Ram, bump, and launch your enemies out of the arena! OUTSPIN is a fast-paced arena brawler roguelite where physics and momentum decide victory. Choose your class, collect upgrades, and master the art of the ring-out!

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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“We want to involve the community early in the development process to shape OutSpin into the best arena brawler it can be. Early Access allows us to gather valuable feedback on game balance, class design, and new features while building the game together with our players. The core mechanics are solid and fun, but we plan to expand content, refine systems, and add features based on what resonates most with the community.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We plan to remain in Early Access for approximately 6-12 months. This timeframe allows us to implement planned features, balance the game based on community feedback, and ensure a polished full release. The exact duration will depend on how development progresses and what the community tells us is most important.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“We plan to significantly expand OutSpin during Early Access:

Content Additions:
- More playable classes (currently 3 available, 5 more planned)
- Additional enemy types and boss encounters
- New arena modifiers and environmental hazards
- Expanded relic and upgrade systems
- More talent trees and progression paths

Features & Polish:
- Full audio implementation (music and sound effects)
- Additional game modes and challenges
- Enhanced visual effects and animations
- More achievements and unlockables
- Quality of life improvements based on feedback

Balance & Refinement:
- Continuous balancing of classes, upgrades, and enemies
- Performance optimizations
- Bug fixes and stability improvements
- UI/UX enhancements

The core gameplay loop is already fully functional and enjoyable, but we plan to add depth, variety, and polish throughout Early Access.”

Hur är det nuvarande läget i versionen med Early Access?

“The Early Access version is fully playable and features:

Core Gameplay:
- Complete physics-based combat system with ring-out mechanics
- 3 unique playable classes (Bumper, Shocker, Slime) with distinct abilities
- Multiple enemy types with varied behaviors
- Arena modifiers that change gameplay dynamics
- Roguelike progression with upgrades and shop system

Meta-Progression:
- Scrap currency system for permanent upgrades
- 8 different relics with 3 upgrade levels each
- Class mastery system with XP and unlockable skins
- Talent trees (Impact, Slip, Anchor)

Game Modes:
- Story mode with multiple systems to conquer
- Endless mode for high-score challenges
- Hard mode for experienced players

Technical Features:
- Steam Cloud saves
- Full controller support (Steam Deck verified)
- Keyboard & mouse support
- Achievements
- German and English localization

The game is stable, fun, and offers several hours of gameplay. While content is currently limited to Early Access scope, the core experience is polished and ready to play.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“We plan to gradually increase the price as we add more content and features during Early Access. Players who purchase during Early Access will get the game at a lower price as a thank you for supporting development early.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“Community feedback is essential to OutSpin's development. We plan to involve players through:

Direct Communication:
- Active presence in Steam Community Hub and discussions
- Regular development updates and patch notes
- Responding to bug reports and suggestions
- Community polls for feature priorities

Feedback Integration:
- Balance adjustments based on player data and feedback
- Implementing quality-of-life improvements suggested by the community
- Testing new features with community input
- Considering class and upgrade ideas from players

Transparency:
- Sharing our development roadmap
- Explaining design decisions and changes
- Being open about challenges and progress
- Celebrating community achievements and milestones

We want OutSpin to be shaped by the people who play it. Your feedback on what's fun, what's frustrating, and what you'd like to see next will directly influence our development priorities. Whether it's balance tweaks, new content ideas, or technical improvements, we're listening and committed to building the best game possible together.”
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Om detta spel

OutSpin is a unique arena brawler that combines classic roguelite elements with physics-based combat. Your goal: Knock your opponents out of the ring before they do the same to you!

⚡ CORE MECHANICS

Physics-Based Combat

Every collision counts! Use mass, speed, and momentum to launch your enemies out of the arena. Timing and positioning are the keys to victory.

Stability & Ring-Out

Every hit reduces stability. The lower your stability, the further you'll be knocked back. Stay away from the edge – or use it to your advantage!

Thrust & Dash

The thrust system lets you perform lightning-fast charges. Perfect for aggressive attacks or tactical retreats.

🎯 GAME MODES

Story Mode

Fight your way through different systems. New arenas, new enemies, new challenges.

Endless Mode

How long can you survive? Test your skills in endless combat against ever-stronger waves of enemies.

🏆 META-PROGRESSION

Class Mastery - Unlock skins and bonuses for your favorite classes

Earn Scrap in every run and invest in Relics, Talents and new classes.

Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3-6100 / AMD Ryzen 3 1200
    • Minne: 4 GB RAM
    • Grafik: Intel HD Graphics 520 / NVIDIA GeForce GTX 650 / AMD Radeon HD 7750, 1 GB VRAM
    • DirectX: Version 11
    • Lagring: 500 MB ledigt utrymme
    Rekommenderade:
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Minne: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 560, 2 GB VRAM
    • DirectX: Version 11
    • Lagring: 500 MB ledigt utrymme
    Minimum:
    • OS: macOS 10.15 Catalina
    • Processor: Intel Core i5 oder Apple M1
    • Minne: 4 GB RAM
    • Grafik: Intel Iris Plus Graphics / NVIDIA GeForce GTX 750 Ti (Maxwell oder neuer), 1 GB oder AMD Radeon R7 360, 1 GB
    • Lagring: 500 MB ledigt utrymme
    Rekommenderade:
    • OS: macOS 12 Monterey
    • Processor: Intel Core i7, 4+ cores oder Apple M2+
    • Minne: 8 GB RAM
    • Grafik: Apple M1/M2 integrierte Grafik / NVIDIA GeForce GTX 1050 Ti, 2 GB oder AMD Radeon RX 560, 2 GB
    • Lagring: 500 MB ledigt utrymme
* Från och med den 15 februari 2024 kommer Steam-klienten inte längre att ha stöd för 32-bitarsspel eller macOS 10.14 eller lägre.
    Minimum:
    • OS: Ubuntu 20.04 LTS / SteamOS 3.0
    • Processor: Intel Core i3-6100 / AMD Ryzen 3 1200
    • Minne: 4 GB RAM
    • Grafik: Intel HD Graphics 520 / NVIDIA GeForce GTX 650 / AMD Radeon HD 7750, 1 GB VRAM
    • Lagring: 500 MB ledigt utrymme
    Rekommenderade:
    • OS: Ubuntu 22.04 LTS / SteamOS 3.0
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 / Steam Deck APU
    • Minne: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 560, 2 GB VRAM
    • Lagring: 500 MB ledigt utrymme
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