Join our growing community as you explore, play, and help craft the future of social VR. Create worlds and custom avatars. Welcome to VRChat.
Análisis recientes:
Muy positivos (883) - El 84% de los 883 análisis de los usuarios en los últimos 30 días son positivos.
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Muy positivos (15,725) - El 87% de los 15,725 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento:
1 FEB 2017

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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Nota: Este juego con acceso anticipado no está terminado y puede o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué acceso anticipado?

“Our vision for VRChat is to enable anybody to create and share their own social virtual worlds. We believe that such a platform shouldn’t be built privately, but rather alongside a passionate community who can help shape the future of VRChat. Early access gives us an opportunity to share what we and our community have built so far, as well as invite new members to help grow the VRChat universe.

So far our journey has gone well with fantastic contributions from our community and our dev team. In fact, a lot of our dev team began as social VR fans, and contributing community members. In the last few months VRChat has matured to a point where we feel ready to share it with a larger group. We’d now like your help to shape the next stage of our collective journey. We welcome all your suggestions, help with testing and of course your creations. What will you help us dream up next?”

¿Cuánto tiempo va a estar este juego en acceso anticipado aproximadamente?

“VRChat is constantly evolving. We’re working tirelessly on the core platform to expand features and tools that allow for deeper creation and enjoyment of VRChat. Our community is building new worlds and avatars every day. We have big dreams for Social VR and we want to be at the right level of completion before leaving Early Access. We’ve not set a time limit on that yet but as we move forward we’ll keep everyone updated with our progress.”

¿Cuán diferente será la versión completa de la versión de acceso anticipado?

“VRChat will be a complete Social VR creation experience on all platforms. We plan on making sharing, content creation and streaming easy to do together from within VR. We are constantly adding more building blocks and features to our app and SDK. Every day we wake up excited to keep improving VRChat. Stay tuned!”

¿Cuál es el estado actual de la versión de acceso anticipado?

“Even now VRChat is a highly enjoyable experience so we encourage you to take a look even in at this early stage. Come hang out, play games, and meet people! Many of our core systems are in place, including social tools, full body avatars, interactive virtual worlds and content creation tools. There are already hundreds of worlds to explore and more are added every day using our Unity SDK.”

¿El precio del juego será diferente durante y después del acceso anticipado?

“VRChat is currently free and plans to remain so for the foreseeable future.”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“We are formed in large part by our community. We are creating the platform but it is our users that bring it to life. We want to provide everyone with the best tools for sharing, streaming, holding events, making games or whatever activities they can dream up! We want our creators to feel empowered to make the most engaging content they can. By opening up our development to you, we can make VRChat the best experience for our users. We will be reading all feedback and suggestions with great interest! Come join us and help out!”
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Actualizaciones recientes Ver todos (28)

10 mayo

VRChat 2018.1.2

Hello, and welcome to VRChat 2018.1.2!


  • Cameras v2
    • The camera and lens now have new models! The lens is much more camera-like now, and it is easier to recognize when you are in the spotlight. The buttons now have icons, and also let you see if the camera is oriented correctly. There’s been a lot of changes, so let’s cover the whole feature set once again
    • Filters - There are now a ton of filters available for both the Photo and Stream Camera
      • Old Timey - Doesn’t look like anything to me
      • Pixelate - VRChat now for the PS1
      • Glitch - Glitch, download!
      • Code - You get used to it, I don’t even see the code
      • Sparkles - Mahou shoujo Unity-chan
      • Hypno - When I snap my fingers, you’ll atlas your textures
      • Trippy - You ever seen the back of a 20 dollar bill… on VRChat?
      • Green Screen - Since you can’t buy a big green bed sheet for VR. Useful for videos and streaming!
      • Alpha Transparent - For photoshopping yourself into the group photos. Also good for streaming!
      • Blueprint - This is just a draft
      • Drawing - VRChat Coloring Book
    • Lens Movement Space - You can now set the lens to operate in one of three “movement spaces”
      • Normal - The lens is attached to the camera
        • Player Space - The lens moves with relation to the player. Useful for a secondary view in your stream
      • World Space - The lens locks to a position in the world
    • Lens Movement Behavior - You can change how the lens behaves regarding movement and rotation
      • Normal - The lens is stationary and remains where you place it
      • Steady Cam - The lens attempts to smooth out movement
      • Look at Me - The lens is always oriented toward your head
    • Pins - You can save up to three configurations for either the Photo or Stream Camera using Pins. These configurations save Filter, Lens Movement Space, and Lens Movement Behavior. These settings save until you restart VRChat
    • Timer - Sets a five-second timer with sound feedback, then takes an image (works with either camera)
    • Extender Stick - Extends the grab range of the camera from 1 meter to 2 meters. Don’t try to grab it directly, point toward the camera!
    • Photo Camera - Pulling the trigger on your controller while holding the camera takes a picture and saves it to your Pictures directory in Windows, under a folder called VRChat
    • Stream Camera - Mirrors what is in your camera’s view to your Desktop monitor for easy stream/recording capture. Using the Green Screen or Alpha Transparency filters with recording software allows for easy “facecam” or “Picture in Picture” on your video. Pulling the trigger on your controller while holding the camera toggles between the Pin you are on, and the last Pin you were using.

