From idea to playable in minutes. No coding. No installs. Instant play-testing. Start in the browser and export when you are ready. Build for Web, Windows, or MacOS.

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搶先體驗軟體

立即開始使用,並參與軟體開發過程。

備註:這款搶先體驗軟體尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本軟體開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「ArcadeOn Engine is available in Early Access to allow players and developers to use the engine while it is still actively evolving. Our primary goals during this phase are to refine stability, performance, and usability, and to validate real-world workflows through hands-on use.

Early Access allows development to be guided by practical feedback rather than assumptions. By releasing now, we can observe how the engine is used in real projects, identify pain points earlier, and prioritise improvements that matter most to the community.

We are committed to ongoing development throughout Early Access and actively encourage player feedback. While we have a clear development direction, features and timelines may evolve as the engine grows and as community input shapes its future.」

這款軟體的搶先體驗時間大約會持續多久?

「We currently aim for Early Access to last around 1–2 months, depending on development progress and feedback received during this period.

This timeframe reflects our current expectations rather than a fixed deadline. Development priorities, scope, and duration may change as we continue refining the engine.」

正式版預計會與搶先體驗版有何不同?

「We plan to expand ArcadeOn Engine beyond its current feature set as development continues. Areas we are exploring include additional tooling such as gameplay recording, scene transitions, achievement systems, and further refinements to the export workflow.

These additions are not guaranteed and may change in scope or priority. The focus throughout Early Access remains on improving the existing experience and ensuring the engine remains stable, usable, and practical for real game development.」

搶先體驗版目前的開發進度如何?

「The Early Access version of ArcadeOn Engine is fully usable and already supports the creation of complete 2D games.

All features listed in the “About This” section are currently implemented.

Right now, buyers get:

A functional 2D game engine ready for real projects

Working platform exports for Windows, macOS, and Web

Core tools required to build, test, and export games

Ongoing updates focused on stability, performance, and usability

As with most Early Access software, some bugs or rough edges may still exist, and parts of the engine may continue to be refined based on feedback.」

軟體售價在搶先體驗期間前後會有所變動嗎?

「The current price reflects the engine’s Early Access state. We may adjust pricing in the future to reflect changes in scope, feature set, or ongoing development needs.

Any pricing changes will be communicated clearly in advance.」

在開發過程中,您打算如何與社群互動?

「Community feedback plays an important role in shaping ArcadeOn Engine. We actively review suggestions, bug reports, and discussions, and use that input to help guide development decisions and prioritisation.

Feedback from Early Access users has already influenced improvements to both design and functionality, and we intend to continue developing the engine in close collaboration with the community as it evolves.」
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此遊戲尚未在 Steam 上發售

預計發行日期: 2026 年 2 月 9 日

此應用程式將大約於 2 週後解鎖

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評論

“ArcadeOn Engine is easy to work with and stays out of the way. I can prototype ideas fast, tweak gameplay on the fly, and focus on design instead of fighting tools. It just feels good to use.”
5 – Facebook

“Fantastic developer engine. Easy to use tools, great for all projects and ideas.”
5 – Facebook

“So, so easy to navigate, use and create. Super game engine, that gives a marvelous opportunity to develop your gaming imagination. Highly recommend to give a go. Great piece of software, ArcadeOn Studios.”
5 – Facebook

關於此軟體

From idea to playable in minutes. No coding. No installs. Instant play-testing. Start in the browser and export when you are ready. Build for Web, Windows, or MacOS.

Built for indie developers, educators, and hobbyists. The engine is in beta.

Built to move faster, without the setup

Scenes, tilemaps, behaviours, events, UI, and exports live in one browser tab so you can go from idea to a playable build without friction.

Design levels in minutes, not days.

Drag sprites, paint tilemaps, and lock collisions with tools tuned for fast iteration.

  • Scene editor with hierarchy and instances

  • Tilemap Studio and collision layers

  • Animation Studio for spritesheets

Behaviours and events turn art into gameplay.

Build combat, quests, and narrative with visual tools that stay out of your way.

  • Player, enemy, and camera behaviours

  • Event editor with triggers and conditions

  • Quest log, dialogue, and UI editor

Play-test instantly, then ship anywhere.

Use Play Mode to iterate fast and export HTML5 or desktop builds when you are ready.

  • One-click Play Mode for rapid testing

  • HTML5 exports for web sharing

  • Windows and MacOS downloadable builds

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 (64-bit)
    • 處理器: Intel Core i3 (6th Gen) or AMD equivalent
    • 記憶體: 4 GB 記憶體
    • 顯示卡: Integrated graphics (Intel HD 4000 / AMD Vega or better)
    • DirectX: 版本:11
    • 儲存空間: 500 MB 可用空間
    • 音效卡: DirectX-compatible sound device
    • VR 支援: Not supported
    • 備註: Requires an active internet connection for online features and updates
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 11 (64-bit)
    • 處理器: Intel Core i5 or AMD Ryzen 5
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Integrated or dedicated GPU with updated drivers
    • DirectX: 版本:11
    • 儲存空間: 500 MB 可用空間
    • 音效卡: DirectX-compatible sound device
    • VR 支援: Not supported
    • 備註: SSD recommended for faster load times and smoother updates
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