Nội dung này yêu cầu một trong các sản phẩm sau để chạy:

Đánh giá chung:
Không có đánh giá
Ngày phát hành:
18 Thg01, 2016
Nhà phát triển:
Theo nhãn

Đăng nhập để thêm sản phẩm này vào danh sách ước, theo dõi, hoặc đánh dấu nó thành "đã phớt lờ"

Xem qua toàn bộ loạt sản phẩm Fantasy Grounds by SmiteWorks trên Steam
Không hỗ trợ ngôn ngữ Tiếng Việt

Sản phẩm này không hỗ trợ ngôn ngữ địa phương của bạn. Vui lòng xem lại danh sách ngôn ngữ được hỗ trợ dưới đây trước khi mua.

Nội dung tải thêm (DLC)

Nội dung này yêu cầu một trong các sản phẩm sau để chạy:

Mua Fantasy Grounds - Call of Cthulhu: The House of R'lyeh

 

Về nội dung này

Five Scenarios Based on H.P. Lovecraft Tales


Remote in the desert of Araby lies the nameless city, crumbling and inarticulate, its low walls nearly hidden by the sands of uncounted ages. It must have been thus before the first stones of Memphis were laid, and while the bricks of Babylon were yet unbaked. There is no legend so old as to give it a name, or to recall that it was ever alive; but it is told of in whispers around campfires and muttered about by grandams in the tents of sheiks so that all the tribes shun it without wholly knowing why. It was of this place that Abdul Alhazred the mad poet dreamed on the night before he sang his unexplained couplet: "That is not dead which can eternal lie, and with strange aeons even death may die."
— H.P. Lovecraft, "The Nameless City"


The House of R'lyeh contains five Call of Cthulhu scenarios that follow or expand upon events in five of H.P. Lovecraft's stories: "Pickman's Model", "The Haunter of the Dark", "The Hound", "Arthur Jermyn", and "The Nameless City". Set in Boston, Providence, the British Isles, continental Europe, and the Middle East, none of the scenarios need be played at set dates or in a set order, but they could be run in the order presented to form a loose campaign using optional link between scenarios to draw investigators from one to the other.

Alternatively, the scenarios may be used to supplement classic Call of Cthulhu campaigns such as The Shadows of Yog-Sothoth which suggests that its component scenarios should be interspersed with others.

The first scenario in this book, "The Art of Madness" follows on from the events of the Lovecraft tale "Pickman's Model". Artist of the macabre, Richard Upton Pickman, is now a ghoul living a subterranean netherworld beneath Boston creating a new school of art. There are several ways that player characters might be drawn into investigating his macabre activities and, while dangerous, Pickman's intent is not particularly lethal. The difficulty for investigators will be to resolve the situation without becoming compromised.

While in New England, the investigators discover "The Crystal of Chaos", a retelling of the events of Lovecraft's "The Haunter of the Dark". Hired by professors of Miskatonic University, the investigator seek out a fabled crystal with origins in Ancient Egypt, but they soon find a far greater evil lurks in an abandoned church in Providence. This scenario originally appeared in Different Worlds issue 34, May/June 1984, and has been expanded and revised in this publication.

"The Return of the Hound" draws investigators to an auction in Yorkshire, in England, where a rare edition of the Necronomicon is going to be sold. The previous owners, the decadent occultists from Lovecraft's "The Hound", are dead, as that tale recounts, but what they unearthed in ‘a Holland churchyard' has grown strong, and has schemes of its own to fulfill. The amount of danger the investigators face is dependent on how determined they are not to let this Necronomicon fall into the wrong hands.

"The Jermyn Horror" takes place in Britain, beginning in London and then moving to Huntingdon with the investigators seeking a rare edition of Regnum Congo, reputedly to be found in the crumbling estate of the deceased Jermyn family as described in Lovecraft's "Arthur Jermyn". The search is imperiled by a creature that a Jermyn brought back from the Congo some three hundred years ago that haunts the mansion seeking a human vessel for its escape.

"Nameless City, Nameless Terrors" concludes this collection with an expedition into the heart of Arabia's Empty Quarter in search of Irem as described in Lovecraft's "The Nameless City". This scenario requires investigators to risk their bodies and their minds as, in the midst of the desolate ruins of Irem, the investigators learn something of the nature of the Great Old Ones, and perhaps forestall the rising of Cthulhu from his watery grave.

By David Conyers, Glyn White, Brian Courtemanche, Peter Gilham, and Brian M. Sammons.

Requires: Call of Cthulhu ruleset

Converted by: Colin Richardson

Yêu cầu hệ thống

    Tối thiểu:
    • Bộ nhớ: 1 MB RAM
    • Lưu trữ: 500 MB chỗ trống khả dụng
    Khuyến nghị:
    • Bộ nhớ: 4 MB RAM
    • Lưu trữ: 2 MB chỗ trống khả dụng

Các DLC khác của trò chơi này

Xem thêm từ Fantasy Grounds by SmiteWorks

Chưa có đánh giá cho sản phẩm này

Bạn có thể chia sẻ trải nghiệm với cộng đồng bằng cách viết bài đánh giá của bản thân đối với sản phẩm. Sử dụng khu vực trên nút thanh toán thuộc trang này để viết đánh giá của mình.