Wake with no memory. Descend 100 dungeon floors. Build relationships, start a family, lose companions forever. A text-based RPG remake of the 1993 BBS classic—with a living world and multiple endings shaped by your choices.

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Prochainement en accès anticipé

L'équipe de développement a l'intention de sortir ce jeu tout en continuant à travailler dessus, afin d'incorporer les retours de la communauté dans son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« Usurper Reborn has a working core — you can play from start to finish right now — but the game's most ambitious systems are still evolving. The 24/7 NPC world simulation, faction warfare, political intrigue, and multiplayer economy all generate emergent stories that I can't fully predict or balance alone. I need real players living in this world to tell me what's compelling, what's broken, and what's missing. Early Access lets the community shape which systems get expanded, what new content gets prioritized, and how the living world develops from here. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« Approximately 6-12 months. The timeline depends on community feedback — if players want deeper faction systems or expanded multiplayer features, that extends development. I plan to ship regular updates throughout. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« Features and content we plan to add during Early Access:

New Content:

Audio system — sound effects for combat, exploration, and ambient atmosphere (currently the game has no audio)
Enhanced visual presentation — expanded ANSI art for locations, monsters, and events
Additional companion personal quest storylines — currently 4 companions have quests; we plan to expand this
New ring and accessory equipment — the ring/accessory equipment slot currently has limited items
More world events — plagues, festivals, invasions, and seasonal events beyond what currently exists
System Expansions:

Deeper faction system — faction-exclusive quests, inter-faction warfare, and expanded recruitment ceremonies (currently 3 factions exist with basic join/leave and price modifiers)
Expanded multiplayer features — cooperative dungeon exploration, guild systems, and player-driven economy improvements
Monster special abilities in combat — monsters have ability data but it is not yet active during fights
NPC AI expansion — more complex decision-making, new NPC activities, and deeper reactions to player actions based on community feedback
Balance and Tuning:

Combat balance across all 11 classes based on player data
Economy tuning (gold sources, sinks, shop pricing)
Dungeon difficulty curve refinement
NPC world simulation pacing adjustments
Community-Driven:

Features and content prioritized based on player feedback — the living world simulation is designed to support new mechanics, and player demand will influence what gets built next »

Quel est l'état actuel de la version en accès anticipé ?

« The following features and content are fully implemented and playable right now:

Character System: 11 classes (Warrior, Assassin, Magician, Paladin, Ranger, Barbarian, Bard, Cleric, Alchemist, Jester, Sage) and 10 races with distinct stat bonuses and lifespans
Combat: Turn-based combat with 75 spells, class abilities, backstab, flee, mercy mechanics, multi-monster encounters, and boss fights
Dungeon: 100-floor dungeon with deterministic generation, 7 Old God boss encounters with multi-phase combat and dialogue choices that affect the fight
Story: Full main narrative playable from beginning to end with 5 distinct endings, 7 collectible seals, ocean philosophy awakening system, and New Game+ with cycle-aware dialogue
Living World: 24/7 NPC simulation with 60+ autonomous NPCs — each has 13 personality traits, a memory system, goal-based AI, full lifecycle (birth, aging, marriage, children, death), and emergent relationships
Multiplayer: Online persistent world via browser or SSH, PvP arena, cross-player chat, leaderboards, live news feed, and a public NPC Observatory dashboard
NPCs: Marriages, divorces, affairs, pregnancies, children who grow up and join the world, gang formation, political intrigue, and natural death from old age
Companions: 4 recruitable companions with personal quest storylines
Economy: Shops, banks, a visible tax system, city control, and NPC-driven market activity
30+ Locations: Town locations, dungeon, castle with political system, home with upgrades
50+ Achievements, quest system with bounties, and comprehensive statistics tracking
BBS Door Mode: Classic BBS compatibility with DOOR32.SYS/DOOR.SYS support
What is NOT yet implemented: audio/sound, ring equipment items, monster special abilities in combat, expanded faction quests, and cooperative multiplayer dungeon runs. See the "How is the full version planned to differ" section above for the full list of planned additions. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« We do not plan to change to change the price. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« Active Discord community where players discuss features, report bugs, and vote on development priorities. The game already has a public NPC Observatory dashboard where anyone can watch the living world in real-time — that transparency extends to development. I publish detailed patch notes for every update, and player feedback has already shaped major systems. During Early Access, the community will directly influence which features get built next. »
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Date de sortie prévue : 12 mars 2026

Ce jeu prévoit d'être disponible dans 12 jours

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À propos de ce jeu

Rise from nothing. Become everything. Or lose yourself trying.

Usurper Reborn is a text-based dungeon crawler where you wake with no memory in a medieval world of monsters, magic, and scheming NPCs. Descend through 100 dungeon levels. Build alliances. Start a family. Uncover a mystery involving broken gods and forgotten truths — or become one of them.

