity, Spore, Mass Effect, Sonic the Hedghog and numerous Adventure Time Games. No, You Shut Up! is our name, but don't take it personally. Well, not this time anyway.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 8
    • Processor: Intel Core i5 6600k
    • Memory: 8 MB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti, AMD Radeon RX 480 or better
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 350 MB available space
    • Sound Card: 100% DirectX 10 compatible
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i7-6700K
    • Memory: 16 MB RAM
    • Graphics: NVIDIA GeForce GTX 960, AMD Radeon R9 380 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 350 MB available space
    • Sound Card: 100% DirectX 10 compatible
    Minimum:
    • OS: OS X
    • Processor: 13-inch Mac Book Pro, iMac 27-in, or Mac Pro
    • Memory: 8 MB RAM
    • Graphics: D400 graphics
    • Network: Broadband Internet connection
    • Storage: 650 MB available space
    • Sound Card: ALSA compatible
    Recommended:
    • OS: OS X
    • Processor: 15-inch Mac Book Pro or Mac Pro
    • Memory: 16 MB RAM
    • Graphics: D700 graphics
    • Network: Broadband Internet connection
    • Storage: 650 MB available space
    • Sound Card: ALSA compatible
    Minimum:
    • OS: Debian 8.6, Ubuntu 14.04, SteamOS 1.0 Beta Update 153
    • Processor: Intel Core i3-4130
    • Memory: 8 MB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti, AMD Radeon RX 480 or better
    • Network: Broadband Internet connection
    • Storage: 650 MB available space
    Recommended:
    • OS: Debian 8.6, Ubuntu 14.04, SteamOS 1.0 Beta Update 153
    • Processor: Intel Core i7-6700K
    • Memory: 16 MB RAM
    • Graphics: NVIDIA GeForce GTX 960, AMD Radeon R9 380 or better
    • Network: Broadband Internet connection
    • Storage: 650 MB available space

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