Evertown is a RTS (real-time strategy) game with some survival elements. The goal is to raise your town to make it safe (the longest you can).
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Juego con Acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Aviso: Los juegos con Acceso anticipado no están terminados y pueden o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Nota: Los desarrolladores no han comunicado ninguna actualización en más de un año. Es posible que la información y los plazos descritos por los desarrolladores aquí ya no estén actualizados.
Lo que dicen los desarrolladores:

¿Por qué Acceso anticipado?

“Evertown needs some more time of development until it's called a complete game. The game has been developed for about 10 months now (since the last engine rewrite) and its fans have been so amazing! I try to be as responsive as I can and it'll stay like this.

I need feedback from the players, to develop a cool, optimized, and full of content game. Evertown needs you to become UNIQUE!”

¿Cuánto tiempo va a estar este juego en Acceso anticipado aproximadamente?

“Until its core mechanics are finished (such as heroes progression and skills). A couple of months and it should be out of EA, to be more precise.”

¿Qué tan diferente será la versión completa de la versión de Acceso anticipado?

“I intend to add lots of things: buildings, units, heroes and game modes!

I've been working hard to make low-end PCs run it, with performance tweaks and graphics/effects settings.

I want its normal mode to be focused on bosses, they will eventually show up and players will need to defeat them before they cause some chaos. I'm also planning a "Survival of the fittest" mode and a hero mode (where you get to control your hero only, in a Diablo-like adventure).

Map editor, boats, multi-language support are also on my list. And the last but not least, a port to my dear Linux!”

¿Cuál es el estado actual de la versión de Acceso anticipado?

“Beta. It's playable, and you can have hours of fun already: trying to defend your town, making an army, getting resources and not letting your population starve to death.”

¿El precio del juego será diferente durante y después del Acceso anticipado?

“Yes. The final version's price may differ from the current (probably 30% more expensive). The plan is to gradually raise its price as it gets more content. But don't worry, it won't cost too much!”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“Feedback from the community has always been incredibly important to the development of Evertown (formerly Towncraft 2). Not only for balancing, but also new features and game modes.

Early Access will allow its players to test and provide feedback to make it become a great game.

Me, as a developer, have always listened to the game's fans. I appreciate as much feedback as I can get (be it positive or negative), especially when it comes to: difficulty, progression & balancing.”
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Evertown is a RTS (real-time strategy) game with some survival elements. The goal is to raise your town to make it safe (the longest you can). It features a day/night cycle system and monsters show up at night and may attack you. The number of enemies and their power increase as the days pass.

There are 5 resources in Evertown (food, wood, iron, gold and glory). You get glory by building stuff and battling, and you can use it to buy upgrades for you town and levelling it up (unlocking NEW buildings and units)! Food is also really important in Evertown since your population consume it, and when there's no food on stocks, they starve to death.

At the beginning of the game, you get to create your hero, and he is going to be very important for your village, since he gets stronger as he levels up. You get to be careful and try to keep him alive, so he won't lose too much experience points!

The world is randomly generated with lakes, hills, pines, sand, etc and you need to adapt your gameplay based on where you've spawned.

FEATURES:

- AoE-like controls;
- Awesome pixel art and animations;
- Randomly generated world;
- Lots of upgrades, units and buildings (more will be added);
- Challenging difficulties;
- Fun cheats to change player's experience a bit;
- Instructions for units (defensive mode, follow, patrol, aggressive);
- 30, 45, 60 or 80 FPS.

The game is still in development, and it is not feature full, lots of things will still change (for the better, I promise).

PLANNED FEATURES:

- Bosses;
- "Survival of the fittest" mode;
- More sound and visual effects (graphics revamp is coming);
- Boats;
- Map editor;
- And much more!;
- French, portuguese and spanish languages;
- Linux port;

Requisitos del sistema

    Mínimo:
    • SO: Windows 10
    • Memoria: 4 GB de RAM
    • DirectX: Versión 9.0
    • Almacenamiento: 50 MB de espacio disponible

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