From the flames of Chibi to the clash at Guandu, you’ll experience the dual joys of strategic deployment and offensive-defensive warfare in a cartoonized Three Kingdoms battlefield.

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나 또는 제외로 지정하세요.

앞서 해보기 곧 출시

이 게임의 개발자는 플레이어의 피드백을 반영하여 개발 중인 게임을 출시할 예정입니다.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“We are adopting Early Access mainly to co-create deeply with players and make Sandstorm Conquest even better.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“About a month”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“The planned full version may differ from the Early Access version in the following ways:

1. "Famous Generals Assist" – General Progression System
New classic Three Kingdoms generals such as Guan Yu and Zhuge Liang could be added. Each general might come with exclusive troops and active abilities. For example, Guan Yu’s "Flooding the Seven Armies" could potentially slow down enemy units, while Zhuge Liang’s "Eight Trigrams Formation" might generate a shield. Generals and their affiliated troops could be linked in progression; upgrading a general might also boost the stats of their troops. This could elevate combat from simple unit clashes to a more strategic "General + Troops" synergy dynamic.

2. "Legion Synergy" – Combo Bonus Mechanic
A Three Kingdoms-themed unit synergy system could be introduced. Specific unit combinations might trigger exclusive buffs when deployed together. For instance, "Shield Infantry + Archers" could activate "Solid Defense & Support Fire," potentially increasing Shield Infantry defense by 20% and Archer attack speed by 15%. "Cavalry + Infantry" might trigger "Charge & Breakthrough," where Cavalry charges could potentially cause additional area damage alongside Infantry. Synergy effects might be unlocked through the "Tactics Codex" system, potentially upgrading unit combinations from functional complementarity to strategic synergy.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“You may refer to the content in the About this game section on the store page.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“The game will always be free.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“We will collect feedback through multiple channels, share development updates regularly, host community votes and co-creation events, and integrate valuable suggestions directly into game updates, allowing players to deeply participate in refining gameplay and content.”
더 읽어보기
한국어(을)를 지원하지 않습니다

이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

이 게임은 아직 Steam에 출시되지 않았습니다

출시 예정

관심이 있으신가요?
찜 목록에 추가하고 출시가 되면 알림을 받으세요.
 
모든 토론 보기

버그를 신고하고 게임 토론에 피드백을 남기세요.

게임 정보

Introduction to Sandstorm Conquest

Sandstorm Conquest is a cartoon-style tower defense strategy game set in the Three Kingdoms era, transforming classic battles like the Battle of Chibi into intense and thrilling offensive-defensive battlefields. It delivers an easy-to-learn experience where you can enjoy the strategic fun of deploying troops and formations.

Core Gameplay: Unit Synergy, Defend the Sand City

Every battle is a dual test of resources and strategy:

  • You can command multiple unit types, including Shield Infantry, Spearmen, and Archers. By flexibly adjusting their numbers and positions, you can build an impregnable defense line. Shield Infantry absorb damage at the front, Spearmen suppress enemies with follow-up attacks, and Archers eliminate foes from a distance, leaving enemies unable to advance.

  • The battlefield displays the number of remaining enemies in real time, requiring you to dynamically adapt your deployment based on enemy types. For dense waves of weak enemies, focus on Archers’ AOE clearing; for heavily armored units, increase coordination between Shield Infantry and Spearmen to break through defenses.

  • Levels span from the Battle of Chibi to the Battle of Guandu, each with unique terrain and enemy configurations. Only precise strategies can keep your city walls intact.

Unique Features: Progression & Development, Build a Mighty Army

  • Unit Progression: Through level rewards and resource collection, you can upgrade unit attributes—such as boosting Shield Infantry’s defense or Archers’ attack speed—and unlock advanced units like Cavalry and Crossbowmen, continuously enhancing your army’s combat power.

  • Faction Development: Leverage the Tactics Codex and Construction systems to upgrade city defenses and research tactical technologies, providing attribute bonuses to all units. Preset multiple unit compositions in the Barracks interface to easily adapt to different battle scenarios.

  • Low-Stress Rewards: Built-in features like daily check-ins and lucky draws let you accumulate resources even offline, supporting unit upgrades and faction development. You can experience the thrill of Three Kingdoms conquest without heavy grinding.

Game Experience

From the flames of Chibi to the clash at Guandu, you’ll experience the dual joys of strategic deployment and offensive-defensive warfare in a cartoonized Three Kingdoms battlefield. With flexible unit combinations and faction development, you’ll gradually build your own mighty Three Kingdoms army and carve out your legacy in Sandstorm Conquest.

AI 생성 콘텐츠 사용 공개

개발사는 게임에서 AI 생성 콘텐츠를 사용하는 방법을 다음과 같이 설명합니다.

The materials on the store page were created with AI assistance.

시스템 요구 사항

    최소:
    • 운영 체제: Windows 10
    • 프로세서: Intel Core i3
    • 메모리: 1 GB RAM
    • 그래픽: AMD Radeon RX 550 2GB&Intel UHD Graphics 630
    • 네트워크: 초고속 인터넷 연결
    • 저장 공간: 2 GB 사용 가능 공간
이 제품에는 아직 평가가 없습니다.

이 제품의 평가를 직접 써서 자신의 경험을 커뮤니티와 공유할 수 있습니다. 구매 버튼 위의 기입란을 이용하여 자신만의 평가를 써 보세요.