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Sắp ra mắt trong Truy cập sớm

Nhà phát triển trò chơi này dự định ra mắt sản phẩm vẫn đang hoàn thiện, dựa trên phản hồi từ người chơi.

Chú ý: Trò chơi trong Truy cập sớm chưa hoàn thiện và có thể sẽ có sự thay đổi. Nếu bạn không cảm thấy hứng thú với trạng thái hiện tại của trò chơi, hãy kiên nhẫn dõi theo quá trình phát triển của trò chơi. Tìm hiểu thêm

Điều nhà phát triển muốn nói:

Tại sao Truy cập sớm?

“PZE is a deep simulation game, and deep simulations need real players to find the cracks. We've built and tested the core systems, but balancing an entire galaxy's economy, making sure colonists behave believably across thousands of scenarios, and ensuring the game remains challenging but fair - that requires more eyes than one developer has.
Early Access allows us to:

* Identify balance issues we couldn't find in internal testing
* Prioritize features based on what players actually want
* Catch edge cases and bugs across different hardware configurations
* Build a community that shapes the game's direction

This is a long-term commitment. We're planning approximately one year of active Early Access development with regular updates, patch notes, and direct community communication. PZE will reach 1.0 - and it will be better for having taken this path.”

Trò chơi này sẽ ở trạng thái truy cập sớm trong khoảng bao lâu?

“Approximately one year. We're targeting a full release in late 2027, though this may shift based on community feedback and the scope of features we add during Early Access. We'd rather take extra time to get it right than rush to an arbitrary deadline.”

Phiên bản đầy đủ sẽ có sự khác biệt thế nào so với phiên bản truy cập sớm?

“The core systems are complete and playable. Our current development goals include:

Content Expansion (planned):

* Additional ships (currently 3, aiming for 8+)
* More building modules (currently 15, aiming for 30+)
* Expanded events and quests (currently 100+, aiming for 200+)
* Additional factions with unique storylines
* New biomes and planetary conditions

Systems & Features (planned):

* Enhanced diplomacy and faction reputation systems
* Expanded trading mechanics
* More crafting recipes and production chains
* Additional colonist traits, skills, and interactions

Polish & Quality of Life (ongoing):

* UI/UX improvements based on player feedback
* Performance optimization
* Accessibility features

These are goals, not guarantees. Development priorities may shift based on community feedback and what makes the game better.”

Tình trạng hiện tại của phiên bản truy cập sớm là gì?

“Project: Zenith Expanse is a sandbox - there's no 'you win' screen, just a galaxy that keeps going until you decide to stop (or your last colonist decides for you).
Current build includes:

* Full colony building system with 15+ modules
* Complete crew simulation: personalities, skills, relationships, needs, and opinions about your leadership
* 3 ship classes for exploration and trading
* Procedurally generated galaxy with multiple factions
* Dynamic economy and trading system
* 100+ events and quests that emerge from gameplay
* Survival mechanics (food, water, resources)
* Combat system (ground and space)
* Mini-games like fauna racing with betting (for those questionable financial decisions)
* Let Me Cook modding framework - fully functional

The game is stable and playable. You can sink hours into building your colony, lose it all to poor planning, and immediately start again because 'this time will be different.' Core systems are complete - Early Access is about expanding the content and polish."”

Liệu trò chơi sẽ có giá khác nhau giữa và sau khi truy cập sớm?

“No. We believe in fair pricing - early supporters get in at the same price as everyone else. No launch discounts, no post-release price hikes.”

Bạn có kế hoạch tương tác với cộng đồng trong quá trình phát triển của mình như thế nào?

“Directly. No community managers, no corporate filters – just me and you.

Discord: Our main hub. I'll be there daily, reading feedback, answering questions, and occasionally defending my design decisions (or admitting they were terrible).
Public issue tracker: A dedicated space for bug reports, feature requests, and suggestions - where you can see what's planned, what's in progress, and what made it into the game because someone asked.”
Đọc thêm
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Trò chơi này chưa có trên Steam

Ngày dự kiến phát hành: Quý 3, 2026

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Xem toàn bộ thảo luận

Báo cáo lỗi và để lại phản hồi cho trò chơi này trên bảng thảo luận

Về trò chơi này

Your mentor is dying. His last transmission reaches you across the void.

Roman Wilk spent his life charting the frontier. Now, with his final breath burning through a subspace channel, he's passing everything he knows to you - navigation routes, trade contacts, and a name whispered in the criminal underground. What you do with it is your call.

Project: Zenith Expanse is a space colony sim where every colonist has a story, every star system has a price, and every decision leaves a mark.

SETTLE THE FRONTIER

Land on alien worlds - from scorched deserts where sand melts boot soles to frozen wastes hiding ancient ruins beneath the ice. Build settlements, manage resources, and watch your colony grow from a handful of survivors into a thriving outpost. Or watch it collapse. That happens too.

PEOPLE, NOT PAWNS

Your colonists aren't numbers. They fall in love. They argue. They get addicted to stimulants and die of cardiac arrest at 3 AM while everyone else sleeps. They write in their diaries. They have favorite foods and terrible habits and bodies that break in anatomically specific ways. Keep them fed, rested, and sane - or deal with the consequences.

THE DUAL ECONOMY

Trade legally through settlement markets where prices shift with the news cycle. A celebrity spotted eating a burger? Meat prices spike across three star systems.

