Master full fast-paced tactical space combat with dynamic missions, coordinated enemy squadrons, and deep ship upgrades. Fight through hostile space in with battlefield hazards, adaptive enemy tactics, alone or in co-op or bots with up to 4 players.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Horde Beyond is already playable, but 6DOF space combat depends heavily on real player feedback, especially on flight feel, weapon balance, mission pacing, multiplayer stability, and enemy behavior all improve fastest with a wider group of players. Early Access gives us a practical way to keep developing the game with the community while the core combat, progression, missions, and multiplayer systems are playable.”

Approximately how long will this game be in Early Access?

“We are currently planning for roughly 3-6 months in Early Access. That timeline may change depending on player feedback, multiplayer scaling, balance tweaking, and how much additional mission and progression polish makes sense before a full release.”

How is the full version planned to differ from the Early Access version?

“We plan to expand and polish the mission-driven survival experience around the systems already in the game. Areas we expect to focus on include new weapons, chassis, abilities and enemies, tactical AI tuning and combat polish, improved visuals, more mission content built on the existing mission director framework, custom mission creator and . mission scoring and rewards.”

What is the current state of the Early Access version?

“The current version includes full 6DOF space flight, server-authoritative multiplayer, Steam lobby, survival mission content, gameplay progression, ship chassis, upgrades, abilities, bot players, a large enemy roster, dynamic music, rebindable controls, and extensive HUD and options tooling.”

Will the game be priced differently during and after Early Access?

“We plan to price the Early Access version to reflect the current playable build. As the game gains more content, polish, and stability, we may raise the base price over time or around the full release. Any planned price changes will be communicated clearly in advance.”

How are you planning on involving the Community in your development process?

“We plan to use Steam Discussions, patch notes, update posts, and focused playtest feedback to guide development priorities. We are especially interested in feedback on flight feel, control comfort, mission pacing, weapon and chassis balance, enemy difficulty, tutorial clarity, and performance. We also plan to share development updates and use player reports to prioritize fixes, tuning passes, and quality-of-life improvements.”
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This game is not yet available on Steam

Planned Release Date: Q2 2026

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About This Game

Take the pilot seat with full fast-paced tactical space combat built around freedom of movement, tactical pressure, and constant mid-battle decisions. Cut through hostile sectors, track threats from every direction, and survive escalating encounters where positioning, velocity, and timing matter as much as raw firepower.

Horde Beyond lets you choose how you want space combat to feel. Fly with tight arcade responsiveness or lean into a faster, momentum-driven profile with more of a sim edge. As missions evolve, hazard zones shift the battlefield and enemy fleets bring specialized roles instead of disposable cannon fodder.

Key Features

  • Full 6DOF combat - Strafe, roll, boost, dodge, and attack from any angle in battles designed around full spatial control.

  • Adaptive enemy fleets - Fight coordinated squadrons of fighters, carriers, healers, beam ships, cloaking support craft, deflector tanks, mine layers, and other specialized threats.

  • Dynamic mission battles - Push through changing objectives, escalating pressure, and dangerous space hazards that keep encounters moving.

  • Upgrade your ship in the field -Collect power cores from destroyed enemies and invest them in upgrades for weapons, shields, boost, dodge, and survivability.

  • Built for replayable combat -A wide enemy roster, shifting battle conditions, and flexible ship progression keep every fight tense and varied.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Code review and optimization; Some texture/sample generation

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5 6th Gen / AMD Ryzen 5+
    • Memory: 8 GB RAM
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX compatible
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i7 12th Gen / AMD Ryzen 7+
    • Memory: 16 GB RAM
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Sound Card: DirectX compatible
    Minimum:
    • Processor: Intel Core i5 6th Gen / AMD Ryzen 5+
    • Memory: 8 GB RAM
    • Storage: 4 GB available space
    • Sound Card: ALSA / PulseAudio compatible
    Recommended:
    • Processor: Intel Core i7 12th Gen / AMD Ryzen 7+
    • Memory: 16 GB RAM
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Sound Card: ALSA / PulseAudio compatible
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