A game of logic, faith and perception. A Victorian roguelike mystery. Explore a haunted manor, gather clues, interrogate suspects and solve the disappearance of the Bishop before madness or darkness claims you! Can you see through the veil of fear, or will you be the next body found in the parlor?

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开发者的话:

为何要采用抢先体验这种模式?

“Early Access allows us to gather feedback from players and refine the game’s mechanics, story, and balance based on real-world play. Input will help the game evolve. We want to ensure the final experience is as engaging and polished as possible, and community input is essential to achieving that goal.”

这款游戏的抢先体验状态大约持续多久?

“We anticipate Persuasion RPG will exit Early Access by Oct 1, 2026 (which marks one year of production), but the timeline may adjust based on player feedback and the scope of improvements we pursue.”

计划中的完整版本和抢先体验版本到底有多少不同?

“We plan to expand the game with additional storylines, greater scope (outside the manor for instance), new characters, more randomized events, and enhanced gameplay features. The full version will also include further polish, bug fixes, and quality-of-life improvements based on community suggestions.”

抢先体验版本的现状如何?

“The Early Access version is fully playable, featuring the core investigation mechanics, randomized manor layout, and the main storyline. Players can explore, gather clues, interrogate suspects, and experience the unique persuasion system, though some content and features are still being developed.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“Not until we add significant new content and features. Early supporters will receive the best value and help shape the game’s direction.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We welcome feedback through Steam forums, and the usual social media sites (Discord, Reddit, Twitch etc...) and direct communication. Player suggestions and bug reports will help guide our updates and improvements. We plan to share development updates regularly and encourage the community to participate in shaping the game’s future.”
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此游戏尚未在 Steam 上推出

计划发行日期: 2026 年 6 月

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关于此游戏

📜 A Text-Driven Victorian Roguelike Mystery

Step into the fog-drenched world of Persuasion, a haunting retro-inspired RPG where choices are dynamic, every shadow hides a secret and every whispered lie could be your last clue.

There's  a LOT going on behind the curtain with this game.

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🎩 Victorian Gothic Atmosphere

Set in the eerie halls of a decaying Victorian estate, Persuasion draws you into a labyrinth of candlelit corridors, locked attics and crumbling cellars—each filled with cryptic objects, ritualistic clues and unspeakable horrors. Lovecraftian madness blends with British restraint in this masterclass of moody mystery.

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💀 Murder. Mystery. Madness.

Unravel a chilling murder plot by:

- 🔍 Investigating over 40  uniquely described rooms, from the Parlor to the Torture Chamber.

- 🧠 Interrogating up to 8 suspects, each with their own alibis, motives and behavioral traits.

- 📓 Tracking clues and suspicions through your interactive investigation journal.

- 🎭 Evaluating suspect credibility using a dynamic truth-detection system based on your perception, sanity and recursive deduction tools from your journal.

- 🩸 Engaging in deadly confrontations if the murderer strikes—or if you do.

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🕹️ Retro Mechanics, Modern Depth

With its nostalgic ASCII-style map, fully text-driven interface and Choose-Your-Own-Adventure pacing, Persuasion pays tribute to the golden era of narrative games. But beneath the classic surface lies a modern engine featuring:

- 🗺️ Procedurally generated mansions: each run is different.

- 👁️ Fog-of-war navigation, blocked passages and hidden paths.

- 📦 Inventory, stat-based character creation and clue discovery.

- 🧍‍♂️ Dynamic NPC movement: suspects roam the mansion as you do, raising tension and uncertainty.

- 💬 Hybrid interrogation-combat system: ask the wrong questions and you might bleed for it.

- ⏳ Turn-based progression ensures that your choices shape the story… and the map.

- 🧠 A sanity system: as your mind deteriorates, the world itself begins to distort.

- 🗝 Persuasion ability: uncover hidden truths by probing suspects beyond ordinary dialogue.

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🧠 Replayable, Deep and Immersive

No two playthroughs are alike (well... the odds are 10 ⁷⁰ to 1). With over 120 potential room nodes, branching paths, stat-based combat and randomized clue/alibi/motive & suspect combinations, Persuasion invites repeat investigations. A full session can last 2–5 hours, or stretch longer for completionists and careful sleuths.

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👁️‍🗨️ Low Magic. High Dread.

The world of Persuasion features subtle supernatural elements, rooted in psychological horror and spiritual dread. Sanity is your most fragile asset. As your mind fractures, room descriptions distort, text clarity declines and even the map can lie.

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

The store graphic and some portions of the code scaffolding were supported by pregenerative and iterative processes. All content was reviewed and adapted to ensure originality and quality.

系统需求

    最低配置:
    • 操作系统: Windows 10 or 11
    • 处理器: 1.5 GHz or faster
    • 内存: 1024 MB RAM
    • 显卡: Integrated or dedicated GPU, OpenGL 2.0+
    • 存储空间: 需要 200 MB 可用空间
    • 声卡: Integrated
    推荐配置:
    • 操作系统: Windows 10 or 11
    • 处理器: 2.0 GHz or faster
    • 内存: 2048 MB RAM
    • 显卡: Integrated or dedicated GPU, OpenGL 2.0+
    • 存储空间: 需要 200 MB 可用空间
    • 声卡: Integrated
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