Or jack into the DarkNet. Run ghost cargo past patrol ships. Build your notoriety from nobody courier to elite smuggler. Just watch the System Heat - too many jobs in one sector and the patrols start asking questions.

EXPLORE A LIVING GALAXY

Hundreds of procedurally generated star systems. Derelict freighters with unfinished messages in the captain's log. Ancient alien signals that might enlighten your scientist - or break their mind. Asteroid belts worth a fortune to anyone brave enough to mine them while pirates circle.

FIGHT OR FLEE

Space combat is fast, brutal, and personal. Shields fail. Crew members die. Their bunk stays empty. You can pay the pirate tribute, try to outrun them, or turn and fight - but every choice costs something.

TAME THE WILD

Alien ecosystems teem with creatures that range from docile grazers to apex predators that'll rip through hull plating. Study them. Hunt them. Race them at the tracks and bet everything you've got on a six-legged thing called "Thunderjaw."

Every playthrough writes its own story. The galaxy doesn't care about your plans - but the people in it might.

Key Features

- Procedurally generated galaxy - 200, 500, or 1000 star systems. No two playthroughs are the same

- Deep colonist simulation - Full anatomy, relationships, addictions, diaries, and permadeath. Your people live and die on their own terms

- Dual economy - Trade legally on dynamic markets or build a criminal empire through the DarkNet

- Colony building - Settle multiple planets simultaneously across different biomes and climates

- Real-time space combat - Shields fail, crew die, pirates don't negotiate. Every fight is a gamble

- Exploration - Derelict ships, ancient alien signals, buried artifacts, and mysteries that reward the curious

- Alien ecosystems - Discover, study, hunt, and race exotic creatures across dozens of world types

- Crafting and cooking - From frontier stew to military-grade stimulants. Chemistry has consequences

- DarkNet criminal career - Rise from courier to elite smuggler. Manage system heat, burned contacts, and notoriety

- Animal racing - Bet on six-legged abominations at the tracks. What could go wrong?

- Dynamic markets - Prices react to galactic events. A celebrity scandal can crash an economy

- Multiple ship fleet - Command several ships at once. Assign crews, plan routes, coordinate operations

MODDING - BUILD YOUR OWN GALAXY

Project: Zenith Expanse ships with LetMeCook (LMC) - the same scripting system we use to build the game's content. Create new quests, events, items, creatures, planets, and entire storylines using simple, readable script files. No programming degree required.

The LMC format is human-friendly and fully documented. Want a new alien species that poisons colonists on contact? A black market quest chain with branching outcomes? A legendary ship component that whispers to its pilot? Write it, drop it in, play it. No programming degree required. If you've ever edited a config file, you're already overqualified.

Your galaxy. Your rules.

Công bố về nội dung tạo bởi AI

Nhà phát triển mô tả cách trò chơi của họ dùng nội dung sáng tạo bởi AI như sau:

This game uses AI-generated images for fauna and flora portraits. All AI-generated assets are static artwork used for visual representation of procedurally generated creatures and plants. No AI is used for gameplay mechanics, dialogue, or other interactive content.

Mô tả nội dung mang yếu tố trưởng thành

Nội dung theo lời tả của nhà phát triển:

This game contains mature themes typical of colony simulation games. Colonists may engage in violence (depicted through text descriptions, not visually), use fictional recreational substances, gamble on fauna races, and form romantic/sexual relationships (implied through journal entries only, no visual content). The game also features occasional profanity and the ability to engage in illegal activities such as smuggling. All content is presented in a non-graphic, text-based manner.

Yêu cầu hệ thống

Windows
macOS
SteamOS + Linux
    Tối thiểu:
    • HĐH: Windows 10/11 (64-bit)
    • Bộ xử lý: Intel Core i5-4460 / AMD FX-6300
    • Bộ nhớ: 8 GB RAM
    • Đồ họa: GTX 750 Ti / RX 460
    • DirectX: Phiên bản 11
    • Lưu trữ: 10 GB chỗ trống khả dụng
    Khuyến nghị:
    • HĐH: Windows 10/11 (64-bit)
    • Bộ xử lý: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Bộ nhớ: 16 GB RAM
    • Đồ họa: GTX 1060 6GB / RX 580
    • DirectX: Phiên bản 11
    • Lưu trữ: 10 GB chỗ trống khả dụng
    Tối thiểu:
    • HĐH: macOS 11 or newer
    • Bộ xử lý: Apple M1 / Intel Core i5
    • Bộ nhớ: 8 GB RAM
    • Lưu trữ: 10 GB chỗ trống khả dụng
    Khuyến nghị:
    • HĐH: macOS 12 or newer
    • Bộ xử lý: Apple M1 Pro / Intel Core i7
    • Bộ nhớ: 16 GB RAM
    Tối thiểu:
    • HĐH: Ubuntu 20.04+ / SteamOS 3.0+
    • Bộ xử lý: Intel Core i5-4460 / AMD FX-6300
    • Bộ nhớ: 8 GB RAM
    • Đồ họa: GTX 750 Ti / RX 460
    • Lưu trữ: 10 GB chỗ trống khả dụng
    Khuyến nghị:
    • HĐH: Ubuntu 22.04+ / SteamOS 3.0+
    • Bộ xử lý: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Bộ nhớ: 16 GB RAM
    • Lưu trữ: 10 GB chỗ trống khả dụng
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