From the flames of Chibi to the clash at Guandu, you’ll experience the dual joys of strategic deployment and offensive-defensive warfare in a cartoonized Three Kingdoms battlefield.

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「We are adopting Early Access mainly to co-create deeply with players and make Sandstorm Conquest even better.」

這款遊戲的搶先體驗時間大約會持續多久?

「About a month」

正式版預計會與搶先體驗版有何不同?

「The planned full version may differ from the Early Access version in the following ways:

1. "Famous Generals Assist" – General Progression System
New classic Three Kingdoms generals such as Guan Yu and Zhuge Liang could be added. Each general might come with exclusive troops and active abilities. For example, Guan Yu’s "Flooding the Seven Armies" could potentially slow down enemy units, while Zhuge Liang’s "Eight Trigrams Formation" might generate a shield. Generals and their affiliated troops could be linked in progression; upgrading a general might also boost the stats of their troops. This could elevate combat from simple unit clashes to a more strategic "General + Troops" synergy dynamic.

2. "Legion Synergy" – Combo Bonus Mechanic
A Three Kingdoms-themed unit synergy system could be introduced. Specific unit combinations might trigger exclusive buffs when deployed together. For instance, "Shield Infantry + Archers" could activate "Solid Defense & Support Fire," potentially increasing Shield Infantry defense by 20% and Archer attack speed by 15%. "Cavalry + Infantry" might trigger "Charge & Breakthrough," where Cavalry charges could potentially cause additional area damage alongside Infantry. Synergy effects might be unlocked through the "Tactics Codex" system, potentially upgrading unit combinations from functional complementarity to strategic synergy.」

搶先體驗版目前的開發進度如何?

「You may refer to the content in the About this game section on the store page.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The game will always be free.」

在開發過程中,您打算如何與社群互動?

「We will collect feedback through multiple channels, share development updates regularly, host community votes and co-creation events, and integrate valuable suggestions directly into game updates, allowing players to deeply participate in refining gameplay and content.」
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Introduction to Sandstorm Conquest

Sandstorm Conquest is a cartoon-style tower defense strategy game set in the Three Kingdoms era, transforming classic battles like the Battle of Chibi into intense and thrilling offensive-defensive battlefields. It delivers an easy-to-learn experience where you can enjoy the strategic fun of deploying troops and formations.

Core Gameplay: Unit Synergy, Defend the Sand City

Every battle is a dual test of resources and strategy:

  • You can command multiple unit types, including Shield Infantry, Spearmen, and Archers. By flexibly adjusting their numbers and positions, you can build an impregnable defense line. Shield Infantry absorb damage at the front, Spearmen suppress enemies with follow-up attacks, and Archers eliminate foes from a distance, leaving enemies unable to advance.

  • The battlefield displays the number of remaining enemies in real time, requiring you to dynamically adapt your deployment based on enemy types. For dense waves of weak enemies, focus on Archers’ AOE clearing; for heavily armored units, increase coordination between Shield Infantry and Spearmen to break through defenses.

  • Levels span from the Battle of Chibi to the Battle of Guandu, each with unique terrain and enemy configurations. Only precise strategies can keep your city walls intact.

Unique Features: Progression & Development, Build a Mighty Army

  • Unit Progression: Through level rewards and resource collection, you can upgrade unit attributes—such as boosting Shield Infantry’s defense or Archers’ attack speed—and unlock advanced units like Cavalry and Crossbowmen, continuously enhancing your army’s combat power.

  • Faction Development: Leverage the Tactics Codex and Construction systems to upgrade city defenses and research tactical technologies, providing attribute bonuses to all units. Preset multiple unit compositions in the Barracks interface to easily adapt to different battle scenarios.

  • Low-Stress Rewards: Built-in features like daily check-ins and lucky draws let you accumulate resources even offline, supporting unit upgrades and faction development. You can experience the thrill of Three Kingdoms conquest without heavy grinding.

Game Experience

From the flames of Chibi to the clash at Guandu, you’ll experience the dual joys of strategic deployment and offensive-defensive warfare in a cartoonized Three Kingdoms battlefield. With flexible unit combinations and faction development, you’ll gradually build your own mighty Three Kingdoms army and carve out your legacy in Sandstorm Conquest.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

The materials on the store page were created with AI assistance.

系統需求

    最低配備:
    • 作業系統: Windows 10
    • 處理器: Intel Core i3
    • 記憶體: 1 GB 記憶體
    • 顯示卡: AMD Radeon RX 550 2GB&Intel UHD Graphics 630
    • 網路: 寬頻網際網路連線
    • 儲存空間: 2 GB 可用空間
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