Run a record label from one room in 1950 through seven decades of changing taste. You decide who gets signed, what they’re paid, and how their record sounds. When the reviews come in, there’s no one else to blame.

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Planned Release Date: 2027

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About This Game

Start a record label in one borrowed room in 1950. Keep it alive until the end of the 2010s.

THE TALENT — Every Friday at Woolsey’s, anyone with a song and the nerve gets a shot. Your scouts find them. You decide who’s worth the ink.

THE TERMS — Bonus, royalty, how many records they owe you. Lowball them and they’ll sign reluctantly, or walk.

THE SESSIONS — Writing, recording, producing. You call every one.

THE PRESS — Six papers, six critics, six ideas of a good record. Learn their tastes or learn the hard way.

THE STUDIO — A borrowed piano today. Ribbon mics and a mixing desk tomorrow, if the money holds.

THE COMPETITION — Rival labels want the same acts and the same top spot. The chart says who's winning, every week.

THE YEARS — Sixty of them. The sound keeps changing. Keep up.


Scout a growing list of venues, each with its own genres and crowd

  • Negotiate contracts against what each artist actually wants

  • Record in three phases, finding what each artist does best

  • Release to six publications with distinct tastes and voices

  • Hire scouts and producers with their own strengths

  • Upgrade your studio with era-appropriate gear and permanent choices

  • Compete with rival labels for talent and chart positions (DELETE IF NOT IN BUILD)

  • Ride genre popularity as it rises and falls across seven decades

System Requirements

    Minimum:
    • OS *: Windows XP SP3
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Storage: 5 GB available space
    Recommended:
    • OS: Windows 10
    • Memory: 4 GB RAM
    • Graphics: Hardware Accelerated Graphics with 1GB memory
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.