Captain your own vessel in this cozy Caribbean sailing management sim. Hire crew with unique personalities, outfit your ship, trade between tropical ports, and weather dynamic storms with skill-based sailing physics.

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„Salt & Storms is a deep maritime simulation with interconnected systems — sailing, trading, crew management, combat, and exploration. Early Access lets us put the core gameplay loop in players' hands while we continue adding content and polish. Player feedback on balance (trading economy, sailing difficulty, crew survival) is essential to getting the simulation right before a full release.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„6 to 12 months. The core systems (sailing, trading, combat, crew management) are complete and playable. The remaining work focuses on content expansion (more ports, quests, events, discoveries), quality-of-life improvements, and features shaped by community feedback.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„We plan to expand the game in several directions based on what players enjoy most. Areas we're exploring include more ports and trade routes, additional storylines and events, new things to discover at sea, deeper crew interactions, and more ship variety. Community feedback during Early Access will help shape which areas get the most attention. Our goal is a richer, more polished experience that grows naturally from what players tell us matters most.“

Was ist der derzeitige Stand der Early Access-Version?

„The game features a complete gameplay loop: outfit your ship, hire crew, plan voyages between Caribbean ports, manage sails and crew assignments during travel, trade goods for profit, survive storms and encounters, and engage in naval combat. Current content includes 14 ports, 45+ voyage events, 16 quests, a full combat system with cannon broadsides and boarding, 150+ trade goods, pixel art visuals, and original music. Expect 5-10+ hours of gameplay in the current build.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„We plan to gradually raise the price as we ship new content and features.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„We actively monitor Steam discussions and reviews for feedback on gameplay balance, feature requests, and bug reports. Community input directly influences development priorities — especially around sailing difficulty tuning, trading economy balance, and quality-of-life improvements. Patch notes are published with each update so players can follow development progress.“
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Infos zum Spiel

Command Your Ship

Outfit your vessel with cargo holds, crew quarters, kitchens, and cannons. Choose from 5 hull types — from nimble sloops to mighty galleons — and view your ship in detailed cross-section.

Build Your Crew

Recruit from 11 archetypes, each with unique skills and personalities. Assign them to sailing, steering, cooking, lookout, maintenance, or rest. An experienced crew can weather storms that would break a green one.

Sail the Caribbean

Real sailing physics — trim your sails, read the wind, and navigate dynamic weather systems. Random events, crew needs, and tough choices make every voyage unique.

Trade and Prosper

Visit various ports, each with their own specialties and supply-and-demand pricing. Buy low, sell high, and transport passengers to build your fortune.

Procedural Everything

Handcrafted pixel art combined with procedural generation creates billions of unique crew members, dynamic time-of-day lighting, and procedural ambient audio. No two playthroughs look the same.

Early Access

Salt & Storms is in active development. Coming soon: ship-to-ship combat, fleet management, black market trading, and more.

Offenlegung von KI-generierten Inhalten

Der Spieleentwickler beschreibt den Einsatz von KI-generierten Inhalten in diesem Spiel wie folgt:

Some art assets (cargo icons, music tracks, marketing images) were created with assistance from AI generation tools and refined by the developer. All game code, design, and gameplay systems are human-created. No AI content is generated at runtime during gameplay.

Beschreibung nicht jugendfreier Inhalte

Der Entwickler beschreibt die Inhalte wie folgt:

The game features naval combat with cannon broadsides and crew boarding actions depicted in stylized pixel art. Crew members can be injured or killed in battle, storms, and from disease. Gameplay includes alcohol consumption (rum rations, tavern scenes) and piracy and smuggling as core activities.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: Windows 10 (64-bit)
    • Prozessor: Intel Core i3 / AMD equivalent, 1.5 GHz dual-core
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: OpenGL 3.3 compatible (Intel HD 4000 or equivalent)
    • Speicherplatz: 500 MB verfügbarer Speicherplatz
    • Soundkarte: Any
    • Zusätzliche Anmerkungen: Requires OpenGL 3.3 support
    Empfohlen:
    • Betriebssystem: Windows 10/11 (64-bit)
    • Prozessor: Intel Core i5 / AMD Ryzen 3 or better
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: Dedicated GPU with OpenGL 3.3+ (NVIDIA GTX 660 / AMD HD 7870 or better)
    • Speicherplatz: 500 MB verfügbarer Speicherplatz
    • Soundkarte: Any
    • Zusätzliche Anmerkungen: Dedicated GPU recommended for smooth procedural sprite rendering The 500 MB disk space gives ~200 MB headroom over the current build for future content and save files. Memory/CPU are conservative since it's a 2D game, but the procedural sprite generation benefits from a decent CPU and dedicated GPU.
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