Rift Wizard is a hardcore combat strategy roguelike and wizard simulator featuring an extremely deep build system. Customize your Wizard with more than 500 spells and magical artifacts. Blast, summon, or enchant your way through 20 levels of pure turn based chaos.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Rift Wizard 3 is a massive sandbox of options, with more than 200 spells, 400 spell upgrades, and 300 craftable items. While we are doing our best to test, tune, and balance the game with a small private group of friends, our experience with the previous Rift Wizard games is that its just not possible to finish a game like this without huge amounts of community input.”

Approximately how long will this game be in Early Access?

“We are aiming for a 1 year early access period.”

How is the full version planned to differ from the Early Access version?

“Our plan for the early access period is to create additional spells, items, and enemies while tuning and tweaking the balance of the game.”

What is the current state of the Early Access version?

“Rift Wizard 3 is currently in a playable and stable state. The game can be played from start to finish, the new crafting system is usable, and a plethora of new spells, monsters, and items have been implemented.

While we feel the game is quite enjoyable in its current form, some content and features are still being expanded and refined. We are planning to make updates that add content, improve balance, fix bugs, and sharpen the overall experience throughout the early access period.”

Will the game be priced differently during and after Early Access?

“We have no plans to change the price after the EA period.”

How are you planning on involving the Community in your development process?

“We will be closely monitoring the official discord for feedback, and incorporating it into frequent updates. We will use the same system as previous games: there will be a less stable beta branch that has weekly builds, and a more stable main branch that we merge to from the beta branch every 1-3 months.”
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This game is not yet available on Steam

Planned Release Date: June 2026

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About This Game

Rift Wizard 3 is a tough as nails traditional roguelike wizard simulator. You play as an immortal amnesiac wizard who must journey through the cosmos to defeat his nemesis. Each run, you'll build a new repertoire of spells and magical artifacts, discovering new and powerful synergies.

Rift Wizard uses an open build system, and allows the player to buy any spell or spell upgrade at any time. This gives the player massive flexibility, allowing them to test out new ideas each run. Try blasting apart your foes with fire and/or lightning, summoning hordes of metallic constructs, or once you're bored of the simple stuff, delve deep into obscure arcane metamagical trickery.

Rift Wizard's unique portal system means the player always has agency over what challenges they face. You choose which levels to visit, where to start, and how to spend your resources. There is no stealth or stair dancing in Rift Wizard: you must face each level head on and obliterate your foes with whatever tools you possess. Rift Wizard eschews randomness and complex combat formulas in favor of puzzle-like simplicity, where every game piece is easily understandable. Every victory is earned, every death deserved.

New to Rift Wizard 3 is a deep and strategic crafting system. You will find a vast assortment of crafting components strewn across the ruins of the universe, which can be combined to form powerful magical artifacts giving passive buffs to the wizard. The player must make difficult choices about how to allocate their limited and diverse magical resources, with rare crafting ingredients even having unique impacts on the crafted item.

The craftable equipment has a wide variety of effects, ranging from stat bonuses to event triggers. Most passive skills and equipment from the previous games have been brought back in some form as craftable equipment, and more than a hundred new items have been added to the game. Make lightning fly out of your arcane damage, commandeer enemy spawners, give your demon summons fire breath, the possibilities are endless!

Rift Wizard 3 adds a slew of new enemies and bosses to the game, from the spry and pushy Leghead to the alien and terrifying Void Child, from old favorites like Slazephan the Serpent Philosopher to new legends like the vengeful nature god Gaia. The final boss encounters, including Mordred himself, have been greatly expanded and revised as well.

The goal of Rift Wizard 3 is to continually place the player in high pressure tactical situations that challenge their creativity and analytic abilities, and to create a strategic sandbox that rewards brilliance, experimentation, and adaptation to constantly changing circumstances. With every installment in the series, we push farther towards this goal, and we are quite happy to share the depth we have created in Rift Wizard 3.

System Requirements

    Minimum:
    • OS *: Windows 7 or higher
    • Storage: 200 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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