In The God That Was, become a necromancer and raise undead legions in this ARPG isometric-style game. There will be 2 modes; a rogue-lite action game and an expansive sandbox story mode. Both with their own progression system for many hours of gameplay.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“FEEDBACK!
Also to gauge how interested people would be in a proper necromancy game. We believe necromancy is a untapped niche and hope to expand it to a wider group of gamers.
We also need to test all the features we are adding before making a larger game around these features; it would suck to spend hundreds or thousands of hours on a feature only to find out everyone hates it.
Especially when we could have found that with player feedback at its inception and initial testing.”

Approximately how long will this game be in Early Access?

“It is difficult to accurately predict how long Early Access will last.

With the current scope we hope we can finish it in 2 years or less.

How is the full version planned to differ from the Early Access version?

“The early access version works like a vampire survivor or hoard mode, mostly to test all the systems we want in the finished game. It will have enough features it could be its own game.
We plan to have the 1.0 version of the game have a conquerable map and story with many different challenges for the player to face.”

What is the current state of the Early Access version?

“Still working on it but a demo should be playable in the foreseeable future. Most of the demo will feature the basics of the mechanics we want in it.

Examples are:
- Combat
- summoning and creating undead minions
- complex minion AI and groupings
- an entire gameplay loop for just the demo to teach players how to play.”

Will the game be priced differently during and after Early Access?

“Yes; depending on funding and how much the game makes during Early Access we will add more features and more content. Although we wont increase the price until its in 1.0 and the final price will reflect the amount of content in the game at launch.”

How are you planning on involving the Community in your development process?

“The whole Early Access portion is for getting player feedback on what works and doesn't work in the game and gameplay loops. As well as adding any features the overall community think the game needs/wants.
Many of the things we hope to add will be tested by the community literally shaping the games final release.”
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This game is not yet available on Steam

Planned Release Date: To be announced

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About This Game

The God That Was is an isometric pixelated ARPG with 2 game modes. The first will be a Vampire survivors-esque rip off, mostly so we can test combat and get the game into people's hands early. The Second is an expansive sandbox campaign where you conquer Latona in the name of your undead god. Basically 2 games for the price of one!

Once we are further along there will be a Kickstarter and a video showing off everything we have but that is some time from now!

Raise Undead Legions

We are aiming to have the most necromancy features of any necromancy game so far! While in development, feel free to voice any ideas you feel worked in similar games! Below are some of the games' features.

Choose Your Champion

No longer are you restricted to an old man touching a book as a character! Pick from 4 different characters, each with one subclass (so far). Not a fan of being behind an army of skeletons? Become the Dark Knight and charge into combat with an army of support minions.

Perhaps you're more of a dubious nature? The assassin, perfect for crits while her minions distract her foes. Still not what you're looking for? Then try the rouge, killing enemies from afar behind a shield wall of undead. Maybe you just want the traditional necromancer experience, the warlock buffs and commands her skeletons never having to get their hands dirty.

Raise EVERYTHING

Everything that walks, flies and crawls can become an undead minion for you to control. Whether an army of chickens is better than an army of minotaur's is for you to find out. Search the far corners of the world for unique minions to raise, after you save them from the shackles of life.

Improve Your Legions

Being able to raise the undead just isn't enough these days! Every single undead minion can be upgraded with multiple armor tiers and weapons that dictate their role in combat. Maybe a hoard of child skeletons (ethically sourced) and a backline of Minotaur archers. Feel at one with nature? Make an army of only animals! The depth of Tartarus is the limit of your creation!

Become a Dark Lord

The world has become a utopia, and it is your unholy task to tear it down! Life's tyranny has gone on long enough, and it is high time the dead rise up! Why should the souls of the dead be reborn to live in paradise a second time! The dead should toil in Hades in perpetual blissful servitude.

Break the World

Face off against 6 factions in the sandbox campaign. Destroy the major power of the Latonaian Empire and reform the world in your undead god's image. As you shape the world, your decisions matter to the people you now rule with an undead grip.

Disclaimer!

We are still trying to figure out the lighting and UI so the screenshots above will likely change based on feedback.

Mature Content Description

The developers describe the content like this:

You are the bad guy and will do terrible things; there wont be any grey areas, you're a monster. Go do a crime. (in game of coarse)

System Requirements

    Minimum:
    • OS: Requires a 64-bit processor and operating system
    • Processor: Windows 10 (64-bit)
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 1060
    • Additional Notes: This will likely change depending on how lazy or not lazy the devs are at optimization
    Recommended:
    • OS: Requires a 64-bit processor and operating system OS: Windows 10 (64-bit)
    • Processor: Windows 10 (64-bit)
    • Memory: 8 GB RAM
    • Graphics: no one can afford the recommended anymore
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