Lose My Mind is a precision pixel-art rage platformer where your victories come back to haunt you. Conquer 20 punishing levels across Forest and Winter biomes. Beware: every trap you survive is recorded. Can you survive your own success? (Early Access)

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Lose My Mind is a challenging platformer with unique mechanics where previous runs affect the current one. We want to involve the community in balancing the difficulty curve to ensure the game is fair but challenging. Early Access helps us fine-tune the 'trap recording' system based on real player feedback.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We plan to keep the game in Early Access for approximately 6 to 12 months. This timeline allows us to implement all planned biomes and features while responding to community feedback.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The full version is planned to feature significantly more content, including additional biomes (such as Lava and Caves), bringing the total level count higher. We also plan to introduce a real-time Multiplayer mode, character customization (skins and hats), and Steam Achievements. We intend to polish the game based on community feedback to ensure the difficulty curve is fair but challenging.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The current version is fully playable and features the first two major biomes: Forest and Winter. This includes 20 handcrafted levels. The core gameplay loop is fully implemented: the "trap recording" mechanic works, and the "Level 10" boss stages (where all previous traps appear at once) are functional for both existing worlds.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'We plan to slightly raise the price upon full release to reflect the additional content, new biomes, and polished features added during Early Access.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'We plan to use the Steam Community Hub the primary channels for communication. Since 'Lose My Mind' is a precision platformer, balancing the difficulty curve is crucial. We rely on player feedback to fine-tune the 'trap recording' mechanic and level design to ensure the game is challenging but fair. We actively invite players to report bugs, discuss difficulty spikes, and suggest ideas for new traps or skins. We will monitor these channels daily and prioritize updates based on the community's most requested features and fixes.'
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Over dit spel

VICTORY IS A TRAP

Lose My Mind is a precision pixel-art rage platformer with a cruel twist: your success creates your future nightmare.

You play as a lone fox navigating deceptive landscapes. From peaceful forests to frozen wastelands, the world looks calm. But don't be fooled.
In most games, failure is punished. Here, winning is the real danger.

THE MECHANIC: "LEVEL 10" SYNDROME

The game is split into distinct worlds (Biomes). Each world has 10 levels.
Levels 1 through 9 are designed to test your platforming skills. You dodge spikes, jump over pits, and evade projectiles.

But while you are celebrating your victories, the game is quietly collecting data.
Every time you complete a level, the location of the active traps is saved.

CURRENT CONTENT (EARLY ACCESS)

The game is currently in Early Access and includes the first two major biomes:

  • The Forest World: 10 Levels. Introduction to the mechanics, basic traps, and the first "Level 10" challenge.
  • The Winter World: 10 Levels. Slippery surfaces and a brutal ramp-up in difficulty.
  • Total: 20 Hand-crafted levels of pain and precision.

EARLY ACCESS ROADMAP

We are just getting started. Lose My Mind will evolve based on YOUR feedback. Here is what we are working on:

PLANNED FEATURES:
  • More Worlds: We plan to add new biomes (Lava, Caves, Cyber-Space) with unique traps and mechanics.
  • Multiplayer Mode: Race against your friends or sabotage their runs in real-time.
  • Skins & Customization: Unlock hats, colors, and trails for your fox by completing hardcore challenges.
  • Collectibles: Hidden items in every level for the completionists.

KEY FEATURES

  • Precision Platforming: Tight controls. If you die, it's 100% your fault.
  • Dynamic Difficulty: The better you play in early levels, the harder the final level becomes.
  • Instant Restarts: No loading screens. Die, retry, repeat.

Join us on this journey. Add Lose My Mind to your Wishlist and help us shape the future of rage games!

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

This game utilizes generative AI tools to assist in the creation of certain assets. Specifically, some visual elements (promotional art) and background music tracks were created using AI. All generated content has been manually reviewed to fit the game's style and quality standards.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10
    • Processor: Intel Core i3-3220
    • Geheugen: 4 GB RAM
    • Grafische kaart: Intel HD Graphics 4000 or better
    • Opslagruimte: 1 GB beschikbare ruimte

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