  • Menu-on-top - Your menus now render on top of everything else, and the menu has priority for selection when obstructed by objects or players in the world
  • Mute Avatar Sounds - If you mute a user, the sounds on their avatar will also be muted

  • 2018.1.1 enabled a feature to convert shaders on non-friends to Standard with Ctrl-F. This feature is not complete or ready for release, so it has been removed
  • Fixes to avatar clones so that mirrors and cameras display your avatar properly
  • Nameplates over cameras are now disabled if you have player nameplates disabled
  • Blocking and muting now work as expected
  • Voice System has had a few bugs worked out, still in progress
  • Teleporting or loading into a world will no longer preserve your previous rotation vector and will instead match the spawn location transform rotation as intended
  • Stations on avatars have been disabled. This was a planned feature released mistakenly. It will return, but the feature requires some more work and design to avoid abuse and improve user control. See Developer Update for more info
  • Buttonless Gaze option removed from System Menu
  • Performance issues related to cameras fixed
  • General performance improvements
  • General security improvements

  • If you leave your Lens in World Space mode and change worlds, your Lens will still be at the same world coordinates, which may not make sense in the new world
  • If a user blocks and/or mutes a user in a room and then unblocks/unmutes them in that same room, upon moving to another room with that user they are still blocked/muted and need to be unblocked/unmuted again. In other words, don’t mute or block someone unless you actually want to block or mute them
  • Camera Extender Stick is still pretty hard to grab (point your hand towards the camera to grab more easily)
  • Buttons on the camera can be difficult to select. Hold the camera with one hand, and choose buttons with the other
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24 abril

VRChat 2018.1.1

Hello and welcome to VRChat 2018.1.1! The latest build is Build 553, which you can check on the bottom left of your quick menu.


  • Cameras
    • Photo Camera (VR Only) - Access in the “Camera” menu. Take pictures with a handheld camera! Detach the lens for easy group shots, use a timer for easy setup, and use an arm extension for easy selfies! Images are saved in UserProfile/Pictures/VRChat.
      • Timer - Sets a five second timer to count down before taking an image.
      • Detach Lens - Lets the lens float in space, which allows you to move around while the camera remains stationary
      • Extender - Extends the grab/hold range of the camera to two meters
    • Stream Camera (VR Only) - Access in the “Camera” menu. While using a VR headset, use the Stream Camera to mirror the camera’s view to your desktop. Ideal for recording or streaming in third person!
    • See Active Cameras - You can see all active cameras around you by opening your Quick Menu. All cameras by any user will be highlighted with a bright red column of light, and their viewpoint will be indicated by a red triangle.
  • Home
    • VRChat Home - You will now spawn in the new VRChat Home when you launch. Explore the Help videos, some nice music, the latest Developer Update, and a few other fun toys. You can invite your friends to your Home!
    • Set Home - You can set a custom Home world by accessing the World entry for a world, and selecting “Make Home”. Reset it back to the VRChat Home by selecting “Reset Home”
    • Go Home - You now have a “Go Home” button on your quick menu which transports you to your set home world (default is VRChat Home)
  • Vive Movement Toggle - You can now swap between the Advanced and Classic Vive movement system by choosing “Advanced Vive Movement” in the System menu. You will default to the Classic system on first login.
  • High-Resolution Screenshot - Press Ctrl-F12 in Desktop mode to take a 4K screenshot. It will be saved to UserProfile/Pictures/VRChat. This may cause a little bit of lag, so be careful!
  • You can now toggle the HUD and nameplates in your quick menu
  • New audio slider in settings for audio sources on avatars
  • General security improvements
  • General server stability improvements
  • Fixed issue where logging out and then in again in-app resulted in infinite loop
  • “Fist” gesture now releases in an analogue-like manner
  • Particle systems are limited to reasonable levels
  • Personal avatars are now shown above default avatars
  • Buttons on the camera can be difficult to select (hold the camera while you select buttons)
  • Camera extender is difficult to grab (point your hand towards the camera to grab more easily)
  • Nameplates above cameras are not toggleable
  • If you have a camera held in your hand and disable the camera, it will prevent you from grabbing things with that hand. Disable the camera while it is not being held.
  • If you have your "Mic Defaults On" setting unchecked, your microphone will be muted when you enter a new world.
The new SDK is available on our site!

