Lost in a living forest maze, armed with little more than a pistol. Hunt for the lost wanderer through ever-shifting paths. Fight off hostile wanderers, gather gems and keys, and unlock ancient doors. Every maze is new, and every run is a fresh path through the trees.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I am just a single person developing my first game. I want to be able to build upon the game and let the players input what they want to see added to the game.”

Approximately how long will this game be in Early Access?

“As long as it needs to, or until the player base is happy with the game for full release and any updates can be made through DLC. Expect a year or two depending on feedback. (This isn't my full-time job.)”

How is the full version planned to differ from the Early Access version?

“It'll be worlds different. It is a game that will grow with the community. Want an open desert maze? I'll work on that. Think bigger; it starts with a little maze that will take you a few minutes to get through- what about an hour? Climbing? ”

What is the current state of the Early Access version?

“The current state is a base model of my concept. Currently, every run is different, with procedural generation of the maze, there is a 5x5 dungeon maze where your spawn and the wanderer zones are never the same. The current state includes achievements, stat tracking, and introducing the world to you.
The current state is more of a confined concept that every aspect will grow from. time to find the wanderer will increase, loot will increase, the walls will open to a vast area where there will be vertical levels you must traverse.

See "About This" for more info.

It'll grow with time, more features will come.... Maybe Multiplayer????”

Will the game be priced differently during and after Early Access?

“The price may go up slightly with the full release of the game. It wont be AAA pricing though, I'm not that good at games...”

How are you planning on involving the Community in your development process?

“I am planning on involving the community by introducing feedback and attempting to develop suggestions into the game. You help mold this game, one suggestion at a time.”
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This game is not yet available on Steam

Planned Release Date: Nov 3, 2026

This game plans to unlock in approximately 11 days

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About This Game

CaptainBlinx's first game that will be a work in progress game. Can you make it through the Maiz?

The maze is never the same twice.

Someone has gone missing deep in the woods, and you're the only one going in after them. The Maiz is a first-person maze shooter set in a dense, overgrown forest that rebuilds itself every time you enter. Find the lost wanderer, survive whatever stalks the paths, and make it out before the maze swallows you too.

Find Them. Get Out.

Each run drops you into a freshly generated forest maze of mossy ruins, deep woods and overgrown trails. Your goal is simple: track down the lost wanderer hidden somewhere inside. Find them and the maze shifts around you, carrying you deeper into a brand new one.

Fight Your Way Through

You start with nothing but a trusty pistol and your fists. Hostile figures roam the paths, and they won't let you pass quietly. Scavenge ammo, find stronger weapons and keep your aim steady. Or put the guns away and settle things bare-knuckled.

Unlock the Way Forward

The forest guards its secrets. Hunt for keys to open locked passages, and look for hidden buttons on old stumps, fallen logs, boulders and giant mushrooms that raise the barriers blocking your way.

Watch Your Step

Dark, still puddles hide among the roots, and wading through them will cost you. Patch yourself up with med kits, or push on without them if you think you're tough enough.

Features

 Procedurally generated forest mazes, so no two runs are alike

 Fast first-person combat with pistols, heavier weapons and fists

 Keys, locked doors and hidden button puzzles

 Gems to collect in every maze

 Environmental hazards that punish careless explorers

 Lifetime stats tracking your runs, kills and treasure

 13 Steam Achievements, from speed runs and pacifist clears to finishing without taking a single hit

How far into the maze can you go?

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Gen AI made from Unreal Engine pre-made assets. AI assisted in code writing, no active AI in game.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system