A narrative-driven detective thriller. Reed and partner Grant investigate a murder case that resets through a time loop. Gather clues, interrogate witnesses, build timelines in the mind palace, and uncover the truth through deduction and multiple endings.

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Tietoa pelistä

You are invited as an investigator — Reed. Grant is your partner.
The game begins with the apparent “murder–suicide” of a couple, Pike and Lia. It is believed that Pike killed Lia and then took his own life.

As Reed prepares to close the case and archive the file, everything changes: a spirit kills Reed and sends him back to the moment he first entered the house.
Your goal is now clear — gather clues, interrogate witnesses, make logical deductions, and construct a timeline in the mind palace. Each timeline leads to a different truth.

Key Features:

  • A tension-driven detective experience where time and perception are fully integrated into gameplay.

  • The Mind Palace interface lets you visually and logically combine evidence, form hypotheses, simulate scenarios, and observe their outcomes.

  • Interrogation and contradiction mechanics create dramatic moments: present the correct evidence to break witnesses, while wrong choices restrict access to information.

  • A layered narrative that favors possibilities over absolute answers. Your choices directly shape the ending.

Core Mechanics

  • Investigation (Field Research)
    Examine photographs, documents, audio recordings, and physical evidence at the crime scene. Search archived files using keywords on the archive computer.

  • Deduction (Mind Palace)
    Place collected evidence onto a timeline, establish connections, and build hypotheses. Use “Simulate” to test the logical consistency of your constructed scenario.

  • Contradiction (Interrogation & Refutation)
    Compare witness statements with recordings and physical proof. Select the right evidence to expose false or suspicious claims. These moments form the game’s dramatic peaks.

  • Time Loop
    After being sent back by the spirit, you relive the same night repeatedly. Knowledge gained in one loop carries over to the next. Some paths and doors only open in specific loops.

  • Multiple Endings
    The order of evidence, your timeline structure, and how you pressure witnesses determine which ending you reach.

Experience & Atmosphere

  • Atmospheric, minimalist music paired with tension-building ambient sound design.

  • Short, impactful cinematics and brief voiced inner monologues — fully subtitle-supported.

  • Replay value through variable witness dialogue and shifting evidence placement, encouraging different investigative approaches.

Tiedote tekoälysisällöstä

Kehittäjät kuvailevat pelissään käytettävää tekoälysisältöä seuraavasti:

oice Acting: Character voiceovers were created using AI-based voice synthesis tools.

Music: The background musics that support the atmosphere were prepared and edited with the assistance of AI technology.

Aikuissisällön kuvaus

Kehittäjät ovat kuvailleet sisältöä seuraavasti:

Violence and Crime Scene Depictions: As the game involves investigating a murder case, evidence files and environmental designs include depictions of blood, corpses, and the results of violent acts (such as injuries) presented both visually and through text.

Profanity and Harsh Language: To enhance the realism of the narrative, the dialogue occasionally includes coarse language, insults, and profanity.

Järjestelmävaatimukset

    Vähintään:
    • Käyttöjärjestelmä: Windows 10 (64-bit)
    • Suoritin: Intel Core i5-4460 / AMD FX-6300
    • Muisti: 8 GB RAM
    • Grafiikka: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580
    • DirectX: Versio 11
    • Tallennus: 5 GB kiintolevytilaa
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