The Curator is a gallery-management roguelite about managing your own traveling exhibition. Upgrade your van and constantly re-organize artworks to unleash synergies while satisfying picky visitors. Prepare for special events and curate a collection that pleases everyone, including the Baron Family.

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Planned Release Date: Q4 2026

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About This Game

THE ART WORLD IS ON WHEELS!

The Curator is a gallery-management roguelite where you must satisfy hordes of art lovers in a traveling caravan. Use the unique synergies of your collection to turn a profit and survive the journey.

NIGHT IS FOR PLANNING, DAY IS FOR PROFIT

At night, organize and re-arrange artworks to unlock synergies. Artworks have "Preferences". Some hate abstract neighbors, others need specific conditions. Create the perfect layout to maximize appeal.

When the sun rises, watch the chaos unfold. Visitors flood your caravan, judging every choice you made. Keep an eye on suspicious visitors; they might offer rare upgrades. Upgrade your van to manipulate and satisfy the visitors.

CURATE. SELL. UPGRADE.

Start with a humble van and transform it into a mobile masterpiece. Use your earnings to expand your gallery, buying more slots and powerful upgrades to manipulate the city and satisfy even the harshest critics.

Key Features

  • Dynamic Gallery Management: Arrange artworks in a grid-based puzzle system where every placement matters. Neighbors, Attributes and themes directly affect the values and sales.

  • Roguelite Progression: Each city offers a completely different experience with unique tasks and events. Start fresh in every location, adapt to local tastes, from wealthy districts to nature-loving villages.

  • Diverse Audience: Satisfy 5+ unique visitor types, from the nitpicky Critic who demands thematic consistency, to the big-spending Collector.

  • Expand Your Caravan: Unlock upgrades to add more slots, improve visitor capacity and gain powerful passive effects.

  • Distinct Art Styles: Curate collections featuring 15+ Art Attributes, 60+ artworks all designed and rendered in Blender with a 2D toon-shaded style using a retro 64-color palette.

  • Meta Progression: Complete specific objectives to unlock artists, upgrades and tools.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows 7+
    • Processor: 2 GHz
    • Memory: 4 GB RAM
    • Graphics: 128MB, OpenGL 3+
    • DirectX: Version 10
    • Storage: 500 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: 10.12
    • Processor: 2 Ghz
    • Memory: 5 GB RAM
    • Graphics: 128MB, OpenGL 3+
    • Storage: 500 MB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • Processor: 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: 128MB, OpenGL 3+
    • Storage: 500 MB available space
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