Rift Wizard is a hardcore combat strategy roguelike and wizard simulator featuring an extremely deep build system. Customize your Wizard with more than 500 spells and magical artifacts. Blast, summon, or enchant your way through 20 levels of pure turn based chaos.

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Prochainement en accès anticipé

L'équipe de développement a l'intention de sortir ce jeu tout en continuant à travailler dessus, afin d'incorporer les retours de la communauté dans son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« Rift Wizard 3 is a massive sandbox of options, with more than 200 spells, 400 spell upgrades, and 300 craftable items. While we are doing our best to test, tune, and balance the game with a small private group of friends, our experience with the previous Rift Wizard games is that its just not possible to finish a game like this without huge amounts of community input. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« We are aiming for a 1 year early access period. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« Our plan for the early access period is to create additional spells, items, and enemies while tuning and tweaking the balance of the game. »

Quel est l'état actuel de la version en accès anticipé ?

« Rift Wizard 3 is currently in a playable and stable state. The game can be played from start to finish, the new crafting system is usable, and a plethora of new spells, monsters, and items have been implemented.

While we feel the game is quite enjoyable in its current form, some content and features are still being expanded and refined. We are planning to make updates that add content, improve balance, fix bugs, and sharpen the overall experience throughout the early access period. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« We have no plans to change the price after the EA period. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« We will be closely monitoring the official discord for feedback, and incorporating it into frequent updates. We will use the same system as previous games: there will be a less stable beta branch that has weekly builds, and a more stable main branch that we merge to from the beta branch every 1-3 months. »
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Ce jeu n'est pas encore disponible sur Steam

Date de sortie prévue : juin 2026

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À propos de ce jeu

Rift Wizard 3 is a tough as nails traditional roguelike wizard simulator. You play as an immortal amnesiac wizard who must journey through the cosmos to defeat his nemesis. Each run, you'll build a new repertoire of spells and magical artifacts, discovering new and powerful synergies.

Rift Wizard uses an open build system, and allows the player to buy any spell or spell upgrade at any time. This gives the player massive flexibility, allowing them to test out new ideas each run. Try blasting apart your foes with fire and/or lightning, summoning hordes of metallic constructs, or once you're bored of the simple stuff, delve deep into obscure arcane metamagical trickery.

Rift Wizard's unique portal system means the player always has agency over what challenges they face. You choose which levels to visit, where to start, and how to spend your resources. There is no stealth or stair dancing in Rift Wizard: you must face each level head on and obliterate your foes with whatever tools you possess. Rift Wizard eschews randomness and complex combat formulas in favor of puzzle-like simplicity, where every game piece is easily understandable. Every victory is earned, every death deserved.

New to Rift Wizard 3 is a deep and strategic crafting system. You will find a vast assortment of crafting components strewn across the ruins of the universe, which can be combined to form powerful magical artifacts giving passive buffs to the wizard. The player must make difficult choices about how to allocate their limited and diverse magical resources, with rare crafting ingredients even having unique impacts on the crafted item.

The craftable equipment has a wide variety of effects, ranging from stat bonuses to event triggers. Most passive skills and equipment from the previous games have been brought back in some form as craftable equipment, and more than a hundred new items have been added to the game. Make lightning fly out of your arcane damage, commandeer enemy spawners, give your demon summons fire breath, the possibilities are endless!

Rift Wizard 3 adds a slew of new enemies and bosses to the game, from the spry and pushy Leghead to the alien and terrifying Void Child, from old favorites like Slazephan the Serpent Philosopher to new legends like the vengeful nature god Gaia. The final boss encounters, including Mordred himself, have been greatly expanded and revised as well.

The goal of Rift Wizard 3 is to continually place the player in high pressure tactical situations that challenge their creativity and analytic abilities, and to create a strategic sandbox that rewards brilliance, experimentation, and adaptation to constantly changing circumstances. With every installment in the series, we push farther towards this goal, and we are quite happy to share the depth we have created in Rift Wizard 3.

Configuration requise

    Minimale :
    • Système d'exploitation  *: Windows 7 or higher
    • Espace disque : 200 MB d'espace disque disponible
* À compter du 1ᵉʳ janvier 2024, le client Steam sera compatible uniquement avec Windows 10 et ses versions plus récentes.
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