A story about a Korean student. School, part-time job, repeat. Your choices quietly shape how it unfolds—and ordinary days don't last as long as you'd expect.

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Planned Release Date: 2026

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About This Game

South Korea, the 2010s.

A sixteen-year-old living alone, Lee June. He goes to school, works part-time at a convenience store, comes home and boots up a game. Tomorrow will be the same. Probably.

A narrative adventure where you live through a Korean daily life, drawn in top-down pixel art.

To ride the bus, you tap your card. You attend class, then clock in at the convenience store after school.
When a customer comes, you scan barcodes, ring them up, stock shelves, clean up, and clock out.

Every detail. One action at a time.

Your choices are heavier than you think. Something you said yesterday might keep someone from school today, and one small action could change a relationship in ways you can't undo. Who you grow close to, who you lose — everything depends on your choices.

And — ordinary days don't last as long as you'd expect.

For those tired of other games, welcome to this small world.

Features

🚌 No-skip daily life

Tap your bus card, scan barcodes at the convenience store, clean the classroom. The small things you control add up to make a day.

🏪 Convenience store work system

Every evening, June clocks in at the convenience store. Stocking, scanning, checkout, cleaning. You play through the part-time job as a system.

💬 Choices that change people and stories

Dialogue choices tangibly alter NPC behavior and relationships. Multiple story branches and multiple endings.

🏫 2010s, Korean middle school

Morning assembly, school lunch, cleaning duty. No game has recreated Korean school life and daily routines with this level of detail yet.

🎹 Moments where classical music seeps in

Mostly realistic ambient sounds and silence. But in certain moments, music by Mahler, Tchaikovsky, and Shostakovich flows through. The music isn't just background — it's part of June's past and the story itself.

Mature Content Description

The developers describe the content like this:

This narrative-driven game deals with psychological themes involving past trauma and the complexities of school life. While the visual style is pixel art, the story addresses mature topics such as bullying and racial discrimination. The game features strong language, optional choices regarding underage smoking, and sexual innuendo (including references to sex education topics). Some content may be emotionally heavy.

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i5 or AMD equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 or AMD Radeon HD 7870
    • DirectX: Version 11
    • Storage: 3 GB available space
    Recommended:
    • OS: Windows 10 / 11 (64-bit)
    • Processor: Intel Core i5 or AMD equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 Ti
    • DirectX: Version 11
    • Storage: 3 GB available space
    Minimum:
    • OS: macOS Big Sur (11.0) or later
    • Processor: Apple M1
    • Memory: 8 GB RAM
    • Graphics: Apple M1 GPU
    • Storage: 3 GB available space
    Recommended:
    • OS: macOS Sonoma (14.0) or later
    • Processor: Apple M1 Pro or better
    • Memory: 8 GB RAM
    • Graphics: Apple M1 Pro GPU or better
    • Storage: 3 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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