You lost your body. Now fight to earn it back, contractor. Polydangerous is a roguelite tower defense where you mine, build, and shoot your way through waves of enemies. Die, come back with more knowledge, and discover synergies until your build breaks the game.

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About This Game

A "broken build sandbox" bullet heaven tower defense set on a planet that's trying to murder you, against a rival corporation that's trying to sabotage and murder you, with a miles deep upgrade tree, diverse and exotic weapons and modifiers, and rich theorycrafting waiting for you to explore... 

You died. The company saved you. Now you owe them 1.7 million credits.

Defend the core. Keep those little mining droids alive! Kill everything. Die. Rent another body. Die again. Watch your corpses pile up on the surface of this strange planet while you scratch together enough credits to find a way out of this mess... 

BUILD BASES  

  • 30+ structures and 148 nanotech upgrades to explore. Walls block. Turrets shoot. Tesla coils chain. Mortars rain death.

  • Drills mine automatically. Mining mechs scuttle around doing actual work. Shuttles launch payloads to orbit. You're part of an operation, not the center of it. You're not really that important, or maybe you are! Keep the show on the road and POLYMINE INDUSTRIES will take care of you. 

15 SHELLS TO REQUISITION

  • By shells we mean cheap bodies that you can rent, made fresh on-site in the capital ship 

  • 2 Common + 3 Uncommon + 3 Rare + 4 Epic + 3 Legendary

  • Wildly different playstyles and starting loadouts. Cheap shells keep you profitable. Expensive shells keep you alive and kicking. Experimental shells let you be a guinea pig

148 UPGRADES IN A "BROKEN BUILD SANDBOX"

  • 6 sprawling, dangerously complex skill trees: Combat, Defense, Tech, Economy, Blood Pact, Corruption

  • Pierce enemies. Explode bullets. Chain lightning. Orbital strikes. Become a space vampire. Embrace chaos. Corrupt reality itself... 

  • Treat the game like a classic bullet heaven. Or build an impenetrable fortress. Or sacrifice your own health for power. The combinatorial possibilities are so large that it's causing this poor developer to go grey testing them 

111 NANOPRINTS TO TURN YOU INTO A GOD, OR WRECK YOUR RUN

  • Nanoprints modify weapons and abilities.

  • Aegis Core grants a shield. Soul Harvest steals life. Chaos Orb does something different every time. Combine them in unimaginably complex configurations and see what happens...  

15 DOCTRINES

  • Spend Credits at the Requisitions Bay between shifts. Yes there's metaprogression - it won't help you auto-win but it will give you some new options in a pinch.

  • 7 safe upgrades for comfort and productivity 

  • 8 dangerous ones for those who gamble with their lives and sanity 

  • Disable all Doctrines for bonus earnings. We call it Asceticism around here, contractor! 

20+ ENEMY TYPES, TWO FACTIONS, 5+ BOSSES

  • FERROX DYNAMICS sends drones, mechs, and automated war machines. Blue, chrome, corporate. They target your structures.

  • Native creatures swarm from the rocks you disturbed. Silicon-based, geometric, territorial. They target YOU. The planet doesn't like you much and it is also your enemy... wait until it responds to your presence... 

  • Bosses at various stages of the game push you to the limit of your strategy and force you to think differently 

67+ ACHIEVEMENTS

  • Easy ones to get started and feel joy 

  • Impossible ones to chase, if you like 

  • Thematic ones for the corporation's records 

  • Weird and hidden ones 

BANGING OST

  • A 12-track soundtrack lovingly crafted by the developer, bringing vaporwave, bebop, and 90s FPS/RTS energy

  • Vibe while you die, or turn it off 

HELLDANGEROUS MODE

  • Beat the game? Cleared your debt? Congrats, you're free! But wait, there's more... 

  • Endless mode where everything scales forever. Wave 100 is waiting

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

I used AI-assisted tools to conceptualise early musical sketches for the soundtrack. The game does not use generative AI at runtime and does not generate content from player prompts.

System Requirements

Windows
macOS
    Minimum:
    • OS *: Windows 7 SP1 or later
    • Processor: Intel Core 2 Duo E6600 / AMD Athlon 64 X2 5000+
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000 / NVIDIA GeForce GT 710 / AMD Radeon HD 5450 (WebGL 2.0 required)
    • Storage: 200 MB available space
    • Sound Card: Any
    • Additional Notes: WebGL 2.0 capable GPU required
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: macOS 10.13 (High Sierra)
    • Processor: Intel Core i5 or Apple M1
    • Memory: 4 GB RAM
    • Graphics: Intel Iris Graphics or Apple M1 integrated
    • Storage: 200 MB available space
    • Additional Notes: Metal or WebGL 2.0 support required
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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