Jargogle is a top-down action roguelike with simulated physics, set in a world where the door to different realms is open for exploration. Equipped with only a shield, do you have the tenacity and the wits required to delve into these paths and bring back it's treasures?

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Jargogle came to life when, after 8 years of on-and-off development research and unreleased projects, I decided to finally brew something market-worthy and release it.
This videogame is not even close to being called a finished product, but I believe that, ready or not, it is vital to have it released to the public.
I see Early Access as an opportunity to create a community with strong roots, where every feedback, suggestion, idea, and criticism towards the game and it's development is encouraged.」

這款遊戲的搶先體驗時間大約會持續多久?

「There are many features, mechanics and visual thematics that I still want to research and explore, and content to be added.
I'm envisioning to have Jargogle in Early Access for 1-2 years until I'm ready to tie things up and move onto the next project.」

正式版預計會與搶先體驗版有何不同?

「The plan is to shape Jargogle through experimentation and community feedback in it's Early Access state.
After we have a core-loop that's more or less set in stone, content extensions are planned be done in large batches until we get close to the 1.0 launch.
Features and content that are already planned include:
- Additional paths with unique traps.
- Additional sets of armor with unique quirks.
- A proper upgrade system to both the paths and the armor sets.
- A physics-prone hub for the player to explore.」

搶先體驗版目前的開發進度如何?

「The current state of Jargogle is a very early one, but the simulated physics and the procedural generation, which make up the core-gameplay, are pretty much done (prone to polishment, of course).
It's current content includes 1 set of armor with no perks and 1 path to explore, in the visual thematic of a basic dungeon with basic obstacles.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes, I'm planning to raise the price when 1.0 gets launched.」

在開發過程中,您打算如何與社群互動?

「Primarily through Steam forums and a Discord server.
I'd like to gather any and all of the community's feedback, suggestions, ideas, criticism, bug reports, and everything in between!
I may be Jargogle's sole developer, but the way I see it, this videogame is as much yours as it is mine.
The "Friends" in "Von Akh & Friends" are all of you.」
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預計發行日期: 2026 年 2 月

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Jargogle is a top-down action roguelike with simulated physics, set in a world where the door to different realms is open for exploration.

Equipped with only a shield, do you have the tenacity and the wits required to delve into these paths and bring back it's treasures?

  • Simulated Physics: From the stone blocks to the crossbow's arrows, objects have weight and generate impact as they're moving. Discover ways to conquer this highly reactive and chaotic environment.

  • Procedural Generation: Each path is unique ,and you'll never face the same set of obstacles twice. Analyze, plan your routes, and create strategies to reach further into the uncharted chaos that lies ahead.

  • Pseudo-3D Pixel Art: In a very low-resolution fusion of pixel-art and low-poly, models are pre-rendered into 2D assets in order to achieve a fairly interesting and unexplored visual illusion.

系統需求

    最低配備:
    • 作業系統 *: Windows 7 or later
    • 處理器: Intel Core 2 Duo
    • 記憶體: 2 GB 記憶體
    • 顯示卡: OpenGL ES 2.0 compatible
    • 儲存空間: 200 MB 可用空間
    • 備註: I have not fully tested these, but it's not a hardware-heavy videogame. If your machine meets the requirements listed above but is unable to run the videogame, contact me so we can avoid further misguidance.
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
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