Zombies Per Minute is a factory-building roguelite where everything you build is measured by one thing: how many zombies you can kill per minute. Yes, really. Use your imagination to grow your factory, make decisive choices each wave and progress from one outpost to the other. Until Earth is saved.

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Planlagt utgivelsesdato: 2026

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Om spillet

Zombies Per Minute is a factory-building roguelite where everything you build is measured by one thing: how many zombies you can kill per minute. Yes, really.

In this game, you are the Operator, a machine guided by CLAIRE, an orbital AI searching for survivors in a world overrun by the dead.

Your mission is simple: build, survive, automate, and push your ZPM score as high as it'll go.

All runs are different, depending on the maps, buildings, upgrades and operators you unlock when you succeed building high-ZPM outposts.

BUILD

Every game starts from scratch. Scout the area to decide what to build, where you'll setup your defenses and what kind of resources you have access to.

AUTOMATE

An operator is fast, but cannot do everything manually. You'll need to automate and scale your small outpost into a huge, massive zombie shredder. The factory must grow. And it must grow fast.

SET UP DEFENSES

Set and arm your perimeter depending on the map geography and also we heard some zombies have mutated, whatever that means. You might need bigger guns. Oh and keep the ammunition flowing.

UPGRADES

We don't know what happened on Earth. Sending Zombies' DNA to CLAIRE might help us receive CPU Upgrades for the Operator. Pick wisely, as only 6 kind of upgrades can be chosen from.

REPEAT

Every outpost helps us learn more about what happened. New buildings, new areas, new upgrades and even new operators can be unlocked or improved; helping us venture deeper and deeper.

--

The game is in active development. Balance, Upgrades, Buildings, etc. are all currently being designed and tested.

Opplysning om AI-generert innhold

Utviklerne beskriver hvordan spillet bruker AI-generert innhold slik:

Generative AI was used to help code the game, create music, create sound effects (including voice lines), and create marketing assets such as the capsule and other images.

Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit
    • Prosessor: Intel Core i5-6500 / AMD Ryzen 3 1200
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA GTX 1050 (2 GB) / AMD RX 560 (2 GB) / Intel Iris Xe (WebGL2-capable)
    • Lagring: 1 GB tilgjengelig plass
    • Lydkort: /
    • VR-støtte: None
    • Tilleggsmerknader: Keyboard and mouse required. Internet not required, except for leaderboards.
    Anbefalt:
    • OS: Windows 11 64-bit
    • Prosessor: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Minne: 16 GB RAM
    • Grafikk: NVIDIA GTX 1660 (6 GB) / AMD RX 5600 XT (6 GB)
    • Lagring: 1 GB tilgjengelig plass
    • Lydkort: /
    • VR-støtte: None
    • Tilleggsmerknader: Keyboard and mouse required. Internet not required, except for leaderboards.
    Minimum:
    • OS: macOS 12 Monterey
    • Prosessor: Apple M1 or Intel Core i5 (2017 or newer)
    • Minne: 8 GB RAM
    • Lagring: 1 GB tilgjengelig plass
    • Tilleggsmerknader: Supports Apple Silicon and Intel. Keyboard and mouse required.
    Anbefalt:
    • OS: macOS 14 Sonoma
    • Prosessor: Apple M2 or better
    • Minne: 16 GB RAM
    • Lagring: 1 GB tilgjengelig plass
    • Tilleggsmerknader: Supports Apple Silicon and Intel. Keyboard and mouse required.
* Fra og med den 15. februar 2024 kommer ikke Steam-klienten til å støtte 32-biters spill, eller macOS 10.14 eller lavere.
    Minimum:
    • OS: SteamOS 3.0+
    • Prosessor: Intel Core i5-6500 / AMD Ryzen 3 1200
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA GTX 1050 (2 GB) / AMD RX 560 (2 GB) / Intel Iris Xe (Vulkan + WebGL2 capable)
    Anbefalt:
    • OS: SteamOS 3.5+
    • Prosessor: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Minne: 16 GB RAM
    • Grafikk: NVIDIA GTX 1660 (6 GB) / AMD RX 5600 XT (6 GB) or better
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