A strategy survival game made for beginners, by a beginner indie developer. Try to keep a small village alive in a world where time moves fast. Clear land, build houses and barns, set up fields, plant crops, and manage your resources carefully.

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Forlater tidlig tilgang: 1. jan. 2027

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«The main reason we are releasing this game in Early Access is to shape the development process together with players.
The game is currently playable and offers its core gameplay loop; however, we believe community feedback will be very valuable for balance, pacing, and the depth of certain systems.

Throughout Early Access, we aim to improve the game by carefully considering player experiences, feedback, and suggestions, making it more solid, balanced, and enjoyable.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«We anticipate that the game's Early Access update may change depending on development materials and feedback received.

The full version with all features is expected to be released by February 2027 at the latest.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«In the full release, we plan to build upon the existing village-building and survival foundations with deeper and more varied gameplay.

Planned improvements include:

- New building types and production options
- Systems that make the time cycle and resource management more meaningful
- Mechanics that deepen village management
- General balance, user interface, and visual feedback improvements

Which features are prioritized during this process will largely be determined by player feedback.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The Early Access version fully supports the game’s core gameplay loop in a playable state.
Players can experience land clearing, building, resource gathering, field creation, crop planting, and survival within the time cycle.

The current version is open to further development in terms of content and balance. Some systems are intentionally kept simple or designed to be expanded later. Performance, balance, and quality-of-life improvements will be made regularly throughout Early Access.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«We plan to gradually increase the price as we release new content and features.

During Early Access, the game's price is determined by the available content and the level of experience offered.

As development progresses and new content is added to the game, pricing may be subject to change.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Community feedback will be an important part of the development process.
We encourage players to share their thoughts through Steam community forums, feedback channels, and update discussions, and we would like to thank all players in advance for their support and contributions.»
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Kjøp This Is You

INTRODUKSJONSTILBUD! Tilbudet utløper 13. mars

-40%
$2.99
$1.79
 
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Early Access Roadmap

Release Version (V1)

  • Villager houses and barns

  • Land clearing and building mechanics

  • Resource gathering and management

  • Field creation, crop planting, and harvest cycle

  • Survival-focused gameplay within a time cycle

  • Basic user interface and core game balance

Short-Term Updates

  • Game balance and quality-of-life improvements

  • New crop types and small production variety

  • Improved visual and sound feedback

  • Performance and optimization updates

Long-Term Goals

  • Content that makes village life more dynamic

    • Road construction and interactions with traveling merchants

    • Earning resources by building trade shops

    • Strengthening defense with towers and collecting taxes at city entrances

    • Day and night cycle with supernatural threats

  • More challenging survival scenarios

  • Major updates based on community feedback

Notes;

This roadmap is shared to outline the game’s development direction.
Content and priorities may change based on player feedback and the development process.

Om spillet

You try to keep a small village alive in a world where time never stops.
At the start, you only have empty land and limited resources. By clearing areas, you build houses for villagers, barns for animals, open fields, and plant crops. Every building, every cost, and every decision shapes the fate of your village in the next time cycle.

The main goal is not to grow, but to survive.
Resources are never enough, and time never waits. You must carefully balance construction, production, and villagers’ needs. A wrong build or poor spending can put your village at risk in the next cycle.

Village life follows simple but harsh rules.
Land gives nothing if not worked, nothing can be built without clearing, and consumption cannot exist without production. You prepare fields, plant crops, and wait for harvest. All of this moves within the time cycle and forces constant planning.

The game combines a calm village atmosphere with constant pressure.
Expanding is tempting, but not always safe. Sometimes the best choice is not to build more, but to keep what you have alive.

How long your village survives depends entirely on your decisions.

Systemkrav

    Minimum:
    • OS: Windows 10
    • Prosessor: i5 3550 / RYZEN 5 2500X
    • Minne: 4 GB RAM
    • Grafikk: NVIDIA GTX 1050 / AMD R9 270X
    • DirectX: Versjon 11
    • Nettverk: Bredbåndstilkobling
    • Lagring: 5 GB tilgjengelig plass
    Anbefalt:
    • OS: Windows 10
    • Prosessor: i5 7600K / Ryzen 5 2600x
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA GTX 1080 / AMD RX 480
    • DirectX: Versjon 11
    • Nettverk: Bredbåndstilkobling
    • Lagring: 5 GB tilgjengelig plass

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