  • Enable VRC_Pickup.Drop() to the SendRPC event type
  • New VRC_IKFollower component for use with world space particles on avatars
  • WorldID is removed from VRC_PipelineManager when the world is deleted from ContentManager
  • Added Actions to the VRC_Trigger for making easier logic with Animators:
    AnimationIntAdd - Add a value to an Animator int parameter,
    AnimationIntDivide - Divide an Animator int parameter by value,
    AnimationIntMultiply - Multiply an Animator int parameter by value,
    AnimationIntSubtract - Subtract a value from an Animator int parameter
  • Removed pre-attached world ids from example scenes
  • AddDamage and AddHealth event types now work with players when VRC_CombatManager component is present in a world
  • Removed popup when toggling privacy status on avatars in SDK
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Lista de características

  • Full body avatars with lip sync, eye tracking/blinking, and complete range of motion
  • Express yourself with hand gestures, emotes, and emoji
  • Our 3-D spatialized audio helps you hear the conversations important to you
  • Play Capture the Flag, Battle Discs, Bowling and more including community built games
  • Chat, collaborate, draw, sculpt, or watch videos with family and friends
  • Create your own avatars and worlds with our Unity SDK
  • Explore hundreds of worlds created by other community members
  • Get involved with official and community events

Acerca de este juego

Imagine a world where anything is possible. Join a game of capture the flag in outer space. Share stories around a campfire while roasting marshmallows, then moments later experience a retro game of bowling with an alien and robot. In VRChat there is something around every corner that will delight, thanks to the power of true user generated content. Jump into hundreds of awe inspiring environments and meet unique avatars every day. Watch a movie on the moon. Ride the Titanic. Step into a new world every time you come online. In VRChat, you are one of us. Enjoy your stay.

Chat using full spatialized 3-d audio in a wide variety of environments.

Use emotes, emoji, and hand gestures to communicate fully with your entire body. We have avatars with incredible technology, including mouths that realistically match your speech and eyes that actually look at you. Our full IK system tracks when you lean or crouch.

All in all, VRChat has the most expressive avatars around!

Feeling active? Jump into a match of Capture the Flag or enter the old west and rob a bank in Steel n’ Gold. Go head-to-head in Battle Discs or bowl out a few frames with friends. Feeling more creative? Put on some Bob Ross and bring out your inner artist in Sculpt Studio or enjoy a night of VR Karaoke. Whatever your mood, we’ve got something for you.

Want to watch YouTube videos in a space station with friends? Check. How about catching a show in a jazz bar? Check. Feel like brainstorming your next million-dollar concept in our presentation room? Double check.

With hundreds of unique worlds and more opening up weekly, there is always a different place to chill and socialize with others.

Join our community of builders using Unity and our SDK to create worlds and avatars in VRChat! Our Unity SDK lets you create a wide variety of VR experiences. Build a new world from your own imagination. Create an avatar that expresses your unique personality.

Don’t want to stop with avatars and worlds? Start your own event! VRChat is home to Gunter's Universe, the first ever talk show in VR. Host your own show, teach a class on how to build in VRChat, create a musical performance, or start your own VR acting studio! The possibilities are endless!

Show off your latest creations to your friends, our entire community and the whole world!

Snap a Polaroid with our in-game cameras. Pass the photo around in VR or share your desktop version anywhere.

You can even snap and share a 3-D 360° panorama anytime in VRChat. Thanks to our integration with VRChive, no matter where you are in VRChat, you can easily take 360° panos. Snap away!


Let’s keep it loose and friendly. No hateful speech, excessive profanity, explicit sexual behavior, self-promotion or solicitation.

By entering VRChat, you are agreeing to our Code of Conduct, complete version found on our website.

We wish you a pleasant journey on your trip down the rabbit hole.


Join our Discord community chat at to get involved sharing ideas, get or offer help, join our beta tests and more.

Contact us at

Requisitos del sistema

    • SO: Windows 7, Windows 8.1, Windows 10
    • Procesador: Intel® i5-4590 / AMD FX 8350 equivalent or greater
    • Memoria: 4 GB de RAM
    • Gráficos: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater
    • DirectX: Versión 11
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 1 GB de espacio disponible
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