Age of Failon is a turn-based dark fantasy strategy driven by a unique Card-Based Progression System. Explore a massive world, fight for battle cards on the map to construct buildings, recruit armies, and unlock spells. Lead 6 playable factions, upgrade strongholds up to Level 50.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Age of Failon: Birth of the Hero is a large turn-based strategy game built around a long story-driven campaign, character progression, army development, castle building, and tactical battles. The complete campaign is currently planned to span 30 story chapters and approximately 350 maps.

Early Access gives me the opportunity to release the game gradually in substantial campaign blocks while continuing to improve and expand it based on real player feedback. In particular, I would like to use feedback to refine game balance, progression, objectives, combat, user interface, and the overall pacing of the campaign.

As a solo developer, I believe this approach will help me make better decisions while developing additional campaign content and improving existing systems.”

Approximately how long will this game be in Early Access?

“I currently expect Age of Failon: Birth of the Hero to remain in Early Access for approximately 12 months. However, this may change depending on development progress and community feedback. My priority is to give the game the time needed to expand and improve throughout Early Access rather than commit to a fixed release date too early.”

How is the full version planned to differ from the Early Access version?

“The full campaign is currently planned to consist of 30 story chapters and approximately 350 campaign maps, following Failon's journey across the world of Age of Failon.

During Early Access, I plan to gradually expand the campaign with additional story chapters, maps, objectives, encounters, and gameplay situations. New campaign blocks are also planned to introduce additional objective types and new ways of combining existing gameplay systems.

The full version is planned to include the complete main story campaign, while also incorporating balance, progression, user interface, combat, and gameplay improvements developed throughout Early Access with the help of community feedback.”

What is the current state of the Early Access version?

“The Early Access version is a fully playable turn-based strategy game containing the core systems of Age of Failon, including world exploration, tactical battles, hero and army progression, castle development, resources, recruitment, unit evolution, objectives, rewards, skills, spells, and story progression.

At the start of Early Access, the campaign is planned to include 6 story chapters with approximately 50 campaign maps. The first chapter is also featured in the free demo, while the following chapters continue Failon's journey with new regions, story events, objectives, enemies, and gameplay situations.

The game features 6 playable races, each with 19 recruitment buildings and 76 units across four evolutionary eras, for a total of 456 recruitable units. Players can develop their hero up to level 250 and progressively develop their castle and army throughout the campaign.

Additional campaign blocks are planned to be introduced throughout Early Access, expanding the available story and gameplay content.

As development continues, players may encounter balance issues, bugs, unfinished elements, or systems that may be adjusted based on testing and community feedback.”

Will the game be priced differently during and after Early Access?

“The price may increase during or after Early Access as the game receives additional content and reaches a more complete state. Any price changes will be announced in advance.”

How are you planning on involving the Community in your development process?

“Community feedback will be an important part of Early Access development. I plan to actively follow player feedback through the Steam Community, Discord, and other community channels.

I am particularly interested in feedback regarding game balance, progression, tactical combat, objectives, user interface, difficulty, and campaign pacing. Bug reports and technical feedback will also help identify issues across different hardware configurations and playstyles.

As new campaign content and systems are introduced, I plan to use this feedback to help determine where existing mechanics need refinement and where the player experience can be improved.

As a solo developer, I can communicate directly with players and closely follow discussions about the game throughout development.”
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This game is not yet available on Steam

Planned Release Date: November 2026

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About This Game

Old-School Tactics Meets Modern Card Progression!

Forget traditional weekly creature spawns — in Age of Failon, your progression is forged in battle! Explore a dark fantasy realm where every building, unit recruitment, hero skill, spell, and attribute point is unlocked through a dynamic Card System discovered across the map.

⚔️ Key Features:

  • Card-Driven Progression System: Earn and unlock cards on the world map to construct buildings, recruit units, teach your heroes spells, and upgrade core attributes.

  • 6 Playable Factions: Choose your playstyle from 6 distinct fantasy races, each with unique units, themes, and strategies.

  • Deep Stronghold Hierarchy: Build up your fortress through 19 unique buildings, each upgradeable up to Level 50.

  • Era & Age Advancement: Reach milestones (Levels 15, 30, and 45 across your town) and spend Era Crystals to evolve your faction into Age 2, 3, and 4, unlocking higher-tier power.

  • Insane World Scale: Tackle over 370 unique maps and battle against or alongside 450+ unique monsters.

  • Tactical Grid Combat: Command your armies in strategic turn-based grid battles where positioning, spellcasting, and unit synergies decide victory.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Our game utilizes generative AI to create and iterate on user interface elements, icons, and environmental character art. All AI-generated content is reviewed and manually refined by the developer to ensure quality and originality. We own the rights to all final assets and ensure they do not infringe on any third-party intellectual property.

System Requirements

    Minimum:
    • OS: Windows 10 version 21H1 or later
    • Processor: 4-core Intel or AMD processor, 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 compatible graphics card with 1 GB VRAM
    • DirectX: Version 11
    • Storage: 3 GB available space
    Recommended:
    • OS: Windows 11
    • Processor: 4-core Intel or AMD processor, 3.0 GHz or faster
    • Memory: 8 GB RAM
    • Graphics: DirectX 11 compatible graphics card with 2 GB VRAM
    • DirectX: Version 11
    • Storage: 3 GB available space
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