Solo-developed idle RPG with auto-battle, auto-loot and stunning combat visuals. 1v1 turn-based battles with 6 core traits, Fire & Water elements, tower climbing, auto-upgrade gear and stress-free progression.

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À propos de la démo

## Game Overview

A solo-developed, **pure idle single-player game** where the core of AFK gameplay centers on item acquisition. In stark contrast to the idle-focused combat of traditional games in the genre, every battle in this title delivers **stunning, high-fidelity visual effects** for each attack and skill cast.

While **all items can be obtained automatically through AFK progression**, combat itself cannot be automated. The system places extreme emphasis on the visual presentation of every battle effect — every ounce of effort you invest in your character's growth will be rewarded with tangible, noticeable improvements in combat performance.

## Combat System

- **Core Gameplay**: Strategic **1v1 turn-based combat**, driven by 6 key battle traits and supplemented by elemental attributes.

- **Battle Traits**: Critical Strike, Multi-Hit, Counterattack, Lifesteal, Stun, Evasion.

- **Elemental Attributes**: Fire, Water (**only 2 elements available in the Demo version**).

- **Strategic Depth**: Different combinations of traits and elemental attributes unlock a diverse array of unique battle effects.

## Combat Gameplay (Demo Version)

- **Tower Climb**: The higher the floor you reach, the more lucrative the rewards you can obtain through the **Meditation feature** unlocked in the corresponding map. Multiple dungeons are available for exploration.

## Equipment System

- **AFK Core Mechanic**: All equipment is obtained through the **"Box Opening" system**. Activate the one-click auto-function to enable fully automated equipment equipping and redundant gear dismantling — no manual intervention required.

- **Quality Tiers**: 7 distinct quality levels, from lowest to highest: **Low, Common, High, Yellow, Profound, Earth, Heaven**. Higher quality equipment grants significantly more powerful attribute bonuses.

- **Core Attributes**: Attack Power, Defense, Health Points, Agility.

- **Random Affixes**: Critical Strike Chance, Counterattack Chance, Lifesteal Chance, Evasion Chance, Stun Chance, Multi-Hit Chance.

- **Resistance Attributes**: Critical Strike Resistance, Counterattack Resistance, Lifesteal Resistance, Evasion Resistance, Stun Resistance, Multi-Hit Resistance.

- **System Focus**: The equipment system exclusively enhances basic physical damage output and the trigger chances of battle traits.

## Spirit System

A supportive subsystem to the equipment system, corresponding to different elemental attacks in combat (**Fire and Water elements only available in the Demo version**).

- **Mechanic**: The Spirit system functions as a **"Avatar" mechanism** that can be leveled up. As the Spirit levels up, it grants bonus basic attributes to the character, as well as additional Fire and Water elemental damage.

- **Skills & Talents**: Each elemental Spirit comes with 4 unique skills, including 1 Rage Skill. Every skill is paired with 6 customizable talents, allowing for full freedom in build customization and strategic diversity.

## Additional Gameplay

### Equipment Enhancement & Refinement

- **Enhancement**: Consume materials to boost the basic attributes of equipment.

- **Refinement**: Consume materials to increase the trigger chance of equipment affixes (battle traits).

- **Key Feature**: Enhancement and refinement levels are **bound to equipment slots, not the equipment itself**. Upgrading your gear will not reset your progress — no wasted effort, no repetitive grinding.

### Star Disk

All consumable and usable items in the game can be crafted through the Star Disk using specific recipes. The entire crafting process is **fully automated through AFK progression** — no manual input required.

### Market

Silver coins and the five basic materials (Gold, Wood, Water, Fire, Earth), obtained through AFK gameplay, can be used as currency in the Market to purchase the exact items you need for your build.

### Main City

Serving as the **central hub of the game world**, the Main City is the primary location for story progression and the expansion of future content updates.

Configuration requise

    Minimale :
    • Système d'exploitation : Windows7+
    • Processeur : I3或以上
    • Mémoire vive : 1 GB de mémoire
    • Graphiques : 750Ti或以上
    • Espace disque : 500 MB d'espace disque disponible
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