An AI-powered creative sandbox: build and manage game projects, generate and refine worlds and gameplay, and play in real time. Early Access features a Chapter 1 campaign plus open creation, with new tools and content planned.

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Em breve em acesso antecipado

Os desenvolvedores deste jogo pretendem lançá-lo como um trabalho em andamento, que evoluirá de acordo com os comentários dos jogadores.

Observação: jogos em acesso antecipado não estão completos e podem ou não sofrer alterações no futuro. Caso não esteja com vontade de jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

"Manifest Anything is a creation-driven game and platform designed to evolve alongside its community. Early Access allows us to involve players directly in shaping new tools, systems, and gameplay experiences while the core technology continues to expand. By releasing early, we can gather real-world feedback, iterate quickly, and ensure that the creative and AI-powered systems grow in a way that aligns with how players actually use them."

Por quanto tempo aproximadamente este jogo estará em acesso antecipado?

"We expect Manifest Anything to remain in Early Access for approximately 6–12 months. This timeframe allows us to continue expanding core features, improving stability and performance, and incorporating community feedback while maintaining a steady cadence of updates."

Como a versão completa será diferente da versão de acesso antecipado?

"The Early Access version of Manifest Anything includes the core project creation system, AI-assisted world generation, and a playable demo experience showcasing foundational gameplay systems.

As development continues, we plan to expand the platform by adding a larger library of maps, assets, gameplay systems, and mechanics. These additions are intended to allow the AI to assemble more complete game experiences directly from high-level prompts, reducing the amount of manual setup required from the player.

In the current Early Access version, players may need to guide the AI more directly by selecting maps, assets, or systems when creating certain types of games. As additional content and gameplay systems are added, the AI is planned to take on a more active role in assembling environments, mechanics, and structure, using clarification from the player rather than requiring individual object placement.

Planned expansions include additional genre-focused maps and asset packs, new gameplay systems such as driving mechanics, expanded combat and interaction systems, and improved AI generation capabilities. The full version is intended to provide a faster, more automated creation process with greater variety and gameplay depth compared to the Early Access version."

Qual é o estado atual da versão de acesso antecipado?

"The Early Access version of Manifest Anything is playable and includes the core project creation system, allowing players to create and manage their own game projects.

The current version includes a playable demo environment called Asian Village Demo, which serves as an example of a complete, AI-assisted game experience. Within this demo, players can explore a village environment, interact with characters, engage in basic combat encounters, and experience foundational gameplay systems such as movement, inventory management, enemy AI, and interaction mechanics.

The AI currently functions as a real-time companion, assisting players during the creation process by responding to prompts, generating content, and helping assemble gameplay elements as the player builds. While AI-assisted generation is functional, players may need to perform some manual steps, such as selecting maps or configuring gameplay systems, depending on the type of experience they want to create.

The core AI-driven generation pipeline is implemented and playable. However, the variety of available maps, assets, and gameplay systems is currently limited in scope. These limitations will be addressed over time as additional content and systems are added during Early Access.

Please refer to the “About This Game” section for a detailed overview of currently available features."

O preço do jogo será alterado após o fim do acesso antecipado?

"Yes. We plan to gradually increase the price as Manifest Anything evolves and additional features, content, and improvements are added. Early Access players will be able to purchase the game at a lower price in recognition of their early support."

Como vocês planejam envolver a comunidade durante o processo de desenvolvimento?

"Community feedback is a core part of Manifest Anything’s development. During Early Access, we plan to actively gather player input through Steam discussions, community feedback channels, and regular updates.

Player feedback will help guide feature priorities, usability improvements, performance optimization, and new gameplay ideas. We intend to iterate openly, communicate changes clearly, and evolve the platform based on how players are actually using and enjoying the game."
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Sobre este jogo

Manifest Anything is a creative sandbox game and world-building platform that allows players to generate and explore playable games using AI.

Players can create their own projects, generate worlds, environments, and gameplay systems, and immediately step inside those creations to play them. Rather than following a fixed storyline, Manifest Anything focuses on creation, experimentation, and exploration, giving players the tools to shape their own experiences.

The current version includes a playable demo environment designed to showcase the platform’s core gameplay and AI-assisted creation systems.

Core Features

  • Create and manage multiple game projects

  • Generate playable worlds and environments using AI-assisted tools

  • Explore and play inside generated worlds in real time

  • Experience foundational gameplay systems including player movement, combat, inventory management, interaction mechanics, and enemy AI

  • Iterate on creations by refining prompts and systems

  • Use genre-focused asset packs and templates to build different types of experiences

Manifest Anything is designed as an evolving platform, with additional tools, systems, and content planned to be added throughout Early Access.

 Chat With Manifest AI

  • Chat with Manifest AI — A full in-game chat to plan, ask questions, and drive creation and edits in your project.

  • Stays in context — The assistant can use what you’re working on (where you are, what you have selected, and a snapshot of the scene) so answers match your current map and project better than a generic web chat.

  • Takes action when it can—ask in plain language; supported requests can tweak the world, open tools, or run structured “make this happen” steps the same way the main assistant can (depending on your setup and phrasing).

  • Your conversations, your account—Chat history is saved locally and separated by login

 World Generation

  • Describe → World — Type what you want (e.g. genre/mood). The game picks a matching starter environment from validated templates or falls back to a structured “build a world” path when needed—then loads and compiles that environment.

Divulgação de conteúdo gerado por IA

Descrição dos desenvolvedores sobre como o jogo usa conteúdo gerado por IA:

Manifest Anything uses generative artificial intelligence to assist players in creating and modifying interactive game experiences. AI systems are used to generate gameplay elements, environments, and content based on player input. All AI-generated content is governed by moderation systems and usage safeguards designed to prevent the creation of inappropriate or illegal material.

Requisitos de sistema

    Mínimos:
    • SO: Windows 10 (64-bit)
    • Processador: Intel i5-6600 / AMD Ryzen 5 1600 or equivalent
    • Memória: 8 GB RA GB de RAM
    • Placa de vídeo: NVIDIA GTX 1060 / AMD RX 580 or equivalent
    • DirectX: Versão 12
    • Armazenamento: 20 GB de espaço disponível
    • Placa de som: DirectX compatible
    • Outras observações: Performance may vary based on scene complexity.
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