A faithful remake of the cult classic 1993 BBS door game, expanded with deep narrative systems, philosophical storytelling, and a persistent online world.

WHAT IS THIS GAME?

A turn-based RPG played entirely in your terminal. No graphics — just text, choices, and your imagination. Play solo or join a shared persistent world where other players and 50+ autonomous NPCs coexist. If you loved classic roguelikes, MUDs, or BBS door games, welcome home.

KEY FEATURES

100 Floors of Dungeon

  • Scaling difficulty from rats to ancient gods

  • 6 combat styles: Attack, Defend, Power Attack, Precise Strike, Rage, Smite

  • 37 spells across three magical traditions

  • Secret rooms, puzzle chambers, and bosses who remember you

  • Bring teammates into the dungeon for cooperative runs

A World That Lives Without You

  • 50+ NPCs who trade, fight, scheme, marry, have children, and die on their own schedule

  • Form friendships, rivalries, and romances

  • Get married. Have children. Watch them grow up — or bury them

  • NPCs react to world events: they flee during plagues, celebrate festivals, and rally during wars

  • Every choice leaves a mark

Companions Who Can Die

  • 4 recruitable allies with unique personalities and personal quests

  • Build loyalty through shared battles and conversations

  • Permadeath. No resurrection. When they're gone, they're gone.

A Story Worth Uncovering

  • Seven ancient seals hidden throughout the dungeon

  • Seven Old Gods, each carrying their own tragedy

  • Multiple endings shaped by your choices

  • A philosophical question at the heart: What if everything you know is a dream?

Persistent Online World

  • Join a shared server where your actions shape the world for everyone

  • Form player teams, trade items, and place bounties on rivals

  • Fight in the PvP Arena or besiege the castle with your team

  • Challenge massive World Bosses alongside other players

  • Real-time chat, mail, and an auction house

  • A living economy driven by both players and NPCs

Build Your Legend

  • 10 races and 11 classes

  • Stats that matter — charisma affects prices, constitution resists poison

  • Full economy: shops, banking, gambling, thievery

  • New Game+ with escalating rewards

Play Your Way

  • Full single-player campaign — no internet required

  • Four difficulty modes (Easy to Nightmare)

  • Adjustable combat speed

  • Content filters for intimate scenes

  • Autosave and manual saves

  • Connect to the online world when you're ready

Description du contenu pour adultes

Voici la description de l'équipe de développement à propos du contenu du produit :

Sexual Content

The game includes consensual romance and intimacy between adults. Sexual encounters are described through text only—there are no images or animations. Scenes depict foreplay, sensuality, and implied sexual acts using suggestive but non-explicit language. A "Skip Intimate Scenes" option in game preferences replaces all detailed content with a brief "fade to black" summary.

There is no depiction of sexual assault, non-consensual sex, or sexual content involving minors. All romantic and intimate interactions are between consenting adult characters.

The game includes marriage, pregnancy, and childbirth as gameplay mechanics. Children in the game are never involved in any sexual or romantic content.

Violence

Combat is turn-based and described through text. Descriptions include blood, wounds, and death. Characters—including player companions—can die permanently. The game explores themes of grief, loss, and mourning when companions fall.

Players can attack and kill NPCs. Some NPCs may betray or attack the player. Violence is a core gameplay mechanic but is not glorified or gratuitous.

Other Mature Themes

Alcohol: The Inn serves drinks; characters can become intoxicated
Gambling: Casino-style gambling mechanics are present
Religion: The game features fictional gods, some of whom are portrayed as corrupted or morally ambiguous
Existential themes: The narrative explores identity crisis, cycles of suffering, and philosophical questions about reality
Moral ambiguity: Some choices present ethical dilemmas with no clear right answer
Permanent loss: Companion death is final and the game explores the emotional impact

Configuration requise

Windows
SteamOS + Linux
    Minimale :
    • Système d'exploitation : Windows 10
    • Processeur : Any x86 or x64 processor
    • Mémoire vive : 2 GB de mémoire
    • Graphiques : Integrated Graphics
    • Espace disque : 150 MB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : Windows 10
    • Processeur : Any x86 or x64 processor
    • Graphiques : Integrated Graphics
    • Espace disque : 150 MB d'espace disque disponible
    Minimale :
    • Système d'exploitation : Ubuntu 18+
    • Processeur : Any x86 or x64 processor
    • Mémoire vive : 150 MB de mémoire
    • Graphiques : Integrated
    • Espace disque : 100 MB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : Ubuntu 18+
    • Processeur : Any x86 or x64 processor
    • Mémoire vive : 150 MB de mémoire
    • Graphiques : Integrated
    • Espace disque : 100 MB d'espace disque disponible
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