Stackhead is a fast-paced 2.5D platformer shooter. In a too-perfect amusement park, StackHead, a maintenance robot, is tired of the monotony of the park. He decides to explore the attractions, facing robots controlled by AI and bringing surprise and delight wherever he goes.

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Over dit spel

Stackhead is a fast-paced 2.5D platformer shooter inspired by classic action platformers.

You play as Stackhead, a maintenance worker at Automa Park, a massive AI-controlled amusement park.

Unhappy with his job and tired of being reprimanded whenever he tries to entertain visitors, Stackhead decides to rebel. He jumps from attraction to attraction to put on a show for the crowd.

The park’s AI doesn’t appreciate his initiative and sends waves of robots to stop him — but the chaos only makes the audience cheer louder.

Fight your way through diverse attractions, defeat robotic enemies, and explore the park as you make your way toward the AI’s headquarters for a spectacular final showdown.

Core Gameplay & Key Selling Point

As his name suggests, Stackhead can stack machines on top of his head by collecting them from defeated enemies.

As you progress, you build a towering arsenal of weapons, transforming into a walking weapon tower — all while staying true to the amusement park theme with bouncing ball shots, water bombs, and other playful yet destructive attractions.

This unique Stacking mechanic is the core gameplay system and the game’s main feature.

TEAM

  • ROUSSIN Mickaël : Game Designer – Sound Designer – 3D Artist

  • ALLÈGRE Max-Emilien : Texture Artist – 3D Artist

  • CIRRONIS Emanuele : Programmer

  • LAVOYE-SOL Matias : Programmer

  • BATAILLE Arthur : 3D Artist

  • MORQUIN Jules : VFX Artist

  • BELLANDE Aurélie : Concept Artist – 3D Artist

  • LAFAGE Benjamin : Concept Artist – 3D Artist

  • DONADILLE Marion : VFX Artist – 3D Artist

  • JAUZE Lauriane : Level Design – Narrative Design – 3D Artist – Level Artist

Students game

STACKHEAD is a french student game from the ESMA Game school created in 9 months by a team of 10 students, working with the technical constraints for a portable console.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10 64-bit
    • Processor: Intel Core i5-4460 ou AMD Ryzen 3 1200
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GTX 960 / AMD Radeon R9 380 (2 GB VRAM minimum)
    • DirectX: Versie 12
    • Opslagruimte: 2 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Windows 11 64-bit
    • Processor: Intel Core i5-8400 ou AMD Ryzen 5 2600
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GTX 1060 (6 GB) / AMD RX 580
    • DirectX: Versie 12
    • Opslagruimte: 2 GB beschikbare ruimte
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